Can you make a option to enable or disable it on PocketInvEditor. Porting Nd patching is a tedious thing to do, and its hard. Also when I press apply changes, it always says app not installed at the end. No matter what i do. Besides i am tecnigally impaired with computeer files. When i tried to Install anti-fog, it took me three hours to lovate the files and get it on ky phonw, and I must have corrupted something vause my phone got a bpsd and the mos didnt work.
No, worlds are saved on the SD card's games folder and is not touched by uninstalls.
PocketTool has its own data folder on the SDCard; you might need to delete that.
No, worlds are saved on the SD card's games folder and is not touched by uninstalls.
PocketTool has its own data folder on the SDCard; you might need to delete that.
Wrong app name - you're thinking of PocketTool. That's made by Snowbound; try suggesting to him to fix these problems.
I tried; adding more slots results in slots that won't save; increasing stack size causes random freezes and crashes near the chest.
What do you mean? If you go to offset b0ccc in your hex editor, you should see
08 EE 10 3A (notice that the instruction is reversed).
The Meaning of Life, the Universe, and Everything.
Location:
Join Date:
7/8/2012
Posts:
42
Member Details
Hey whenever I try to install the chest mod or any others, when I try to open pe it just takes me home dose not ever give mean message just closes the app (I'm using kindle fire minecraft pe 3.2 and pocketTool 1.5.6)
Please work on the chest mod... it breaks furnaces and only lets you store 20 items. It thinks that the stack size is 5, and only has 4 slots. Of course, you already knew that ;D
For users with phones using processors that were previously unsupported by the Smooth Lighting unlock: Try the compatibility version, which basically keeps GL_SMOOTH shading on all the time. It might be slower than the regular unlock if you do have a supported phone, but if you don't, give this a try. It worked on the Tegra 2-based Toshiba Thrive that I test mods on.
(Whispers "I'm not actually dead, I'm just in hiding and watching you all...)
(Whispers "I'm not actually dead, I'm just in hiding and watching you all...)
(Whispers "I'm not actually dead, I'm just in hiding and watching you all...)
-
View User Profile
-
View Posts
-
Send Message
Curse PremiumNo, worlds are saved on the SD card's games folder and is not touched by uninstalls.
PocketTool has its own data folder on the SDCard; you might need to delete that.
Wrong app name - you're thinking of PocketTool. That's made by Snowbound; try suggesting to him to fix these problems.
I tried; adding more slots results in slots that won't save; increasing stack size causes random freezes and crashes near the chest.
What do you mean? If you go to offset b0ccc in your hex editor, you should see
08 EE 10 3A (notice that the instruction is reversed).
(Whispers "I'm not actually dead, I'm just in hiding and watching you all...)
thanks
-
View User Profile
-
View Posts
-
Send Message
Curse Premium-
View User Profile
-
View Posts
-
Send Message
Curse PremiumI'll port the "lite" version of AntiFog tomorrow, which changes the fog distance to that of "Far", but keeps the standard block render distance.
-
View User Profile
-
View Posts
-
Send Message
Curse PremiumYes, hopefully.
For users with phones using processors that were previously unsupported by the Smooth Lighting unlock: Try the compatibility version, which basically keeps GL_SMOOTH shading on all the time. It might be slower than the regular unlock if you do have a supported phone, but if you don't, give this a try. It worked on the Tegra 2-based Toshiba Thrive that I test mods on.
PTPatch: https://github.com/downloads/zhuowei/MinecraftPEModWiki/smoothlighting_compat_0.3.2_patch.zip
QuickPatch: https://raw.github.com/gist/3154574/smoothlighting_compat.json