500ISE, I know you could've done them, but I managed to update the following to 0.7.2 with spare time & PTPatchUpdater:
255 server slots (not sure, I'm isolated from friends over break)
Fast flames
Ignore me
Mobs in creative
Night in creative
No chest restriction
No crafting table
No stone cutter
Failed because it either didn't update, crashes MCPE, or just doesn't do it's job:
Pickup skeleton arrows (noooooo)
Armor in creative
Rotten trees
Netherwgen
Noprogresscircle
I'm pretty sure you can do what I just did, but if you want the updated mods, just tell me (or anyone else :P)
EDIT: Apparaently there is a pretty sick glitch I encountered with no explosions that involves tnt.
1. Light a TNT
2. Place a tnt next to the lit one.
3. The lit tnt blows up, lights the other one, and the second one produces infinite legit explosions. (Think of it like primed tnts coming out of the tnt block because of explosions)
4. Place more tnt near the "infinite" one, the more the merrier (and laggier)
5. Infinite fireworks, enjoy the show (and lag)! > : D (Over time, primed tnt multiplies drastically, best to keep it at two "infinite & exploding" tnts)
6. To cleanup, Remove primed tnt entities with PocketInvEditor Pro
500ISE, please don't fix this glitch for no explosions
500ISE, I know you could've done them, but I managed to update the following to 0.7.2 with spare time & PTPatchUpdater:
255 server slots (not sure, I'm isolated from friends over break)
Fast flames
Ignore me
Mobs in creative
Night in creative
No chest restriction
No crafting table
No stone cutter
Failed because it either didn't update, crashes MCPE, or just doesn't do it's job:
Pickup skeleton arrows (noooooo)
Armor in creative
Rotten trees
Netherwgen
Noprogresscircle
I'm pretty sure you can do what I just did, but if you want the updated mods, just tell me (or anyone else :P)
EDIT: Apparaently there is a pretty sick glitch I encountered with no explosions that involves tnt.
1. Light a TNT
2. Place a tnt next to the lit one.
3. The lit tnt blows up, lights the other one, and the second one produces infinite legit explosions. (Think of it like primed tnts coming out of the tnt block because of explosions)
4. Place more tnt near the "infinite" one, the more the merrier (and laggier)
5. Infinite fireworks, enjoy the show (and lag)! > : D (Over time, primed tnt multiplies drastically, best to keep it at two "infinite & exploding" tnts)
6. To cleanup, Remove primed tnt entities with PocketInvEditor Pro
500ISE, please don't fix this glitch for no explosions
Feel free to post them in a separate thread, but to credit me with a link to my thread.
Edit: also, some of these mods were KsyMC/win4263's, it seems, so you might want to credit him too.
Thanks!
No stone cutter is already updated via the PTPatchUpdater.
Hello! I'm a texturepack maker in Korea! Could I share your No animated texture mod?
Bcuz there is an error in 64px texture:( Everybody in my texturepack team loves you:) We will wait for a good answer thanks
Hello! I'm a texturepack maker in Korea! Could I share your No animated texture mod?
Bcuz there is an error in 64px texture:( Everybody in my texturepack team loves you:) We will wait for a good answer thanks
500ISE, can you make safe explosions also "safe explosions" for the client side on wifi multiplayer? Blocks still explode for the client, but it doesn't for the host.
500ISE, can you make safe explosions also "safe explosions" for the client side on wifi multiplayer? Blocks still explode for the client, but it doesn't for the host.
Also try to make no fire spread maybe?
As long as the host installs the patches, it should be OK. I'll look at no fire spread.
500ise, YOU ARE THE BEST MODDER FOR MCPE OUT THERE. SCREW TREEBL, WE GOT YOU. YOUR A BOSS AND I KNOW YOU'LL BE THE ONE TO BRING REAL MODDING INTO MCPE. I BELIVE IN YOU. WE ALLBELIVE IN YOU. EVERYONE, ONE UP THIS POST TO GIVE APPRECIATION TO ANDROIDS BEST MODDER, 500ISE
Btw for those who still some how think this is a texture mod, here is the code to add a new block:
//Made by TreeBl unsigned int * makeNewItem(int id, int vTable, int materialDword, int pictureId, char * name) { unsigned int * item = new unsigned int[0xb8]; int * disa = (int *)(materialDword-0x1000+myPidAddr); TileNew((int)item,id,pictureId,*disa);
500ise, YOU ARE THE BEST MODDER FOR MCPE OUT THERE. SCREW TREEBL, WE GOT YOU. YOUR A BOSS AND I KNOW YOU'LL BE THE ONE TO BRING REAL MODDING INTO MCPE. I BELIVE IN YOU. WE ALLBELIVE IN YOU. EVERYONE, ONE UP THIS POST TO GIVE APPRECIATION TO ANDROIDS BEST MODDER, 500ISE
I'm not that smart (KsyMC's made mods that I don't understand how they work, for instance)
255 server slots (not sure, I'm isolated from friends over break)
Fast flames
Ignore me
Mobs in creative
Night in creative
No chest restriction
No crafting table
No stone cutter
Failed because it either didn't update, crashes MCPE, or just doesn't do it's job:
Pickup skeleton arrows (noooooo)
Armor in creative
Rotten trees
Netherwgen
Noprogresscircle
I'm pretty sure you can do what I just did, but if you want the updated mods, just tell me (or anyone else :P)
EDIT: Apparaently there is a pretty sick glitch I encountered with no explosions that involves tnt.
2. Place a tnt next to the lit one.
3. The lit tnt blows up, lights the other one, and the second one produces infinite legit explosions. (Think of it like primed tnts coming out of the tnt block because of explosions)
4. Place more tnt near the "infinite" one, the more the merrier (and laggier)
5. Infinite fireworks, enjoy the show (and lag)! > : D (Over time, primed tnt multiplies drastically, best to keep it at two "infinite & exploding" tnts)
6. To cleanup, Remove primed tnt entities with PocketInvEditor Pro
500ISE, please don't fix this glitch for no explosions
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Curse PremiumFeel free to post them in a separate thread, but to credit me with a link to my thread.
Edit: also, some of these mods were KsyMC/win4263's, it seems, so you might want to credit him too.
Thanks!
No stone cutter is already updated via the PTPatchUpdater.
I'm a texturepack maker in Korea!
Could I share your No animated texture mod?
Bcuz there is an error in 64px texture:(
Everybody in my texturepack team loves you:)
We will wait for
a good answer
thanks
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Curse PremiumYes, as long as you include a link to my thread.
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I have been working on a few games!
Give me ALL THE INTERNETS!
Also try to make no fire spread maybe?
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Curse PremiumAs long as the host installs the patches, it should be OK. I'll look at no fire spread.
Follow @Darth377Apps
Please check out my Twitter account!

I have been working on a few games!
Give me ALL THE INTERNETS!
But they don't have as many mods as we do
Follow @Darth377Apps
Please check out my Twitter account!

I have been working on a few games!
Give me ALL THE INTERNETS!
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Curse PremiumTreebl is smarter than me. It's true.
Follow @Darth377Apps
Please check out my Twitter account!

I have been working on a few games!
Give me ALL THE INTERNETS!
Follow @Darth377Apps
Please check out my Twitter account!

I have been working on a few games!
Give me ALL THE INTERNETS!
Btw for those who still some how think this is a texture mod, here is the code to add a new block:
//Made by TreeBl unsigned int * makeNewItem(int id, int vTable, int materialDword, int pictureId, char * name) { unsigned int * item = new unsigned int[0xb8]; int * disa = (int *)(materialDword-0x1000+myPidAddr); TileNew((int)item,id,pictureId,*disa);
item[0] = vTable+8-0x1000+myPidAddr; item[3] = 0; item[4] = 0; item[5] = 0; item[6] = 0x3f666666; item[7] = 0x3E000000; item[8] = 0x3f666666; //int idk = item[2]; char * tst =(char *)(0x216230-0x1000+myPidAddr+id); *tst = 0x1; TileInit((int)item); setDestroyTime((int)item, 0x3DCCCCCD); setSoundType((int)item, 0x216358-0x1000+myPidAddr); item[15] = 1; std::string testa = (std::string)name; setDescriptionId((int)item,testa); int * inTable = (int *)(0x2154D0-0x1000+myPidAddr+(id*4)); *inTable = (int)item;
return item; }
Follow @Darth377Apps
Please check out my Twitter account!

I have been working on a few games!
Give me ALL THE INTERNETS!
Follow @Darth377Apps
Please check out my Twitter account!

I have been working on a few games!
Give me ALL THE INTERNETS!
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Curse PremiumI'm not that smart (KsyMC's made mods that I don't understand how they work, for instance)
But I'm smart enough to keep Free Crafting off the forum. NO
Jejejejeje
Follow @Darth377Apps
Please check out my Twitter account!

I have been working on a few games!
Give me ALL THE INTERNETS!
Thanks!