Rail Switch Mod that I restarted from scratch since the other one sucked. This one let's you go more farther.
Another update view:
1.) Download this map: https://db.tt/hLvU2KeU
2.) Use the Modscript ID 15161 on Blocklauncher
3.) Use Obsidian and Bricks to go straight.
4.) Use other blocks to get left or right
Make sure you follow me on twitter! @DarkDiaMiner IF I post a mod download it and give me a +1 if you appreciate.
Make sure you give me a suggestion at my WIP topic darkPE
Make sure you click on that +1 button if I help you! ---------------->
Another update view:
1.) Download this map: https://db.tt/hLvU2KeU
2.) Use the Modscript ID 15161 on Blocklauncher
3.) Use Obsidian and Bricks to go straight.
4.) Use other blocks to get left or right
Redownload the world if haven't.
IF I post a mod download it and give me a +1 if you appreciate.
Make sure you give me a suggestion at my WIP topic darkPE
Make sure you click on that +1 button if I help you! ---------------->
I kept messing up multiple times. Look at the code.
function useItem(x,y,z,itemId,blockId) { if(blockId==41)//Gold { getTile(x,y,z); setTile(x+2,y,z-3,0) setTile(x-3,y,z+2,0) setTile(x-2,y,z-3,0) setTile(x-3,y,z-2,0) setTile(x-1,y,z+2,66) setTile(x+2,y,z-1,66) setTile(x+2,y,z-2,66) setTile(x-2,y,z+2,66) setTile(x-1,y,z-2,27) setTile(x-2,y,z-1,27) setTile(x-2,y,z-2,66) } else if(blockId==42)//Iron { getTile(x,y,z); setTile(x+3,y,z-2,0) setTile(x-2,y,z+3,0) setTile(x+2,y,z+3,0) setTile(x+3,y,z+2,0) setTile(x+1,y,z-2,66) setTile(x-2,y,z+1,66) setTile(x+2,y,z-2,66) setTile(x-2,y,z+2,66) setTile(x+2,y,z+1,27) setTile(x+1,y,z+2,27) setTile(x+2,y,z+2,66) } else if(blockId==57)//Diamond { getTile(x,y,z); setTile(x-3,y,z+2,0) setTile(x-2,y,z+3,0) setTile(x+2,y,z+3,0) setTile(x-3,y,z-2,0) setTile(x-2,y,z-2,66) setTile(x+2,y,z+2,66) setTile(x-1,y,z-2,66) setTile(x+2,y,z+1,66) setTile(x-2,y,z+1,27) setTile(x-1,y,z+2,27) setTile(x-2,y,z+2,66) } else if(blockId==22) { getTile(x,y,z); setTile(x+3,y,z-2,0) setTile(x-2,y,z-3,0) setTile(x+2,y,z-3,0) setTile(x+3,y,z+2,0) setTile(x+1,y,z+2,66) setTile(x-2,y,z-1,66) setTile(x-2,y,z-2,66) setTile(x+2,y,z+2,66) setTile(x+1,y,z-2,27) setTile(x+2,y,z-1,27) setTile(x+2,y,z-2,66) }}Why we call TBPM ?-Three boys play minecraft
Awesomeeee!
Yea, I know it's simple. It was hard to get the right coordinates though. Thanks for the compliment.
Why we call TBPM ?-Three boys play minecraft
Awesomeeee!
Thanks. I already made a map and I'm just going to keep updating it with different railroads that you can go through.