I have a simple question. Can you make a day/night cycle and mobs in creative? If you do, try to make the hostile mobs passive, so when 0.3.3 comes, you don't have zombies, skeletons, and spiders crowded around you in creative mode (If you make it for 0.3.3 =P)
I have a simple question. Can you make a day/night cycle and mobs in creative? If you do, try to make the hostile mobs passive, so when 0.3.3 comes, you don't have zombies, skeletons, and spiders crowded around you in creative mode (If you make it for 0.3.3 =P)
If you download fly in survival mode nothing will damage you, and use iMCEdit to get your items, there day and night in a sort of creative mood.
Is there anything happen if I patch a lot of mod ?
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I'm not a modder but I got some knowledge of the iOS environment! I from Vietnam and I know English too! If you got any project need to be translate to Vietnamese, tell me! I'll help you!
Thank you for adding 5 of my mods to the list, but it would be best if you gave me credit. Anaglyph, Breakable bedrock, Sealevel height changers, and smooth shader are hosted on my dropbox and found by me but no one realizes that because you don't credit people who found the mods
Cave mod is a good idea to put on iOS! It's kinda hard to look for ores in survival.
Cave mod on android isn't even actual caves, its just dirt placed by the PerlinNoise generator as ore replaced with nothing, i.e. all dirt and gravel placed in groups underneath the grass turns to air. I'm working on a cave mod to enable actual caves on iOS.
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Cave mod on android isn't even actual caves, its just dirt placed by the PerlinNoise generator as ore replaced with nothing, i.e. all dirt and gravel placed in groups underneath the grass turns to air. I'm working on a cave mod to enable actual caves on iOS.
So under the first layer you're going to fall down a few blocks?
So under the first layer you're going to fall down a few blocks?
No, you know how there are sometimes clusters of gravel and dirt underground? Thats because gravel and dirt are considered ore's along with lapis lazuli, diamond, gold, iron, coal, and redstone.
The difference between the gravel and dirt ore and regular gravel and dirt is that the ore version spawn in clusters underground, while the regular spawn regularly. They both have the same ID's, just they are generated in the world in two different ways.
If you change the gravel and dirt ore to air or something else, then there will be empty holes underground where the absence of dirt and gravel ore is, but there will still be dirt and gravel on the surface.
Real caves do exist in MCPE and so do tunnels, just they are rarely generated by the RandomLevelGenerator and are always generated above sea level (63 blocks up from void).
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Jocopa already stated, just a few posts up that he will be making caves soon.
I heard iOS devices are missing files that are required for the chest, so I don't think we'll get that mod.
No, you know how there are sometimes clusters of gravel and dirt underground? Thats because gravel and dirt are considered ore's along with lapis lazuli, diamond, gold, iron, coal, and redstone.
The difference between the gravel and dirt ore and regular gravel and dirt is that the ore version spawn in clusters underground, while the regular spawn regularly. They both have the same ID's, just they are generated in the world in two different ways.
If you change the gravel and dirt ore to air or something else, then there will be empty holes underground where the absence of dirt and gravel ore is, but there will still be dirt and gravel on the surface.
Real caves do exist in MCPE and so do tunnels, just they are rarely generated by the RandomLevelGenerator and are always generated above sea level (63 blocks up from void).
Oh! That explains a lot thanks for taking the time to answer my question I was thinking it was just gonna change all the dirt and gravel too nothing because in junyi's cave mod he replaced all of them with leaves
My recommendation seed is "hyou" .
What does it do?
can u Plz made cave mod
Cave mod on android isn't even actual caves, its just dirt placed by the PerlinNoise generator as ore replaced with nothing, i.e. all dirt and gravel placed in groups underneath the grass turns to air. I'm working on a cave mod to enable actual caves on iOS.
So under the first layer you're going to fall down a few blocks?
Yeah, tomorrow.
Thank you
Caves?
Make Chests?
No, you know how there are sometimes clusters of gravel and dirt underground? Thats because gravel and dirt are considered ore's along with lapis lazuli, diamond, gold, iron, coal, and redstone.
The difference between the gravel and dirt ore and regular gravel and dirt is that the ore version spawn in clusters underground, while the regular spawn regularly. They both have the same ID's, just they are generated in the world in two different ways.
If you change the gravel and dirt ore to air or something else, then there will be empty holes underground where the absence of dirt and gravel ore is, but there will still be dirt and gravel on the surface.
Real caves do exist in MCPE and so do tunnels, just they are rarely generated by the RandomLevelGenerator and are always generated above sea level (63 blocks up from void).
Jocopa already stated, just a few posts up that he will be making caves soon.
I heard iOS devices are missing files that are required for the chest, so I don't think we'll get that mod.
Oh! That explains a lot
https://dl.dropbox.com/u/94880601/Patches/Cave.mod
https://dl.dropbox.com/u/94880601/Patches/Hard.mod
Guessings the hard one is like hard mode in minecraft