hi guys sorry could not upload to dropbox yet so I am putting up the codes.
warning do not use on a good world!
about
this eats the blocks in the world until there are no blocks left. it takes the blocks randomly. the point of this mod is for mini games. the mini game I was thinking of was you have to stay alive and be the last person to fall out of the world.
code
var countdown = 1;
var gameon = 1;
/* information
this is a world eater made for mini games.
Warning do not do this on good worlds! */
function modTick()
{
if(gameon==1)
{
var destroyX = Math.floor(Math.random()*257)
var destroyZ = Math.floor(Math.random()*257)
var destroyY = Math.floor((Math.random()*129)+1)
var destroyX1 = Math.floor(Math.random()*257)
var destroyY1 = Math.floor(Math.random()*257)
var destroyZ1 = Math.floor(Math.random()*129)+1)
var destroyX2 = Math.floor(Math.random()*257)
var destroyY2 = Math.floor(Math.random()*257)
var destroyZ2 = Math.floor(Math.random()*129)+1)
var destroyX3 = Math.floor(Math.random()*257)
var destroyY3 = Math.floor(Math.random()*257)
var destroyZ3 = Math.floor(Math.random()*129)+1)
countdown--;
{
if(countdown==0)
{
setTile(destroyX,destroyY,destroyZ,0);
setTile(destroyX1,destroyY1,destroyZ1,0);
setTile(destroyX2,destroyY2,destroyZ2,0);
setTile(destroyX3,destroyY3,destroyZ3,0);
countdown = 1;
}
}
}
}
//Thank you for playing my mod
var countdown = 20;
var gameon = 1;
/* information
this is a world eater made for mini games.
Warning do not do this on good worlds! */
function modTick()
{
if(gameon==1)
{
var destroyX = Math.floor(Math.random()*257)
var destroyZ = Math.floor(Math.random()*257)
var destroyY = Math.floor((Math.random()*129)+1)
var destroyX1 = Math.floor(Math.random()*257)
var destroyY1 = Math.floor(Math.random()*257)
var destroyZ1 = Math.floor(Math.random()*129)+1)
var destroyX2 = Math.floor(Math.random()*257)
var destroyY2 = Math.floor(Math.random()*257)
var destroyZ2 = Math.floor(Math.random()*129)+1)
var destroyX3 = Math.floor(Math.random()*257)
var destroyY3 = Math.floor(Math.random()*257)
var destroyZ3 = Math.floor(Math.random()*129)+1)
countdown--;
{
if(countdown==0)
{
setTile(destroyX,destroyY,destroyZ,0);
setTile(destroyX1,destroyY1,destroyZ1,0);
setTile(destroyX2,destroyY2,destroyZ2,0);
setTile(destroyX3,destroyY3,destroyZ3,0);
countdown = 20;
}
}
}
}
//Thank you for playing my mod
Maybe something like this? So it breaks the world more faster? Idk but anyways good mod!
Make sure you follow me on twitter! @DarkDiaMiner IF I post a mod download it and give me a +1 if you appreciate.
Make sure you give me a suggestion at my WIP topic darkPE
Make sure you click on that +1 button if I help you! ---------------->
warning do not use on a good world!
about
this eats the blocks in the world until there are no blocks left. it takes the blocks randomly. the point of this mod is for mini games. the mini game I was thinking of was you have to stay alive and be the last person to fall out of the world.
code
var countdown = 1; var gameon = 1; /* information this is a world eater made for mini games. Warning do not do this on good worlds! */ function modTick() { if(gameon==1) { var destroyX = Math.floor(Math.random()*257) var destroyZ = Math.floor(Math.random()*257) var destroyY = Math.floor((Math.random()*129)+1) var destroyX1 = Math.floor(Math.random()*257) var destroyY1 = Math.floor(Math.random()*257) var destroyZ1 = Math.floor(Math.random()*129)+1) var destroyX2 = Math.floor(Math.random()*257) var destroyY2 = Math.floor(Math.random()*257) var destroyZ2 = Math.floor(Math.random()*129)+1) var destroyX3 = Math.floor(Math.random()*257) var destroyY3 = Math.floor(Math.random()*257) var destroyZ3 = Math.floor(Math.random()*129)+1) countdown--; { if(countdown==0) { setTile(destroyX,destroyY,destroyZ,0); setTile(destroyX1,destroyY1,destroyZ1,0); setTile(destroyX2,destroyY2,destroyZ2,0); setTile(destroyX3,destroyY3,destroyZ3,0); countdown = 1; } } } } //Thank you for playing my mod
thank you guys for your help in the comments
Hello, parking meter!
var countdown = 20;
var gameon = 1;
/* information
this is a world eater made for mini games.
Warning do not do this on good worlds! */
function modTick()
{
if(gameon==1)
{
var destroyX = Math.floor(Math.random()*257)
var destroyZ = Math.floor(Math.random()*257)
var destroyY = Math.floor((Math.random()*129)+1)
var destroyX1 = Math.floor(Math.random()*257)
var destroyY1 = Math.floor(Math.random()*257)
var destroyZ1 = Math.floor(Math.random()*129)+1)
var destroyX2 = Math.floor(Math.random()*257)
var destroyY2 = Math.floor(Math.random()*257)
var destroyZ2 = Math.floor(Math.random()*129)+1)
var destroyX3 = Math.floor(Math.random()*257)
var destroyY3 = Math.floor(Math.random()*257)
var destroyZ3 = Math.floor(Math.random()*129)+1)
countdown--;
{
if(countdown==0)
{
setTile(destroyX,destroyY,destroyZ,0);
setTile(destroyX1,destroyY1,destroyZ1,0);
setTile(destroyX2,destroyY2,destroyZ2,0);
setTile(destroyX3,destroyY3,destroyZ3,0);
countdown = 20;
}
}
}
}
//Thank you for playing my mod
Maybe something like this? So it breaks the world more faster? Idk but anyways good mod!
IF I post a mod download it and give me a +1 if you appreciate.
Make sure you give me a suggestion at my WIP topic darkPE
Make sure you click on that +1 button if I help you! ---------------->