I'm having a bit of a problem is isolating where the world size block is. I know that it's returning EmptyLevelChunks based on the result of Mystery Patch 5, but I don't know where it is returning it. I'm still working on it, though.
Edit - 05/22: Intentionally crashing the app shows the sequence of calls that leads to a chunk load.
05-22 13:24:14.650: I/DEBUG(87): #00 pc 00109396 /data/data/com.mojang.minecraftpe/lib/libminecraftpe.so (_ZN10ChunkCache8getChunkEii)
05-22 13:24:14.650: I/DEBUG(87): #01 pc 00105b8a /data/data/com.mojang.minecraftpe/lib/libminecraftpe.so (_ZN5Level8getChunkEii)
05-22 13:24:14.650: I/DEBUG(87): #02 pc 00105fea /data/data/com.mojang.minecraftpe/lib/libminecraftpe.so (_ZN5Level12getHeightmapEii)
05-22 13:24:14.650: I/DEBUG(87): #03 pc 00111c3c /data/data/com.mojang.minecraftpe/lib/libminecraftpe.so (_ZN10LevelChunk8lightGapEiii)
05-22 13:24:14.650: I/DEBUG(87): #04 pc 00111cb6 /data/data/com.mojang.minecraftpe/lib/libminecraftpe.so (_ZN10LevelChunk9lightGapsEii)
05-22 13:24:14.650: I/DEBUG(87): #05 pc 00111ffc /data/data/com.mojang.minecraftpe/lib/libminecraftpe.so (_ZN10LevelChunk15recalcHeightmapEv)
05-22 13:24:14.650: I/DEBUG(87): #06 pc 00118a28 /data/data/com.mojang.minecraftpe/lib/libminecraftpe.so (_ZN24ExternalFileLevelStorage4loadEP5Levelii)
05-22 13:24:14.650: I/DEBUG(87): #07 pc 001093fc /data/data/com.mojang.minecraftpe/lib/libminecraftpe.so (_ZN10ChunkCache8getChunkEii)
05-22 13:24:14.650: I/DEBUG(87): #08 pc 00105b8a /data/data/com.mojang.minecraftpe/lib/libminecraftpe.so (_ZN5Level8getChunkEii)
05-22 13:24:14.650: I/DEBUG(87): #09 pc 00105bb4 /data/data/com.mojang.minecraftpe/lib/libminecraftpe.so (_ZN5Level7getTileEiii)
05-22 13:24:14.650: I/DEBUG(87): #10 pc 0008f7d0 /data/data/com.mojang.minecraftpe/lib/libminecraftpe.so (_ZN9Minecraft12prepareLevelERKSs)
Edit 05/29: Caves v2: Full .apk: https://github.com/z...ned.apk/qr_code
Edit 05/30: PTPatch files are now also up for both the J and the normal version. Use these instead of the .apk if possible.
iOS users have to wait because the iOS version is much more harder to code.
And an iOS Inventory Editor is iMCPEEDIT.
You need to be jailbroken though.
So far from what I have seen. It might just be possible if the mod became a seed for IOS users like myself to be able to use it.
Not possible; seeds can modify what the world generator generates, but not how it generates.
I've uploaded a new version of the 0.3.0.3007 PTPatch as people have reported problems with the older one. This one's generated by Snowbound's awesome PTPatchtool's diff function.
Not possible; seeds can modify what the world generator generates, but not how it generates.
I've uploaded a new version of the 0.3.0.3007 PTPatch as people have reported problems with the older one. This one's generated by Snowbound's awesome PTPatchtool's diff function.
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ModeratorSo far from what I have seen. It might just be possible if the mod became a seed for IOS users like myself to be able to use it.
Melons! Melons! Melons! Whenever I start a new farm, I get MELONS first
And an iOS Inventory Editor is iMCPEEDIT.
You need to be jailbroken though.
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Curse PremiumNot possible; seeds can modify what the world generator generates, but not how it generates.
I've uploaded a new version of the 0.3.0.3007 PTPatch as people have reported problems with the older one. This one's generated by Snowbound's awesome PTPatchtool's diff function.
https://github.com/downloads/zhuowei/MinecraftPEModWiki/caves2.1_patch_0.3.0.zip
Good stuff。
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Curse PremiumI had school exams last week, so I didn't have time to work on mods; I now have more free time, so I'll dedicate a bit more time to this.