function useItem(x,y,z,itemId,blockId,side) { if(itemId==280) { addItemInventory(276,1); addItemInventory(310,1); addItemInventory(311,1); addItemInventory(312,1); addItemInventory(313,1); clientMessage("You Have Been Given Diamond Armor!") } if(itemId==276) { addItemInventory(280,1); clientMessage("You Have Been Given A Stick!") } } var health; function procCmd(cmd) { var command = cmd.split(" "); if(command[0] == "heal") { Player.setHealth(20); clientMessage("You Have Been Healed!") } if(command[0] == "halfhearts") { Player.setHealth(10); clientMessage("Your Hearts Went Down To Half!") } if(command[0] == "kill") { Player.setHealth(0); clientMessage("HAHA YOU DIED! LOL!") } } function useItem(x,y,z,itemId,blockId,side) { if(itemId==278) { getTile(x,y,z); setTile(x,y,z,57); clientMessage("DIAMOND!"); } if(itemId==257) { getTile(x,y,z); setTile(x,y,z,41); clientMessage("BUTTER!") } }
and my second mod "EmeraldstoCreative" that does work:
its one of those dumb tap on a block with a stick to get 100 diamonds type of script. 500 ise would not take this probably. It probably does not even work.
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hmm.... a lightning mod.u get a stick and tap the ground and lightning apears made out of yellow wool and the thing or block that it hits will start on fire.or if it hits a pig it turns into a zombie pig man. thats a good idea u might want to try (:
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thats what I was thinking about. talk to 500 internel server error if there is a function for that. he made block launcher. but if u get to make that mod, I will regret every thing mean I said to u before, along with a cool achivement for making the mod to put in your signature. agreed?
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function useItem(x,y,z,itemId,blockId,side) { if(itemId==280) { addItemInventory(276,1); addItemInventory(310,1); addItemInventory(311,1); addItemInventory(312,1); addItemInventory(313,1); clientMessage("You Have Been Given Diamond Armor!") } if(itemId==276) { addItemInventory(280,1); clientMessage("You Have Been Given A Stick!") } } var health; function procCmd(cmd) { var command = cmd.split(" "); if(command[0] == "heal") { Player.setHealth(20); clientMessage("You Have Been Healed!") } if(command[0] == "halfhearts") { Player.setHealth(10); clientMessage("Your Hearts Went Down To Half!") } if(command[0] == "kill") { Player.setHealth(0); clientMessage("HAHA YOU DIED! LOL!") } } function useItem(x,y,z,itemId,blockId,side) { if(itemId==278) { getTile(x,y,z); setTile(x,y,z,57); clientMessage("DIAMOND!"); } if(itemId==257) { getTile(x,y,z); setTile(x,y,z,41); clientMessage("BUTTER!") } }ModPE.setItem(508, "emerald", 0, "Creative Emerald"); function useItem(x,y,z,i,b,s) { if(i==278&&b==15) { addItemInventory(508,1); getTile(x,y,z); setTile(x,y,z,0); } if(i==257&&b==15) { addItemInventory(508,1); getTile(x,y,z); setTile(x,y,z,0); } if(i==508) { Level.setGameMode(1); clientMessage(ChatColor.BLUE + "Your Gamemode Has Been Changed To Creative"); } if(i==37) { Level.setGameMode(0); addItemInventory(278,1); clientMessage(ChatColor.AQUA + "Your Gamemode Has Been Changed To Survival"); } }Hello, parking meter!
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Curse Premiumplus, I will use the mod that u will make because that would be a cool mod.
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