function useItem(x,y,z,itemId,blockId)
{
Entity.setRenderType(entityCowx,y,z, typeChickenx,pY+1.0,z);
}
function attackHook(attacker, victim)
{
//Your Code Here
}
I know right guys we are all new to mods don't be MEAN and say "learn java script first " ok when you give us a chance we can learn some of us try java script and still don't under stand it so please stop being mean!!!!!!!
I know right guys we are all new to mods don't be MEAN and say "learn java script first " ok when you give us a chance we can learn some of us try java script and still don't under stand it so please stop being mean!!!!!!!
Actually the way to go, would be to learn java script first.
function useItem(x,y,z,itemId,blockId)
{
Entity.setRenderType(entityCowx,y,z, typeChickenx,pY+1.0,z);
}
function attackHook(attacker, victim)
{
//Your Code Here
}
Hope u like it still alot of bougs but does work
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Curse PremiumEntity.setRenderType
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Curse Premium//I FEEX! function attachHook(attacker, victim) { if (Entity.getEntityTypeId(victim) != 11) return; preventDefault(); Entity.setRenderType(victim, 3); }-
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Curse PremiumCheck out my game! It's an open-world, sandbox text adventure.
Follow @hexdro_
Hexdro © 2012-2015
What are the parameters for Entity.setRenderType()
I can't find it documented anywhere. And I know its not the same as entity ID. Am I missing something obvious?
http://www.minecraftforum.net/forums/minecraft-pocket-edition/mcpe-mods-tools/2610428-0-13-emeraldcraft-metalurgic-gems-alchemy
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Curse Premiumhttp://www.minecraftforum.net/topic/1998204-fun-with-the-entity-renderer-override/
I found those via trial and error. You might be able to find more.
Thanks as always 500 ise. I tried some others but they all crashed...
http://www.minecraftforum.net/forums/minecraft-pocket-edition/mcpe-mods-tools/2610428-0-13-emeraldcraft-metalurgic-gems-alchemy