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function useItem(x,y,z,itemId,blockId,side){ if(itemId==280){ Level.playSound(x, y, z, "fire.fire", 1000, 15) } }
Quote from goldenquick Hey guys i figured out on how to play sound. Android only. When you tap anywhere with a stick it makes a fire sound. AWESOME! DOWNLOAD LINK: https://www.dropbox.com/s/zbbq82g02tonhso/sound.js SCRIPT: function useItem(x,y,z,itemId,blockId,side){ if(itemId==280){ Level.playSound(x, y, z, "fire.fire", 1000, 15) } }
Quote from kacperski1 Woah, a hidden feature? It MAY work with these names: http://www.minecraftforum.net/topic/1880130-all-minecraft-playsound-file-names/
http://www.minecraftforum.net/forums/minecraft-pocket-edition/mcpe-mods-tools/2610428-0-13-emeraldcraft-metalurgic-gems-alchemy
Quote from natekrell anybody know what the range of values for pitch and volume are? I have tried 10 and 100, and it seems to not change much...
Quote from 500 Internal Server Error They range from 0 to 1 on the desktop edition, so I would assume the same applies for Pocket Edition.
DOWNLOAD LINK:
https://www.dropbox.com/s/zbbq82g02tonhso/sound.js
SCRIPT:
function useItem(x,y,z,itemId,blockId,side){ if(itemId==280){ Level.playSound(x, y, z, "fire.fire", 1000, 15) } }the burp sound works.
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Curse PremiumKsyMC added it to the last BlockLauncher update, I believe. I haven't even tried it out yet.
http://www.minecraftforum.net/forums/minecraft-pocket-edition/mcpe-mods-tools/2610428-0-13-emeraldcraft-metalurgic-gems-alchemy
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Curse PremiumThey range from 0 to 1 on the desktop edition, so I would assume the same applies for Pocket Edition.
Does it accept non-integers then? 0.5 for half volume? I'll try and let you all know. Thanks, 500ise
http://www.minecraftforum.net/forums/minecraft-pocket-edition/mcpe-mods-tools/2610428-0-13-emeraldcraft-metalurgic-gems-alchemy