how about if you tap a lapis block it gives you knock back and if you tap nether brick it gives you that enchantment that sets mobs on fire (I forgot what it called)
Wait a sec. I swear treebl said he got a android tablet... And 500ise said adding items is too hard right now. Buut he said right now. So soon maybe android will get adding items! Wait though, no-one can help 500ise, it's blocklauncher that'll need the ability... Sigh.
Blocklauncher is open source on github, anyone could edit it for him.
Hmm . Maybe the ModPE community can help 500ise to make adding items possible on ModPE 0.6!
This is just a suggestion, so if it's stupid, don't yell at me .
Redstone in 0.8, but useless, just for rails.
Nah, its for rails, compasses, clocks, maps, and various craftables. Besides I think someone should convince him to add lever, button, pressure plates, torch, and iron door at least.(That way we'll have the same redstone Minecraft Alpha had)
Nah, its for rails, compasses, clocks, maps, and various craftables. Besides I think someone should convince him to add lever, button, pressure plates, torch, and iron door at least.(That way we'll have the same redstone Minecraft Alpha had)
We've had iron doors, compasses, and clocks for so long, just useless, though.
PS, I forgot to say I GOT A ROOT ON MY KINDLE!!!! Finally, so I can take screenshots, videos, and stuff.
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You haven't clicked the link sent to your email when you made your mediafire account. If you don't click that link, none of us will be able to download your mods!
You haven't clicked the link sent to your email when you made your mediafire account. If you don't click that link, none of us will be able to download your mods!
Byte? Helloo? You have to click the link in your mediafire registered email to prove you are not a computer... or we can't download your mods...
What happened to dropbox?
Guys I get it, I was trying to figure out what had happened, I turns out MediaFire changed my account information without my permission, It should be fixed now
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You got that wrong about dead shrub, 31:1 is grass, but because it's got damage on it, it acts like the same item, and on minecraft, any block with damage will place without the damage (unless programmed not to) what I did, was place 31:1 which it said was grass, but it places with no damage which is dead shrub. So once I placed the shrubs, I went on to pocketinvedit, and edited the terrain from 31 to 31:1 then I had tall grass on my map . They fixed the leaf bug in 0.7.5
Lol dude that's what I mean, you've just explained it better!
Ugh whats the problem with the script now!
This is the whole script..
function useItem(x,y,z,itemId,blockId,side)
{
if(itemId==264)
{
addItemInventory(310,1);
addItemInventory(311,1);
addItemInventory(312,1);
addItemInventory(313,1);
addItemInventory(276,1);
addItemInventory(259,1);
addItemInventory(261,1);
addItemInventory(262,64);
clientMessage("Given A Diamond Kit");
clientMessage("Get Fighting NOW");
clientMessage("The Undead Are Waiting!");
}
}
else
function useItem(x,y,z, itemId,blockId,side)
{
if(itemId==263)
{
addItemInventory(302,1);
addItemInventory(303,1);
addItemInventory(304,1);
addItemInventory(305,1);
addItemInventory(2721);
clientMessage("Given A Coal Kit");
clientMessage("Not The Best Kit To Fight With...");
clientMessage("But If You Like To Fight, Go On!");
}
}
else
function useItem(x,y,z,itemId,blockId,side)
{
if(itemId==280)
{
addItemInventory(298,1);
addItemInventory(299,1);
addItemInventory(300,1);
addItemInventory(301,1);
addItemInventory(268,1);
clientMessage("Given A Wood Kit");
clientMessage("A Nice Starter Kit");
clientMessage("Just Be Careful.");
}
}
else
function useItem(x,y,z,itemId,blockId,side)
{
if(itemId==265)
{
addItemInventory(306,1);
addItemInventory(307,1);
addItemInventory(308,1);
addItemInventory(309,1);
addItemInventory(267,1);
clientMessage("Given A Iron Kit");
clientMessage("Hey, This Is What The Army Would Use!");
clientMessage("So Go And Flipping Pvp!");
}
}
else
function useItem(x,y,z,itemId,blockId,side)
{
if(itemId==340)
{
clientMessage("Kits: Diamond Iron Mining Wood Coal Gold.");
clientMessage("You should know how to get them.");
}
}
else
function useItem(x,y,z,itemId,blockId,side)
{
if(itemId==272)
{
addItemInventory(257,1);
addItemInventory(302,1);
addItemInventory(300,1);
clientMessage("Given A Mining Kit");
clientMessage("GO AND MINE.");
}
}
else
function useItem(x,y,z,itemId,blockId,side)
{
if(itemId==266)
{
addItemInventory(314,1);
addItemInventory(315,1);
addItemInventory(316,1);
addItemInventory(317,1);
addItemInventory(283,1);
addItemInvenfory(261,1);
addItemInventory(262,10);
clientMessage("Given A Gold Kit");
clientMessage("U mad!");
clientMessage("This kit sucks!")
}
}
Ugh whats the problem with the script now!
This is the whole script..
function useItem(x,y,z,itemId,blockId,side)
{
if(itemId==264)
{
addItemInventory(310,1);
addItemInventory(311,1);
addItemInventory(312,1);
addItemInventory(313,1);
addItemInventory(276,1);
addItemInventory(259,1);
addItemInventory(261,1);
addItemInventory(262,64);
clientMessage("Given A Diamond Kit");
clientMessage("Get Fighting NOW");
clientMessage("The Undead Are Waiting!");
}
}
else
function useItem(x,y,z, itemId,blockId,side)
{
if(itemId==263)
{
addItemInventory(302,1);
addItemInventory(303,1);
addItemInventory(304,1);
addItemInventory(305,1);
addItemInventory(2721);
clientMessage("Given A Coal Kit");
clientMessage("Not The Best Kit To Fight With...");
clientMessage("But If You Like To Fight, Go On!");
}
}
else
function useItem(x,y,z,itemId,blockId,side)
{
if(itemId==280)
{
addItemInventory(298,1);
addItemInventory(299,1);
addItemInventory(300,1);
addItemInventory(301,1);
addItemInventory(268,1);
clientMessage("Given A Wood Kit");
clientMessage("A Nice Starter Kit");
clientMessage("Just Be Careful.");
}
}
else
function useItem(x,y,z,itemId,blockId,side)
{
if(itemId==265)
{
addItemInventory(306,1);
addItemInventory(307,1);
addItemInventory(308,1);
addItemInventory(309,1);
addItemInventory(267,1);
clientMessage("Given A Iron Kit");
clientMessage("Hey, This Is What The Army Would Use!");
clientMessage("So Go And Flipping Pvp!");
}
}
else
function useItem(x,y,z,itemId,blockId,side)
{
if(itemId==340)
{
clientMessage("Kits: Diamond Iron Mining Wood Coal Gold.");
clientMessage("You should know how to get them.");
}
}
else
function useItem(x,y,z,itemId,blockId,side)
{
if(itemId==272)
{
addItemInventory(257,1);
addItemInventory(302,1);
addItemInventory(300,1);
clientMessage("Given A Mining Kit");
clientMessage("GO AND MINE.");
}
}
else
function useItem(x,y,z,itemId,blockId,side)
{
if(itemId==266)
{
addItemInventory(314,1);
addItemInventory(315,1);
addItemInventory(316,1);
addItemInventory(317,1);
addItemInventory(283,1);
addItemInvenfory(261,1);
addItemInventory(262,10);
clientMessage("Given A Gold Kit");
clientMessage("U mad!");
clientMessage("This kit sucks!")
}
}
There. Fixed. For one thing, you only need to create a specific hook once. You had function useItem over and over, when you can just use else if.(Actually I just converted the whole code to switch\case, more compact and easier to read code)
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.? Amazon? As in Kindles? lol Kindles are Android! You should feel sorry for iOS! (I actually have a Kindle Fire, which is my main tablet, and It's what I play MCPE on, as well as what I actually made half of these mods on)
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I've been talking to zhuowei, and he said the next BlockLauncher update will have ModPE.setTerrain(), ModPE.setGuiBlocks(), bl_Entity.getType(), bl_Entity.setAge(), Entity.getX(), Entity.getY(), Entity.getZ(), dropItem(x, y, z, id, count, damage)(To create dropped item entities!), getTileData(), as well as several block data value parameters in many functions(finally), and I will also try to convince him to add onBlockBreak(x, y, z, blockId, tool) hook, to finally be able to create scripts from breaking blocks, as well as maybe a setTileBreakSpeed(blockId, tool, speed)
Its a different type of android... the Minecraft PE .apk is different.
But yes, I'm sirry for iOS too.
Yeah, I know, Kindles are only a modified Gingerbread 2.3.3 OS, not much different. Anyway, zhuowei makes a special Amazon BlockLauncher anyway, so no need to feel bad! (I actually have a root Kindle, so my Minecraft Pocket on my Kindle is from Google Play, so this is not a problem for me ) Google Play gets updates WAY faster than Amazon, that's why.
Yeah, I know, Kindles are only a modified Gingerbread 2.3.3 OS, not much different. Anyway, zhuowei makes a special Amazon BlockLauncher anyway, so no need to feel bad! (I actually have a root Kindle, so my Minecraft Pocket on my Kindle is from Google Play, so this is not a problem for me ) Google Play gets updates WAY faster than Amazon, that's why.
Kindles run the same exact apk's that other Androids do, just an altered Android Kernal.
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PS, I forgot to say I GOT A ROOT ON MY KINDLE!!!!
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Ya, I'll remember
Back to modding! Follow me on Twitter @byteandahalf
Back to modding! Follow me on Twitter @byteandahalf
Guys I get it, I was trying to figure out what had happened, I turns out MediaFire changed my account information without my permission, It should be fixed now
Back to modding! Follow me on Twitter @byteandahalf
Back to modding! Follow me on Twitter @byteandahalf
Back to modding! Follow me on Twitter @byteandahalf
Back to modding! Follow me on Twitter @byteandahalf
Back to modding! Follow me on Twitter @byteandahalf
Back to modding! Follow me on Twitter @byteandahalf
Yeah, I know, Kindles are only a modified Gingerbread 2.3.3 OS, not much different. Anyway, zhuowei makes a special Amazon BlockLauncher anyway, so no need to feel bad! (I actually have a root Kindle, so my Minecraft Pocket on my Kindle is from Google Play, so this is not a problem for me
Back to modding! Follow me on Twitter @byteandahalf