Single Player Commands v2.0: http://www.mediafire...9gqbtrgy67y0cio1.2.10 OF BLOCKLAUNCHER IS NEEDED TO RUN THIS!!! DO NOT COMPLAIN THAT 1.2.9 DOESN'T WORK!!! HERE IS A LINK: THIS IS 500ise's NOT MINE: http://zhuowei.github.com/MCPELauncher/MCPELauncherApp-release-beta.apk
Only works on Android, as we have commands early, also iOS will use Integer.parseInt to determine entered data, and Android only uses parseInt. Current commands are: /give
Gives the player the specified item of the specified amount. PARAMETERS: id amount EX: /give 51 64 /jump
Causes the player to jump at the specified height. PARAMETERS: height EX: /jump 10 /tp
Teleports the player to the specified coordinates PARAMETERS: x y z EX: /tp 130 70 24 /tprel
Adds position to player, rather than setting them PARAMETERS: x y z EX: /tprel 10 0 3 /homeset
Sets your current position as your "home" see next one for more info. NO PARAMETERS /home
Use this at any time to automtically teleport to the spot you used /homeset, your "home" NO PARAMETERS /explode
Causes the player to explode. Used for suicide. NO PARAMETERS /help:
Shows a list of possible commands.
I AM THE FIRST EVER TO RELEASE A SINGLE PLAYER COMMAND SCRIPT
That's all for now, I'm working on more, however!
[/spoiler]
You beat me to it! Good job. Also, you should remove the FIRST EVER thing, because that's us disrespectful since you are rubbing it into my face.
You beat me to it! Good job. Also, you should remove the FIRST EVER thing, because that's us disrespectful since you are rubbing it into my face.
Pretty much its not that nice :L It doesnt matter who makes what first. !
You guys should work together I'd like to see what you guys can come up with.
Impossible. iOS doesn't have support for single player command making yet, and I don't expect treebl adding it until next week. Besides, when iOS becomes capable of adding commands, the syntax far commands is different, and the Android version won't work...
You beat me to it! Good job. Also, you should remove the FIRST EVER thing, because that's us disrespectful since you are rubbing it into my face.
Sorry, im not removing it, I don't find it mean, but people don't read the first time until its big and red. Right after I released it, people complained because they didn't bother to read...This way I don't have a problem anymore. I think its pretty noticable now
The iOS command syntax will use Integer.parseInt to determine entered command data, as treebl has showed me. Android, however, only uses parseInt to do so. I don't know when treebl will release commands for iOS, but when he does, I will add iOS support if the demand is high enough.
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Allright guys, I've tested for about half hour and have come to the conclusion that the method setNightMode() works completely inconsistent. So ive added a time add command, because for some reason the "set" in setNightMode actually means add...But it adds inconsistantly, so you'll have to type /time add and then a number, and keep messing with it until you get a good time, lol it takes a few seconds after typing before the time changes so don't spam the command. I'll let you know when I'm releasing the update.
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i cant get this to work where do you type the commands? does it not work for the kindle fire?
Actually I code these mods, test these mods, and play the game on kindle fire Just go to the blocklauncher thread and download the free version 1.2.10 then enter the command /give 51 64 in the chat just to test, it should give you 64 fire
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SeecretCreeper131, the mod that I was making was supposed to be a PvP classes mod.
You have to tap cobblestone with a wooden sword so you can get the eight blocks, ice, obsidian, lapiz lazuli ore, lapiz lazuli block, netherrack, melon, redstone ore, and bookshelf. ...WORKS
Ice= Soldier - Full iron armor, 10 steaks, iron sword ..DOES NOT WORK
Obsidian= Archer - Leather cap, Diamond chestplate and leggings, Leather boots, 15 steaks, 2 bows, two 64 of arrows, two bows ..DOES NOT WORK
Lapiz Lazuli Ore= Swordsman - Chain helmet, Iron chestplate and leggings, Chain boots, diamond sword, 10 steaks ..DOES NOT WORK
Lapiz Lazuli Block= Heavy - Full diamond armor, 2 stone swords, 30 steaks ..DOES NOT WORK
Netherrack= Pyro - Diamond chestplate and leggings, two 64 of fire blocks, stone sword, 10 steaks, 1flint for cactigod's flamewalk mod..DOES NOT WORK
Melon= Healer - Full chain armor, 30 breads, 20 steaks, 2 wooden swords ..DOES NOT WORK
Redstone Ore= Scout - Leather cap and chestplate, Chain leggings and boots, 5 steaks, iron sword, 64 fire DOES NOT WORK
Bookshelf= Necromancer -Stick- Wand of Chaos -tap anywhere to make explosion. ..DOES NOT WORK
Bone- Wand of Death -tap any block to replace with lava. ..DOES NOT WORK
Feather- Wand of Healing -tap stone to get 1 cooked chicken. ..NOT CODED
Iron Ingot- Gem of Restoration -tap changes blocks to dirt( for use with wand of death)...NOT CODED
Gold Ingot- Gem of Teleportation -tap mob or player to teleport away...NOT CODED
Diamond Ingot- Gem of Control -tap mob or player to ride...NOT CODED
PLEASE HELP ME, I ONLY GET THE ITEMS OBSIDIAN, AND THE OTHER 6 BUT NOT WHEN I TAP TO SELECT A CLASS AND NONE OF THE EFFECTS FOR STICK AND STUFF WORK. PLEASE HELP FIX THIS MOD.
SeecretCreeper131, the mod that I was making was supposed to be a PvP classes mod.
You have to tap cobblestone with a wooden sword so you can get the eight blocks, ice, obsidian, lapiz lazuli ore, lapiz lazuli block, netherrack, melon, redstone ore, and bookshelf. ...WORKS
Ice= Soldier - Full iron armor, 10 steaks, iron sword ..DOES NOT WORK
Obsidian= Archer - Leather cap, Diamond chestplate and leggings, Leather boots, 15 steaks, 2 bows, two 64 of arrows, two bows ..DOES NOT WORK
Lapiz Lazuli Ore= Swordsman - Chain helmet, Iron chestplate and leggings, Chain boots, diamond sword, 10 steaks ..DOES NOT WORK
Lapiz Lazuli Block= Heavy - Full diamond armor, 2 stone swords, 30 steaks ..DOES NOT WORK
Netherrack= Pyro - Diamond chestplate and leggings, two 64 of fire blocks, stone sword, 10 steaks, 1flint for cactigod's flamewalk mod..DOES NOT WORK
Melon= Healer - Full chain armor, 30 breads, 20 steaks, 2 wooden swords ..DOES NOT WORK
Redstone Ore= Scout - Leather cap and chestplate, Chain leggings and boots, 5 steaks, iron sword, 64 fire DOES NOT WORK
Bookshelf= Necromancer -Stick- Wand of Chaos -tap anywhere to make explosion. ..DOES NOT WORK
Bone- Wand of Death -tap any block to replace with lava. ..DOES NOT WORK
Feather- Wand of Healing -tap stone to get 1 cooked chicken. ..NOT CODED
Iron Ingot- Gem of Restoration -tap changes blocks to dirt( for use with wand of death)...NOT CODED
Gold Ingot- Gem of Teleportation -tap mob or player to teleport away...NOT CODED
Diamond Ingot- Gem of Control -tap mob or player to ride...NOT CODED
PLEASE HELP ME, I ONLY GET THE ITEMS OBSIDIAN, AND THE OTHER 6 BUT NOT WHEN I TAP TO SELECT A CLASS AND NONE OF THE EFFECTS FOR STICK AND STUFF WORK. PLEASE HELP FIX THIS MOD.
THIS IS THE MOD:
//Mods made by Khaveen
function useItem(x,y,z,itemId,blockId,side)
{
{
if(blockId==4)
{
addItemInventory(87,1); Netherrack Pyro
addItemInventory(22,1); Lapiz Lazuli Heavy
addItemInventory(103,1); Melon Healer
addItemInventory(79,1); Ice Soldier
addItemInventory(21,1); Lapiz Lazuli Ore Swordsman
addItemInventory(49,1); Obsidian Archer
addItemInventory(73,1); Redstone Scout
addItemInventory(47,1); Bookshelf Necromancer
addItemInventory(264,1); Gem of Control
addItemInventory(266,1); Gem of Teleportation
addItemInventory(280,1); Stick Wand of Chaos
addItemInventory(352,1); Bone Wand of Death
addItemInventory(288,1); Feather Wand of Healing
addItemInventory(265,1); Iron Gem of Restoration
clientMessage("Choose your destiny!");
}
}
else if(itemId==280)
{
explode(x,y,z,3.0);
}
else if(itemId==352)
{
setTile(x,y,z,10);
}
else if(blockId==87)
{
addItemInventory(51,64);
addItemInventory(51,64);
addItemInventory(311,1);
addItemInventory(312,1);
addItemInventory(272,1);
addItemInventory(364,10);
addItemInventory(318,1);
clientMessage("You are feeling a fire burning from deep within...");
clientMessage("You were chosen to be a Blazing Pyro!");
clientMessage("Team up in PvP, or just set enemies ablaze!")
}
else if(blockId==22)
{
addItemInventory(310,1);
addItemInventory(311,1);
addItemInventory(312,1);
addItemInventory(313,1);
addItemInventory(272,2);
addItemInventory(364,30);
clientMessage("You are feeling like you can lift a mountain...");
clientMessage("You were chosen to be a Heavy Warrior!");
clientMessage("Team up in PvP, or take down armies of mobs alone!")
}
else if(blockId==103)
{
addItemInventory(302,1);
addItemInventory(303,1);
addItemInventory(304,1);
addItemInventory(305,1);
addItemInventory(364,30);
addItemInventory(297,20);
addItemInventory(268,2);
clientMessage("You have always wanted to help others...");
clientMessage("You were chosen to be the Brave Healer!");
clientMessage("Team up in PvP, or test your healing skills on you!")
}
else if(blockId==79)
{
addItemInventory(306,1);
addItemInventory(307,1);
addItemInventory(308,1);
addItemInventory(309,1);
addItemInventory(267,1);
addItemInventory(364,10);
clientMessage("You feel an urge to serve and protect...");
clientMessage("You were chosen to be the Noble Soldier!);
clientMessage("Team up in PvP, or wage war with mobs!")
}
else if(blockId==21)
{
addItemInventory(302,1);
addItemInventory(307,1);
addItemInventory(308,1);
addItemInventory(305,1);
addItemInventory(276,1);
addItemInventory(364,10);
clientMessage("You feel as if you must test your swordskill...");
clientMessage("You were chosen to be the Bold Swordsman!);
clientMessage("Team up in PvP, or just slice and dice the mobs!")
}
else if(blockId==49)
{
addItemInventory(298,1);
addItemInventory(311,1);
addItemInventory(312,1);
addItemInventory(301,1);
addItemInventory(261,2);
addItemInventory(262,64);
addItemInventory(262,64);
addItemInventory(364,15);
clientMessage("Your accuracy is suddenly superhuman...");
client Message("You were chosen to be a Vigilant Archer!);
clientMessage("Team up in PvP, or snipe down every mob in sight!")
}
else if(blockId==73)
{
addItemInventory(298,1);
addItemInventory(299,1);
addItemInventory(304,1);
addItemInventory(305,1);
addItemInventory(364,5);
addItemInventory(267,1);
addItemInventory(51,64);
clientMessage("You feel as adaptable as a chameleon...");
clientMessage("You were chosen to be a Daring Scout!");
clientMessage("Team up in PvP, or use your many skills to survive!")
}
else if(blockId==47)
{
addItemInventory(302,1);
addItemInventory(303,1);
addItemInventory(304,1);
addItemInventory(305,1);
addItemInventory(280,1);
addItemInventory(352,1);
addItemInventory(288,1);
addItemInventory(266,1);
addItemInventory(264,1);
addItemInventory(265,1);
clientMessage("You feel a darkness welling up in you...");
clientMessage("You have transformed into a Dark Necromancer!");
clientMessage("Team up in PvP, or torment your enemies!")
}
function attackHook(attacker, victim)
{
var rideMob = 0;
if(getCarriedItem()==270)
{
preventDefault();
setVelY(victim,1.0);
setVelX(victim,1.0);
}else
if(getCarriedItem()==269)
{
rideMob = 1;
preventDefault();
rideAnimal(attacker,victim);
clientMessage("RideMob enabled!");
}
}
var Xpos=0;
var Ypos=0;
var Zpos=0;
function useItem(x,y,z,itemId,blockId,side)
{
if (itemId==318)//flint
{
print ("firewalking activated");
Seems a little small to do all that I'll see what I can do.I can implement this with commands, but only on android, no commands for iOS yet, let me know what you want. Oh, and just by looking at the code, I can see that you have written undefined text without //. Lol I'll get to work.Also, you double-up way too many of your brackets, PM me.
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Can you add time set command?
You beat me to it! Good job. Also, you should remove the FIRST EVER thing, because that's us disrespectful since you are rubbing it into my face.
"one does not simply hook Creeper::getMaxHealth"
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Back to modding! Follow me on Twitter @byteandahalf
Back to modding! Follow me on Twitter @byteandahalf
Back to modding! Follow me on Twitter @byteandahalf
Back to modding! Follow me on Twitter @byteandahalf
Back to modding! Follow me on Twitter @byteandahalf
You have to tap cobblestone with a wooden sword so you can get the eight blocks, ice, obsidian, lapiz lazuli ore, lapiz lazuli block, netherrack, melon, redstone ore, and bookshelf. ...WORKS
Ice= Soldier - Full iron armor, 10 steaks, iron sword ..DOES NOT WORK
Obsidian= Archer - Leather cap, Diamond chestplate and leggings, Leather boots, 15 steaks, 2 bows, two 64 of arrows, two bows ..DOES NOT WORK
Lapiz Lazuli Ore= Swordsman - Chain helmet, Iron chestplate and leggings, Chain boots, diamond sword, 10 steaks ..DOES NOT WORK
Lapiz Lazuli Block= Heavy - Full diamond armor, 2 stone swords, 30 steaks ..DOES NOT WORK
Netherrack= Pyro - Diamond chestplate and leggings, two 64 of fire blocks, stone sword, 10 steaks, 1flint for cactigod's flamewalk mod..DOES NOT WORK
Melon= Healer - Full chain armor, 30 breads, 20 steaks, 2 wooden swords ..DOES NOT WORK
Redstone Ore= Scout - Leather cap and chestplate, Chain leggings and boots, 5 steaks, iron sword, 64 fire DOES NOT WORK
Bookshelf= Necromancer -Stick- Wand of Chaos -tap anywhere to make explosion. ..DOES NOT WORK
Bone- Wand of Death -tap any block to replace with lava. ..DOES NOT WORK
Feather- Wand of Healing -tap stone to get 1 cooked chicken. ..NOT CODED
Iron Ingot- Gem of Restoration -tap changes blocks to dirt( for use with wand of death)...NOT CODED
Gold Ingot- Gem of Teleportation -tap mob or player to teleport away...NOT CODED
Diamond Ingot- Gem of Control -tap mob or player to ride...NOT CODED
PLEASE HELP ME, I ONLY GET THE ITEMS OBSIDIAN, AND THE OTHER 6 BUT NOT WHEN I TAP TO SELECT A CLASS AND NONE OF THE EFFECTS FOR STICK AND STUFF WORK. PLEASE HELP FIX THIS MOD.
THIS IS THE MOD:
//Mods made by Khaveen
function useItem(x,y,z,itemId,blockId,side)
{
{
if(blockId==4)
{
addItemInventory(87,1); Netherrack Pyro
addItemInventory(22,1); Lapiz Lazuli Heavy
addItemInventory(103,1); Melon Healer
addItemInventory(79,1); Ice Soldier
addItemInventory(21,1); Lapiz Lazuli Ore Swordsman
addItemInventory(49,1); Obsidian Archer
addItemInventory(73,1); Redstone Scout
addItemInventory(47,1); Bookshelf Necromancer
addItemInventory(264,1); Gem of Control
addItemInventory(266,1); Gem of Teleportation
addItemInventory(280,1); Stick Wand of Chaos
addItemInventory(352,1); Bone Wand of Death
addItemInventory(288,1); Feather Wand of Healing
addItemInventory(265,1); Iron Gem of Restoration
clientMessage("Choose your destiny!");
}
}
else if(itemId==280)
{
explode(x,y,z,3.0);
}
else if(itemId==352)
{
setTile(x,y,z,10);
}
else if(blockId==87)
{
addItemInventory(51,64);
addItemInventory(51,64);
addItemInventory(311,1);
addItemInventory(312,1);
addItemInventory(272,1);
addItemInventory(364,10);
addItemInventory(318,1);
clientMessage("You are feeling a fire burning from deep within...");
clientMessage("You were chosen to be a Blazing Pyro!");
clientMessage("Team up in PvP, or just set enemies ablaze!")
}
else if(blockId==22)
{
addItemInventory(310,1);
addItemInventory(311,1);
addItemInventory(312,1);
addItemInventory(313,1);
addItemInventory(272,2);
addItemInventory(364,30);
clientMessage("You are feeling like you can lift a mountain...");
clientMessage("You were chosen to be a Heavy Warrior!");
clientMessage("Team up in PvP, or take down armies of mobs alone!")
}
else if(blockId==103)
{
addItemInventory(302,1);
addItemInventory(303,1);
addItemInventory(304,1);
addItemInventory(305,1);
addItemInventory(364,30);
addItemInventory(297,20);
addItemInventory(268,2);
clientMessage("You have always wanted to help others...");
clientMessage("You were chosen to be the Brave Healer!");
clientMessage("Team up in PvP, or test your healing skills on you!")
}
else if(blockId==79)
{
addItemInventory(306,1);
addItemInventory(307,1);
addItemInventory(308,1);
addItemInventory(309,1);
addItemInventory(267,1);
addItemInventory(364,10);
clientMessage("You feel an urge to serve and protect...");
clientMessage("You were chosen to be the Noble Soldier!);
clientMessage("Team up in PvP, or wage war with mobs!")
}
else if(blockId==21)
{
addItemInventory(302,1);
addItemInventory(307,1);
addItemInventory(308,1);
addItemInventory(305,1);
addItemInventory(276,1);
addItemInventory(364,10);
clientMessage("You feel as if you must test your swordskill...");
clientMessage("You were chosen to be the Bold Swordsman!);
clientMessage("Team up in PvP, or just slice and dice the mobs!")
}
else if(blockId==49)
{
addItemInventory(298,1);
addItemInventory(311,1);
addItemInventory(312,1);
addItemInventory(301,1);
addItemInventory(261,2);
addItemInventory(262,64);
addItemInventory(262,64);
addItemInventory(364,15);
clientMessage("Your accuracy is suddenly superhuman...");
client Message("You were chosen to be a Vigilant Archer!);
clientMessage("Team up in PvP, or snipe down every mob in sight!")
}
else if(blockId==73)
{
addItemInventory(298,1);
addItemInventory(299,1);
addItemInventory(304,1);
addItemInventory(305,1);
addItemInventory(364,5);
addItemInventory(267,1);
addItemInventory(51,64);
clientMessage("You feel as adaptable as a chameleon...");
clientMessage("You were chosen to be a Daring Scout!");
clientMessage("Team up in PvP, or use your many skills to survive!")
}
else if(blockId==47)
{
addItemInventory(302,1);
addItemInventory(303,1);
addItemInventory(304,1);
addItemInventory(305,1);
addItemInventory(280,1);
addItemInventory(352,1);
addItemInventory(288,1);
addItemInventory(266,1);
addItemInventory(264,1);
addItemInventory(265,1);
clientMessage("You feel a darkness welling up in you...");
clientMessage("You have transformed into a Dark Necromancer!");
clientMessage("Team up in PvP, or torment your enemies!")
}
function attackHook(attacker, victim)
{
var rideMob = 0;
if(getCarriedItem()==270)
{
preventDefault();
setVelY(victim,1.0);
setVelX(victim,1.0);
}else
if(getCarriedItem()==269)
{
rideMob = 1;
preventDefault();
rideAnimal(attacker,victim);
clientMessage("RideMob enabled!");
}
}
var Xpos=0;
var Ypos=0;
var Zpos=0;
function useItem(x,y,z,itemId,blockId,side)
{
if (itemId==318)//flint
{
print ("firewalking activated");
function modTick()
{
Xpos=getPlayerX();
Ypos=getPlayerY();
Zpos=getPlayerZ();
setTile(Xpos,Ypos-1.6,Zpos,51);
}
}
}
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