The Drether is now fully survivable now, DL coming soon.
--OR--
If you don't want to wait, and would prefer to get the Drether Dimension V0.2 now, add this to var/mobile/Library/Preferences/nl.intyre.mcpepatch.plist and install it manually.
The Drether is now fully survivable now, DL coming soon.
--OR--
If you don't want to wait, and would prefer to get the Drether Dimension V0.2 now, add this to var/mobile/Library/Preferences/nl.intyre.mcpepatch.plist and install it manually.
Really great I don't think I will use that though because I have a bad experience with patch files. great jOb btw will u be posting the updated gun mod here?
you using rev 3, wait I know the problemI reported the problem and solution to Pixeldrum, he should be able to fix :DDon't play maps with waterfalls for now
For caves just replace dirt and/or gravel with air and ta-da, caves, you can try stone to air but that generates odd effects, not as easy to find in IDA too
For caves just replace dirt and/or gravel with air and ta-da, caves, you can try stone to air but that generates odd effects, not as easy to find in IDA too
Yeah, I'm gonna look into it shortly, for some reason stone is not easily accessible in IDA...
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Retired StaffI left stone as stone so you can still make a pick axe and all that
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Retired Staff--OR--
If you don't want to wait, and would prefer to get the Drether Dimension V0.2 now, add this to var/mobile/Library/Preferences/nl.intyre.mcpepatch.plist and install it manually.
Code to add
Â
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Retired StaffI might mod today, I'll work on the Drether mod 0.2 and see if I can release it today, along with a few other mods I have planned.
Oh damnit XD I forgot that was still there....
It still would've worked though, but here is the 'clean' version.
Â
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Retired StaffI'll see wha I can come up with though
Off topic: 2000 posts!
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Retired StaffInstead loof for MOV R2 #1, you will see later it says MOV R1, R2 so you get the same result
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