//Mod PvP Classes
function useItem(x,y,z,itemId,blockId,side)
{
if(blockId==4)
{
addItemInventory(87,1); //Netherrack Pyro
addItemInventory(22,1); //Lapiz Lazuli Heavy
addItemInventory(103,1); //Melon Healer
addItemInventory(79,1); //Ice Soldier
addItemInventory(21,1); //Lapiz Lazuli Ore Swordsman
addItemInventory(49,1); //Obsidian Archer
addItemInventory(73,1); //Redstone Scout
addItemInventory(47,1); //Bookshelf Necromancer
addItemInventory(264,1); //Gem of Control
addItemInventory(266,1); //Gem of Teleportation
addItemInventory(280,1); //Stick Wand of Chaos
addItemInventory(352,1); //Bone Wand of Death
addItemInventory(288,1); //Feather Wand of Healing
addItemInventory(265,1); //Iron Gem of Restoration
clientMessage("Choose your destiny!");
}
else
if(itemId==280)
{
explode(x,y,z,3.0);
}
else
if(itemId==352)
{
setTile(x,y,z,10);
}
else
if(blockId==87)
{
addItemInventory(51,64);
addItemInventory(51,64);
addItemInventory(311,1);
addItemInventory(312,1);
addItemInventory(272,1);
addItemInventory(364,10);
addItemInventory(318,1);
clientMessage("You are feeling a fire burning from deep within...");
clientMessage("You were chosen to be a Blazing Pyro!");
clientMessage("Team up in PvP, or just set enemies ablaze!");
}
else
if(blockId==22)
{
addItemInventory(310,1);
addItemInventory(311,1);
addItemInventory(312,1);
addItemInventory(313,1);
addItemInventory(272,2);
addItemInventory(364,30);
clientMessage("You are feeling like you can lift a mountain...");
clientMessage("You were chosen to be a Heavy Warrior!");
clientMessage("Team up in PvP, or take down armies of mobs alone!");
}
else
if(blockId==103)
{
addItemInventory(302,1);
addItemInventory(303,1);
addItemInventory(304,1);
addItemInventory(305,1);
addItemInventory(364,30);
addItemInventory(297,20);
addItemInventory(268,2);
clientMessage("You have always wanted to help others...");
clientMessage("You were chosen to be the Brave Healer!");
clientMessage("Team up in PvP, or test your healing skills on you!");
}
else
if(blockId==79)
{
addItemInventory(306,1);
addItemInventory(307,1);
addItemInventory(308,1);
addItemInventory(309,1);
addItemInventory(267,1);
addItemInventory(364,10);
clientMessage("You feel an urge to serve and protect...");
clientMessage("You were chosen to be the Noble Soldier!");
clientMessage("Team up in PvP, or wage war with mobs!");
}
else
if(blockId==21)
{
addItemInventory(302,1);
addItemInventory(307,1);
addItemInventory(308,1);
addItemInventory(305,1);
addItemInventory(276,1);
addItemInventory(364,10);
clientMessage("You feel as if you must test your swordskill...");
clientMessage("You were chosen to be the Bold Swordsman!");
clientMessage("Team up in PvP, or just slice and dice the mobs!");
}
else
if(blockId==49)
{
addItemInventory(298,1);
addItemInventory(311,1);
addItemInventory(312,1);
addItemInventory(301,1);
addItemInventory(261,2);
addItemInventory(262,64);
addItemInventory(262,64);
addItemInventory(364,15);
clientMessage("Your accuracy is suddenly superhuman...");
clientMessage("You were chosen to be a Vigilant Archer!");
clientMessage("Team up in PvP, or snipe down every mob in sight!");
}
else
if(blockId==73)
{
addItemInventory(298,1);
addItemInventory(299,1);
addItemInventory(304,1);
addItemInventory(305,1);
addItemInventory(364,5);
addItemInventory(267,1);
addItemInventory(51,64);
clientMessage("You feel as adaptable as a chameleon...");
clientMessage("You were chosen to be a Daring Scout!");
clientMessage("Team up in PvP, or use your many skills to survive!");
}
else
if(blockId==47)
{
addItemInventory(302,1);
addItemInventory(303,1);
addItemInventory(304,1);
addItemInventory(305,1);
addItemInventory(280,1);
addItemInventory(352,1);
addItemInventory(288,1);
addItemInventory(266,1);
addItemInventory(264,1);
addItemInventory(265,1);
clientMessage("You feel a darkness welling up in you...");
clientMessage("You have transformed into a Dark Necromancer!");
clientMessage("Team up in PvP, or torment your enemies!");
}
}
function attackHook(attacker, victim)
{
var rideMob = 0;
if(getCarriedItem()==270)
{
preventDefault();
setVelY(victim,1.0);
setVelX(victim,1.0);
}else
if(getCarredItem()==269)
{
preventDefault();
rideAnimal(attacker,victim);
}
}
That is PvP classes code.
The code Id is: 5740
There are: pyro class: fire, some diamond armor, some food, flint.
Heavy class: full diamond armor, 30 food, stone swords.
Healer: leather armor, 20 steak, 20 bread, wood sword
Soldier: full iron armor, iron sword, food
Swordsman: chain and iron mixture of armor, food, diamond sword
Scout: fire, iron sword, least food, allowed to respawn once in PvP.
Archer: Diamond and chain armor, food, bow, arrows.
Necromancer: exploding stick (wand of chaos), bone(changes blocks to lava), chain armor.
----------------------------------------------------------------------------------------
Give 32 ice V2.0
Script ID when you tap the T a message will apear then you will have the ice.NOTE you can use it again to get another 32 ice.
ID : 5458
Made By Mrpgalerocks
-----------------------------------------------------------------------------------------
Give Banned Blocks
Type Script ID when you tap the T a message will apear.NOTE you can use this again
ID: 5477
Made By Mrpgalerocks
Spawn House V1.1 Whats New! Added Floor With A Design
Tap the ground with a wooden sword.A house will spawn and you will get items to put in your house.you will get a half bed when you place it destroy it and you will get a normal bed.you can make the floor whatever material you want
ID: 5681
Future Additions: Rooms, bigger house
Made By Mrpgalerocks
Of course. I have made a topic for noobs or elite modders to leave their name on. You don't have to put your name there because I already know that u want to help so I am now going to add u to the pm conversation. (Click on the mail icon at the top)
//Mod PvP Classes
function useItem(x,y,z,itemId,blockId,side)
{
if(blockId==4)
{
addItemInventory(87,1); //Netherrack Pyro
addItemInventory(22,1); //Lapiz Lazuli Heavy
addItemInventory(103,1); //Melon Healer
addItemInventory(79,1); //Ice Soldier
addItemInventory(21,1); //Lapiz Lazuli Ore Swordsman
addItemInventory(49,1); //Obsidian Archer
addItemInventory(73,1); //Redstone Scout
addItemInventory(47,1); //Bookshelf Necromancer
addItemInventory(264,1); //Gem of Control
addItemInventory(266,1); //Gem of Teleportation
addItemInventory(280,1); //Stick Wand of Chaos
addItemInventory(352,1); //Bone Wand of Death
addItemInventory(288,1); //Feather Wand of Healing
addItemInventory(265,1); //Iron Gem of Restoration
clientMessage("Choose your destiny!");
}
else
if(itemId==280)
{
explode(x,y,z,3.0);
}
else
if(itemId==352)
{
setTile(x,y,z,10);
}
else
if(blockId==87)
{
addItemInventory(51,64);
addItemInventory(51,64);
addItemInventory(311,1);
addItemInventory(312,1);
addItemInventory(272,1);
addItemInventory(364,10);
addItemInventory(318,1);
clientMessage("You are feeling a fire burning from deep within...");
clientMessage("You were chosen to be a Blazing Pyro!");
clientMessage("Team up in PvP, or just set enemies ablaze!");
}
else
if(blockId==22)
{
addItemInventory(310,1);
addItemInventory(311,1);
addItemInventory(312,1);
addItemInventory(313,1);
addItemInventory(272,2);
addItemInventory(364,30);
clientMessage("You are feeling like you can lift a mountain...");
clientMessage("You were chosen to be a Heavy Warrior!");
clientMessage("Team up in PvP, or take down armies of mobs alone!");
}
else
if(blockId==103)
{
addItemInventory(302,1);
addItemInventory(303,1);
addItemInventory(304,1);
addItemInventory(305,1);
addItemInventory(364,30);
addItemInventory(297,20);
addItemInventory(268,2);
clientMessage("You have always wanted to help others...");
clientMessage("You were chosen to be the Brave Healer!");
clientMessage("Team up in PvP, or test your healing skills on you!");
}
else
if(blockId==79)
{
addItemInventory(306,1);
addItemInventory(307,1);
addItemInventory(308,1);
addItemInventory(309,1);
addItemInventory(267,1);
addItemInventory(364,10);
clientMessage("You feel an urge to serve and protect...");
clientMessage("You were chosen to be the Noble Soldier!");
clientMessage("Team up in PvP, or wage war with mobs!");
}
else
if(blockId==21)
{
addItemInventory(302,1);
addItemInventory(307,1);
addItemInventory(308,1);
addItemInventory(305,1);
addItemInventory(276,1);
addItemInventory(364,10);
clientMessage("You feel as if you must test your swordskill...");
clientMessage("You were chosen to be the Bold Swordsman!");
clientMessage("Team up in PvP, or just slice and dice the mobs!");
}
else
if(blockId==49)
{
addItemInventory(298,1);
addItemInventory(311,1);
addItemInventory(312,1);
addItemInventory(301,1);
addItemInventory(261,2);
addItemInventory(262,64);
addItemInventory(262,64);
addItemInventory(364,15);
clientMessage("Your accuracy is suddenly superhuman...");
clientMessage("You were chosen to be a Vigilant Archer!");
clientMessage("Team up in PvP, or snipe down every mob in sight!");
}
else
if(blockId==73)
{
addItemInventory(298,1);
addItemInventory(299,1);
addItemInventory(304,1);
addItemInventory(305,1);
addItemInventory(364,5);
addItemInventory(267,1);
addItemInventory(51,64);
clientMessage("You feel as adaptable as a chameleon...");
clientMessage("You were chosen to be a Daring Scout!");
clientMessage("Team up in PvP, or use your many skills to survive!");
}
else
if(blockId==47)
{
addItemInventory(302,1);
addItemInventory(303,1);
addItemInventory(304,1);
addItemInventory(305,1);
addItemInventory(280,1);
addItemInventory(352,1);
addItemInventory(288,1);
addItemInventory(266,1);
addItemInventory(264,1);
addItemInventory(265,1);
clientMessage("You feel a darkness welling up in you...");
clientMessage("You have transformed into a Dark Necromancer!");
clientMessage("Team up in PvP, or torment your enemies!");
}
}
function attackHook(attacker, victim)
{
var rideMob = 0;
if(getCarriedItem()==270)
{
preventDefault();
setVelY(victim,1.0);
setVelX(victim,1.0);
}else
if(getCarredItem()==269)
{
preventDefault();
rideAnimal(attacker,victim);
}
}
That is PvP classes code.
The code Id is: 5740
There are: pyro class: fire, some diamond armor, some food, flint.
Heavy class: full diamond armor, 30 food, stone swords.
Healer: leather armor, 20 steak, 20 bread, wood sword
Soldier: full iron armor, iron sword, food
Swordsman: chain and iron mixture of armor, food, diamond sword
Scout: fire, iron sword, least food, allowed to respawn once in PvP.
Archer: Diamond and chain armor, food, bow, arrows.
Necromancer: exploding stick (wand of chaos), bone(changes blocks to lava), chain armor.
----------------------------------------------------------------------------------------
Give 32 ice V2.0
Script ID when you tap the T a message will apear then you will have the ice.NOTE you can use it again to get another 32 ice.
ID : 5458
Made By Mrpgalerocks
-----------------------------------------------------------------------------------------
Give Banned Blocks
Type Script ID when you tap the T a message will apear.NOTE you can use this again
ID: 5477
Made By Mrpgalerocks
Spawn House V1.1 Whats New! Added Floor With A Design
Tap the ground with a wooden sword.A house will spawn and you will get items to put in your house.you will get a half bed when you place it destroy it and you will get a normal bed.you can make the floor whatever material you want
ID: 5681
Future Additions: Rooms, bigger house
Made By Mrpgalerocks
//Mod PvP Classes
function useItem(x,y,z,itemId,blockId,side)
{
if(blockId==4)
{
addItemInventory(87,1); //Netherrack Pyro
addItemInventory(22,1); //Lapiz Lazuli Heavy
addItemInventory(103,1); //Melon Healer
addItemInventory(79,1); //Ice Soldier
addItemInventory(21,1); //Lapiz Lazuli Ore Swordsman
addItemInventory(49,1); //Obsidian Archer
addItemInventory(73,1); //Redstone Scout
addItemInventory(47,1); //Bookshelf Necromancer
addItemInventory(264,1); //Gem of Control
addItemInventory(266,1); //Gem of Teleportation
addItemInventory(280,1); //Stick Wand of Chaos
addItemInventory(352,1); //Bone Wand of Death
addItemInventory(288,1); //Feather Wand of Healing
addItemInventory(265,1); //Iron Gem of Restoration
clientMessage("Choose your destiny!");
}
else
if(itemId==280)
{
explode(x,y,z,3.0);
}
else
if(itemId==352)
{
setTile(x,y,z,10);
}
else
if(blockId==87)
{
addItemInventory(51,64);
addItemInventory(51,64);
addItemInventory(311,1);
addItemInventory(312,1);
addItemInventory(272,1);
addItemInventory(364,10);
addItemInventory(318,1);
clientMessage("You are feeling a fire burning from deep within...");
clientMessage("You were chosen to be a Blazing Pyro!");
clientMessage("Team up in PvP, or just set enemies ablaze!");
}
else
if(blockId==22)
{
addItemInventory(310,1);
addItemInventory(311,1);
addItemInventory(312,1);
addItemInventory(313,1);
addItemInventory(272,2);
addItemInventory(364,30);
clientMessage("You are feeling like you can lift a mountain...");
clientMessage("You were chosen to be a Heavy Warrior!");
clientMessage("Team up in PvP, or take down armies of mobs alone!");
}
else
if(blockId==103)
{
addItemInventory(302,1);
addItemInventory(303,1);
addItemInventory(304,1);
addItemInventory(305,1);
addItemInventory(364,30);
addItemInventory(297,20);
addItemInventory(268,2);
clientMessage("You have always wanted to help others...");
clientMessage("You were chosen to be the Brave Healer!");
clientMessage("Team up in PvP, or test your healing skills on you!");
}
else
if(blockId==79)
{
addItemInventory(306,1);
addItemInventory(307,1);
addItemInventory(308,1);
addItemInventory(309,1);
addItemInventory(267,1);
addItemInventory(364,10);
clientMessage("You feel an urge to serve and protect...");
clientMessage("You were chosen to be the Noble Soldier!");
clientMessage("Team up in PvP, or wage war with mobs!");
}
else
if(blockId==21)
{
addItemInventory(302,1);
addItemInventory(307,1);
addItemInventory(308,1);
addItemInventory(305,1);
addItemInventory(276,1);
addItemInventory(364,10);
clientMessage("You feel as if you must test your swordskill...");
clientMessage("You were chosen to be the Bold Swordsman!");
clientMessage("Team up in PvP, or just slice and dice the mobs!");
}
else
if(blockId==49)
{
addItemInventory(298,1);
addItemInventory(311,1);
addItemInventory(312,1);
addItemInventory(301,1);
addItemInventory(261,2);
addItemInventory(262,64);
addItemInventory(262,64);
addItemInventory(364,15);
clientMessage("Your accuracy is suddenly superhuman...");
clientMessage("You were chosen to be a Vigilant Archer!");
clientMessage("Team up in PvP, or snipe down every mob in sight!");
}
else
if(blockId==73)
{
addItemInventory(298,1);
addItemInventory(299,1);
addItemInventory(304,1);
addItemInventory(305,1);
addItemInventory(364,5);
addItemInventory(267,1);
addItemInventory(51,64);
clientMessage("You feel as adaptable as a chameleon...");
clientMessage("You were chosen to be a Daring Scout!");
clientMessage("Team up in PvP, or use your many skills to survive!");
}
else
if(blockId==47)
{
addItemInventory(302,1);
addItemInventory(303,1);
addItemInventory(304,1);
addItemInventory(305,1);
addItemInventory(280,1);
addItemInventory(352,1);
addItemInventory(288,1);
addItemInventory(266,1);
addItemInventory(264,1);
addItemInventory(265,1);
clientMessage("You feel a darkness welling up in you...");
clientMessage("You have transformed into a Dark Necromancer!");
clientMessage("Team up in PvP, or torment your enemies!");
}
}
function attackHook(attacker, victim)
{
var rideMob = 0;
if(getCarriedItem()==270)
{
preventDefault();
setVelY(victim,1.0);
setVelX(victim,1.0);
}else
if(getCarredItem()==269)
{
preventDefault();
rideAnimal(attacker,victim);
}
}
That is PvP classes code.
The code Id is: 5740
There are: pyro class: fire, some diamond armor, some food, flint.
Heavy class: full diamond armor, 30 food, stone swords.
Healer: leather armor, 20 steak, 20 bread, wood sword
Soldier: full iron armor, iron sword, food
Swordsman: chain and iron mixture of armor, food, diamond sword
Scout: fire, iron sword, least food, allowed to respawn once in PvP.
Archer: Diamond and chain armor, food, bow, arrows.
Necromancer: exploding stick (wand of chaos), bone(changes blocks to lava), chain armor.
This was all made by Khaveen and Help from Lambo
Download: http://www.mediafire.../PVP_Classes.js
Give 32 ice V2.0
ID : 5458
Made By Mrpgalerocks
-----------------------------------------------------------------------------------------
Give Banned Blocks
ID: 5477
Made By Mrpgalerocks
Spawn House V1.1 Whats New! Added Floor With A Design
ID: 5681
Future Additions: Rooms, bigger house
Made By Mrpgalerocks
A Map And Mod Maker.
EAT IT IN YOUR FACE.
Yes
A Map And Mod Maker.
Of course. I have made a topic for noobs or elite modders to leave their name on. You don't have to put your name there because I already know that u want to help so I am now going to add u to the pm conversation. (Click on the mail icon at the top)
I am secretly a modder, who works only for himself, seldom publishes.
I never stole your script i made all that by myself
And If I did use your script and make changes i would give you credit for the house and say that I made some changes
A Map And Mod Maker.
-
View User Profile
-
View Posts
-
Send Message
Curse PremiumAlso, i doubt he stole it. There wouldn't be alot of methods for spawning a house so It would be similar.
Check out my game! It's an open-world, sandbox text adventure.
Follow @hexdro_
Hexdro © 2012-2015
-
View User Profile
-
View Posts
-
Send Message
Curse PremiumCheck out my game! It's an open-world, sandbox text adventure.
Follow @hexdro_
Hexdro © 2012-2015