This *should* work on all current versions of MCPE and all future versions of it as well, so long as they don't seriously change the networking internals by, say, adding in online multiplayer :P. This uses indirect modification, meaning no binary patches and the app DOES NOT need to be cracked. It uses Mobile Substrate to to the heavy lifting. Basically, this will, without a doubt, kill off mp.patch forever.
This is truly awesome and amazing! Very nice job! Can you post the deb? My cydia is broken and won't load any packages or repo's because of this error. Does anyone know how to fix it? Any help would be greatly appreciated!
I'm taking a guess and saying this isn't a mod to the game. Is it safe to assume that this re-directs all packets on the MCPE server port to the new IP? Or is it some other method (like changing the IP in memory at run time)?
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iOS is the same as android
EDIT:
Awesome!
My MCPE Mods for iOS can be found here
Check out my iOS Mods!
Edit: This mod requires that the MCPE app has not been patched by mp.patch. If it has, rerun mp.patch like this:
That only needs to be done once. After doing this, you can uninstall mp.patch if you'd like because it is now obsolete.
This is not a bug, it's just the way that it must work from now on.
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Curse PremiumIt's built with MobileSubstrate, which is a framework to patch iOS applications live. I'm not sure of how this works.
Android users have to join servers through an external application, such as PocketTool
(Whispers "I'm not actually dead, I'm just in hiding and watching you all...)