so is there a way to chage the skellitons data to hold a sword instead?
it will still shoot out arrows, no matter what if yoiu change the hex. there is no possible way to change it ATM, and if there were, it wouldn't be worth the time. Without it shooting out arrows.
it will still shoot out arrows, no matter what if yoiu change the hex. there is no possible way to change it ATM, and if there were, it wouldn't be worth the time. Without it shooting out arrows.
sigh....welp! Ill take the the blade holding aroow shooter mod then I guezz.
it will still shoot out arrows, no matter what if yoiu change the hex. there is no possible way to change it ATM, and if there were, it wouldn't be worth the time. Without it shooting out arrows.
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Retired Staffnot unless u want the sword to shoot random arrows at u XD
... What in Gandaulf's name am I smoking?
... What in Gandaulf's name am I smoking?
... What in Gandaulf's name am I smoking?
... What in Gandaulf's name am I smoking?
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Curse PremiumNot if we point its aiStep function to the code used by the zombies. Then, it would look like the skeleton is attacking with a sword.
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Curse PremiumYes, but there's no point; just retexture a zombie.
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I don't know how though, kinda hard if you don't know C++