Here are some cool indev worlds for minecraft pocket edition. These worlds are generated with MCnostalgia, so all credit goes to CyborgDragon and sonicrules1234 (download MCnostalgia here). I'll add more maps soon, but it takes about 15 minutes to save the indev world, copy and paste the world into a PE world, extend the bedrock, replace all the red flowers(which turn into black wool for some reason) with cyan flowers, render the world(so no chunk errors can occur), save the world, copy to ipod, test, make screenshots, upload map + screenshots, and finally put them into this topic. That's a lot of work, so keep this in mind before posting a commend!
I made two different worlds with the same themes, so you can choose which one you want!
To get some things straight:
- You do NOT spawn in the famous wooden house. It is on the map, but you don't spawn in there.
Why? Because in indev you don't spawn in the middle of the map, but in PE you do. So your spawnpoint is not in the wooden house.
- There are CAVES! They are a bit strange sometimes, because the cave coding wasn't that great in the indev times.
I'll add more maps tomorrow, so please be patient and don't post commends like "Why do you only have one map. I want MOAR!"
All credit goes to sonicrules1234 for the MCnostalgia tool! I've only pasted some indev worlds into a MCPE world.
I might add the normal theme worlds this evening. It will take quite some time to do that, so I might do it tomorrow instead of this evening. I've sorted out all of the maps, and the only thing left to do is to paste them into a PE world, which is 90% of all the work
Um these are broken! I loaded up the floating and it wasn't floating and had no caves!
Which one is broken? I pasted them into a PE world with MCedit, and I checked if all worlds had caves, and they did. So I don't know what the matter is. Maybe you generated a PE world, which doesn't have caves, and aren't floating. Please sent some pictures and a world download, so I can have a look.
Nice job! Can't wait for more maps, but I have a question. How did you get mcEdit to work? Since the 0.2.1 update it won't accept my level.dat file and says that there are no chunks present.
You'll need a player.dat. In 0.1.3 MCPE made a player.dat automatically when creating a new world, but with the new update it won't. Here's the player.dat I use for all my worlds: http://www.mediafire...yen35ywaetcq3zu
You just have to paste it into your world folder, and open the level.dat with MCedit.
I quickly (took me two hours though) made a biosphere map. Download: http://www.mediafire...16vyfsvjs95yry9
It isn't quite the same as on a normal biosphere world, as I made the map with copying different biosphere biomes. Btw you spawn in front of a xD
Ok, do what I'm doing is using ifile on my iPod tO unarchieve the worlds then copying and pasting them into my world file on minecraft pe. Should I be using my computer instead? I tried even ur biosphere and it's also a normal pe world. I have noticed the world take as long as generating a new world and don't ever show when they were last played by going tO the front of the list.