Yes, but I think they should add more of the othere passive mobs, like ocelots, or wolves.And also, if you have like 200 sheep or something, that causes a ton of lag, not just creepers.
I have six locks on my door all in a row. When I go out, I lock every other one. I figure no matter how long somebody stands there picking the locks, they are always locking three.
It sounds like a fine idea, not a priority, but definitely something to look forward to. Also, if lag becomes a problem, they could implement some quick workarounds. Limiting the number of mobs that can be hatched near each other is one example.
There IS A mod for this already for android, called hostile spawnegg mod. U need POCKETINV to get eggs. Note these eggs are only available for survival, cuz i use them to test out my mob sorter.
Aside from being entertaining, it would also make building adventure maps easier.
I believe they meant in MCPE. Explosions of high sizes cause lag.
Red stone,pistons,infinite worlds,boats,emeralds and the beta update