Basically, the MCPE devs, have released a sort of snapshot system (beta testing system), for android devices (however Amazon will not work).
You can sign up here: https://mojang.com/2...r-minecraft-pe/
Some Gameplay By Me, testing the Alpha Stage 2 Build: (It was really rushed, I was really excited )
* Separated far and near chunks in two queues for performance reasons * fog only on far chunks * transparency only on near chunks * alpha-test-only layers are hidden in far chunks * Made the torch an opaque block * Mipmaps! (on iOS) * 3D clouds with new tessellation algorithm * New texture atlas and texture generator script * Refactored OpenGL usage to avoid costly state leaks (eg. animals aren’t alpha tested anymore) * Far rendering distance * New defaults and changed options * added far (256) and farthest (400) rendering distances * removed smooth lighting (now always on) * fancy is now default on * default rendering distance is now far * Refactored most of the rendering to use indexed VBOs * remade arrow model * inventory is now rendered using cached VBOs * new sky rendering using a triangle fan * New colors and textures * brought all textures from pc (eg. gravel) * new grass color * new sky color * new water color in the distance * Water fades to non-transparent in the distance (iOS) * New blocks * sideways logs * sponges * jungle, birch, spruce stairs * jungle slabs * pumpkins * potatoes * carrots * beetroots * cobblestone wall * iron bars * tall grass, fern and dead bush * hay bale * coal block * carpets * rails and powered rails * New items * pumpkin pies * beetroot soup * flint and steel, top snow and ice in creative * iron bars * clock * compass * minecarts * redstone dust (can’t be placed!) * New creative inventory with tabs * Dynamic PC-like lighting on entities * ambient light tinting * light direction depends on sunlight direction * New rendering for items in hand * Transparent toolbar! * When selecting an item in the inventory it replaces the one in the selected slot * Showing craftable recipes first in the crafting screen * Remade text formatting (e.g. in chat) * Stencil shadows * Bone meal no longer fully grows crops * New fire effect * New bow rendering &amp; animated items * New AI * breeding! * tempt animals by holding wheat (potato, carrot or beet root for pigs) * Added inertia to item in hand and “breathing” idle animation * Rotating tiles to hide repeating tile patterns
I joined the beta this morning, and it is awesome. Of course there are tons of bugs, (it is a beta test after all), but all the new features are super cool.
Yeah, the bugs vary from device to device, like some people are reporting bugs I'm not experiencing at all .-.
They said there's a way to get out of beta. Being curious how? And also did you give them your PlayStore email since you had to reinstall minecraft? And..... Which block/entity will you abuse this update? If any of you answer this, thanks!
They said there's a way to get out of beta. Being curious how? And also did you give them your PlayStore email since you had to reinstall minecraft? And..... Is there ice in creative? If any of you answer this, thanks!
You use your google plus account (Pretty much your playstore account, if they both are created with the same gmail accounts.).
You can toggle on/off if you want to beta test or not (So It changes when you download).
Uh, ill check in a bit whether there is Ice In Creative, im 99% sure there is.