Hello this is a minecraft pocket edition server my IP is
98.220.208.136
And all you have to do is copy and paste in pockettool made by snowbound on the Google play market
First few people join will get a surpise and if you grief I grief and you won't like it im a hardcore Griefer but I won't grief you unless you grief. Its a good looking start for a map
1s t person to join:
Golden pickaxe
Golden sword
225 tree trunks
And a option for a beach house or a house in the village and 5 tnt
2nd plus 3rd Person to join golden pickaxe
Golden pickaxe
2nd person only: 225 tree trunks and 1 tnt
In the top icon thing idk lol click it then on there click patch IP then put my IP in then hit menu ,apply patch please tell me when if this works so I can get on and play it wit you
No. I believe this is a open source method because snowbound is the one to put up adress patch in pockettool so then I did reserch on it and I found that way to do multiplayer. ....and you can't own a way of things that many people are doing beforee and after you. ...if you like I'll give credit becuase I don't want to deal with people like you I just want to have a fun server with no complaints if you don't like it ignore it then .
The point of me snowbound and sasuke maling that methpd is so everyone uses the same ip so everyone is connected. By research you mean got on saw our post and used our tutorial on your own ip. I guess everyone is going to use their own ips now so I guess it doesnt matter. We still want people to stick to the main server.You can still have a fun server just give credit to the people who tested for snowbound and did work.
Rollback Post to RevisionRollBack
"It's not what your country can do for you, it's what you can do for this country."
The point of me snowbound and sasuke maling that methpd is so everyone uses the same ip so everyone is connected. By research you mean got on saw our post and used our tutorial on your own ip. I guess everyone is going to use their own ips now so I guess it doesnt matter. We still want people to stick to the main server.
Sorry about tthat...what is the main servers IP and I'll join and I 'll stop hosting this
The point of me snowbound and sasuke maling that methpd is so everyone uses the same ip so everyone is connected. By research you mean got on saw our post and used our tutorial on your own ip. I guess everyone is going to use their own ips now so I guess it doesnt matter. We still want people to stick to the main server.
You can still have a fun server just give credit to the people who tested for snowbound and did work.
I cannot take any credit for online multiplayer. PocketTool uses a built-in version of a patch/method discovered by Intyre (and everyone else involved and/or mentioned in his online multiplayer post). The method was built into PocketTool by request of 500 ISE. As far as I know, multiple servers can't share the same IP as the game connects to your public IP address of your router. Only people hosting servers from the same router can use that particular public IP (also know as an external IP). Therefore, in order to have multiplayer servers, players will have to share their external IP with the community, and have others patch the external IP address within PocketTool. This also applies to anyone who uses multiplayer patches generated by patchtool and also applies to anyone who edits Intyre's patch manually.
I cannot take any credit for online multiplayer. PocketTool uses a built-in version of a patch/method discovered by Intyre (and everyone else involved and/or mentioned in his online multiplayer post). The method was built into PocketTool by request of 500 ISE. As far as I know, multiple servers can't share the same IP as the game connects to your public IP address of your router. Only people hosting servers from the same router can use that particular public IP (also know as an external IP). Therefore, in order to have multiplayer servers, players will have to share their external IP with the community, and have others patch the external IP address within PocketTool. This also applies to anyone who uses multiplayer patches generated by patchtool and also applies to anyone who edits Intyre's patch manually.
Ok Sorry About That
Rollback Post to RevisionRollBack
"It's not what your country can do for you, it's what you can do for this country."
I cannot take any credit for online multiplayer. PocketTool uses a built-in version of a patch/method discovered by Intyre (and everyone else involved and/or mentioned in his online multiplayer post). The method was built into PocketTool by request of 500 ISE. As far as I know, multiple servers can't share the same IP as the game connects to your public IP address of your router. Only people hosting servers from the same router can use that particular public IP (also know as an external IP). Therefore, in order to have multiplayer servers, players will have to share their external IP with the community, and have others patch the external IP address within PocketTool. This also applies to anyone who uses multiplayer patches generated by patchtool and also applies to anyone who edits Intyre's patch manually.
So it was made by some guy named intyre or its a company name? So this company or guy has to take credit right?
98.220.208.136
And all you have to do is copy and paste in pockettool made by snowbound on the Google play market
First few people join will get a surpise and if you grief I grief and you won't like it im a hardcore Griefer but I won't grief you unless you grief. Its a good looking start for a map
1s t person to join:
Golden pickaxe
Golden sword
225 tree trunks
And a option for a beach house or a house in the village and 5 tnt
2nd plus 3rd Person to join golden pickaxe
Golden pickaxe
2nd person only: 225 tree trunks and 1 tnt
yo dawg i herd u like.........
In the top icon thing idk lol click it then on there click patch IP then put my IP in then hit menu ,apply patch please tell me when if this works so I can get on and play it wit you
yo dawg i herd u like.........
No. I believe this is a open source method because snowbound is the one to put up adress patch in pockettool so then I did reserch on it and I found that way to do multiplayer. ....and you can't own a way of things that many people are doing beforee and after you. ...if you like I'll give credit becuase I don't want to deal with people like you I just want to have a fun server with no complaints if you don't like it ignore it then .
yo dawg i herd u like.........
Sorry about tthat...what is the main servers IP and I'll join and I 'll stop hosting this
yo dawg i herd u like.........
No its fine but the main servers ip is a topic Does anyone want to test multiplayer?
I cannot take any credit for online multiplayer. PocketTool uses a built-in version of a patch/method discovered by Intyre (and everyone else involved and/or mentioned in his online multiplayer post). The method was built into PocketTool by request of 500 ISE. As far as I know, multiple servers can't share the same IP as the game connects to your public IP address of your router. Only people hosting servers from the same router can use that particular public IP (also know as an external IP). Therefore, in order to have multiplayer servers, players will have to share their external IP with the community, and have others patch the external IP address within PocketTool. This also applies to anyone who uses multiplayer patches generated by patchtool and also applies to anyone who edits Intyre's patch manually.
Ok Sorry About That
So it was made by some guy named intyre or its a company name? So this company or guy has to take credit right?
yo dawg i herd u like.........