Changelog : Macaw's Windows 1.0.2
- New Warped and Crimson windows
- Stripped log windows
Bugs fixed
-Parapet / Sill black texture in sides - partially
-Stone Gothic Tall Window Collision Missing?
-2x1 Stone window not stackable
-Unable to stack the tall windows in area's like 1x4,2x4,4x4
-Wrong recipes for some windows.
Changes:
- Better Code
- New Gui for window additions
- Recipes now show in recipe book when you have the material for it
- Windows now connect to walls & glass panes
- Hardness and resistance changes
- Added tooltips to crafting ingredients and hammer
Fixes:
- Gothic windows texture flickering on top fixed
- When placing anything in 1x1 water, the water dissappears
- Fixed a parapet/sill texture glitch
- When tall window is opened the upper hitbox in not
existing
- Wrong glass texture when opened tall window (flipped)
- Uncompatible datapacks
- Make Hammer an Item instead of a tool, so the custom modpacks have it easier to balance tools
Added:
- New placing system which enables to make 1x1 windows/blinds/slits as tall as desired.
- Mosaic Glass Blocks (16 Colors, they can interact with beacon)
- Mosaic Glass Panes (16 Colors, they can interact with beacon)
Changed:
- Windows now have a full hitbox when opened, projectiles can still go through it.
- Hammer is no longer needed to toggle the iron bars on gothic windows, instead
just shift+click an empty hand to toggle it.
- When you right click with a hammer, the windows state will toggle to the basic 1x1,
which can be useful if don't want your windows to connect all the way up.
- Everything attached to the block you are aiming will toggle on right click, meaning
you can toggle multiple blinds/windows by one click.
- Improved the texture for the two window items, so you can better see them using JEI
- Renamed Bar windows to Grille windows
Removed:
- Tall Blocks, they are no longer needed since from now on you can just stack up the
window to any size you want.
Fixed Issues:
- Windows glitch from distance (optifine)
- Door opening bug (now a feature)
- Bad description for some windows
- Tall blinds drop as items when breaking them in creative mode
About Macaw's Windows 2.0.0
Do you ever wanted Windows in Minecraft? Oh and openable too?! Well here I got the perfect mod that could suit your decorative needs!
This Minecraft Window mod is all about windows, it adds lots of windows, which can be stacked up to be as tall as you want. This mod also
includes windows blinds, mosaic glass, mosaic glass panes, sills/parapets, arrow slits.
WARNING !!
After Updating from 1.0.3 to 2.0.0 the "double/tall" variants have been removed.
They come in all log,plank,stone variations !
You can craft them in vanilla, with really simple recipes! In the future updates I plan to add new types of windows and a TON of variations (colors..)
Download
1.16.5
https://www.curseforge.com/minecraft/mc-mods/macaws-windows/files/3443597
1.17.1
https://www.curseforge.com/minecraft/mc-mods/macaws-windows/files/3443598
Macaw.
Update 1.0.1
Added 4 variants to existing windows:
- Stone, Andesite, Granite, Diorite
Improved the existing windows:
- They have different hitbox/collision box for open/close variation
- Hinges
Added new Gothic Windows
- They can be toggled with the Hammer
Added Hammer
- It is used to toggle gothic window bars
Added Parapets/Window Sills
- Decorate your windows to look even better!
Fixed Bugs :
- Arrows can fly through the upper window, even if it is closed.
- You can't open the window if you aim at the upper window part.
Macaw.
Changelog : Macaw's Windows 1.0.2
- New Warped and Crimson windows
- Stripped log windows
Bugs fixed
-Parapet / Sill black texture in sides - partially
-Stone Gothic Tall Window Collision Missing?
-2x1 Stone window not stackable
-Unable to stack the tall windows in area's like 1x4,2x4,4x4
-Wrong recipes for some windows.
Macaw.
Changelog : Macaw's Windows 1.0.3
Added:
- Window Blinds
- Tall Window Blinds
- Arrow Slits
- Crimson & Nether Parapets/Sills
- zh_tw by Pancakes0228
- ko_kr by othuntgithub
Changes:
- Better Code
- New Gui for window additions
- Recipes now show in recipe book when you have the material for it
- Windows now connect to walls & glass panes
- Hardness and resistance changes
- Added tooltips to crafting ingredients and hammer
Fixes:
- Gothic windows texture flickering on top fixed
- When placing anything in 1x1 water, the water dissappears
- Fixed a parapet/sill texture glitch
- When tall window is opened the upper hitbox in not
existing
- Wrong glass texture when opened tall window (flipped)
- Uncompatible datapacks
- Make Hammer an Item instead of a tool, so the custom modpacks have it easier to balance tools
Macaw.
2.0.0 Update
Added:
- New placing system which enables to make 1x1 windows/blinds/slits as tall as desired.
- Mosaic Glass Blocks (16 Colors, they can interact with beacon)
- Mosaic Glass Panes (16 Colors, they can interact with beacon)
Sounds added:
- Window open/close
- Blinds toggle
- Gothic Window open/close
Changed:
- Windows now have a full hitbox when opened, projectiles can still go through it.
- Hammer is no longer needed to toggle the iron bars on gothic windows, instead
just shift+click an empty hand to toggle it.
- When you right click with a hammer, the windows state will toggle to the basic 1x1,
which can be useful if don't want your windows to connect all the way up.
- Everything attached to the block you are aiming will toggle on right click, meaning
you can toggle multiple blinds/windows by one click.
- Improved the texture for the two window items, so you can better see them using JEI
- Renamed Bar windows to Grille windows
Removed:
- Tall Blocks, they are no longer needed since from now on you can just stack up the
window to any size you want.
Fixed Issues:
- Windows glitch from distance (optifine)
- Door opening bug (now a feature)
- Bad description for some windows
- Tall blinds drop as items when breaking them in creative mode
Macaw.