Gammabright is an advanced brightness/fullbright mod for Minecraft. This mod allows the game's brightness slider to be overhauled, allowing for clear as day nights, fully lit caves, and crystal clear underwater views. Plus, Gammabright is simple to install and easy to use! Check it out now -- you'll wonder how you lived without it! As of 6/17/2016, kymaster officially gave permission for me to take over development of Gammabright. As I can't update the original thread with updates and without people begging for updates in the comments section there, I've decided to make a new thread for Gammabright's continuation.
Download Links
If you like this mod, click the button. Thank you!
--------------------------------------------- Older Versions: 1.7.2-LL1.6.4-LL1.6.4-Forge
Unfortunately, it seems the original downloads have been removed, and unlike the images above, I was not able to recover my own copies
Version 3.7
- redirected the update checker to a new location to allow me to utilize update notifications again.
- mirrored all bug fixes onto versions for 1.8.9 and 1.9
- updated to 1.10
Version 3.6
- updated to 1.9.4
Version 3.5
- Killjoy1221 updated the 1.8.9 version to 1.9
- fixed new versions saying that older versions are "new" versions of gammabright
- fixed bug that caused negative brightness to crash the game
Version 3.4
- Killjoy1221 updated the 1.8 version to 1.8.9
Version 3.3
- Fixed update checker to allow for multiple revisions on multiple Minecraft versions
- Indicator no longer covers debug info when toggled
- Mirrored 1.8 version with 1.7.10 version
Version 3.2.2 (The Forgotten Update)
This update sucked
Version 3.2.1
Minor bug fixes (detailed below). If you were one of the few who nabbed v3.2 in the short time it was up you won't get a notification for this update so I'm telling you to grab it now!
Version 3.2 (The Usability Update)
Completely redesigned reset key
Much smarter now (predicts intentions)
Press to reset to 0 and back to default gamma
If sneaking brightness will reset to max instead of default gamma
Now works for all possible defaultGamma values
No longer fails to reset at certain values (small bug with negative defaultGamma, will be fixed in future update)
Hide indicator key now "retracts" indicator
New retracting animation when hiding indicator
Temporarily pushes indicator out of view
Sneak and press to toggle auto-hide (auto retracts indicator)
Brightness minimum has been decreased from -500% to -750%
Brightness limits have also now been permanently restored
Smart brightness increments (replaces sneak to increase)
Hold down the Brighten/Darken keys long enough and increment value will jump
↑ Note: I broke this in a last minute change in v3.2. Version 3.2.1 fixes this and an update check screw up. Sorry!
Configuration will be moved from file to in-game in a future update! This is preparation.
Switched green and yellow color ranges to better follow ROYGBIV ordering
Besides the orange of course, that defines Gammabright!
Brightness indicator now appears over debug screen
If intruding just retract/restore it with the hide indicator key
Fixed broken brightness slider on main menu
Lots of other bug fixes and changes
THIS WAS A BIG UPDATE!
ENJOY!
Download LiteLoader and Gammabright for your respective Minecraft version
Run the LiteLoader installer (if wanting to run w/ Forge, make sure to extend from existing Forge profile)
Close the installer and run the Minecraft launcher
Select the new LiteLoader profile (if it's not already selected) from the bottom left corner
Run the game. If you see the small LiteLoader tab on the right side of the main menu you're half way there!
Close Minecraft and navigate to your .minecraft folder (if you don't know where this is find it)
Drag and drop your Gammabright LiteMod (should have the extension ".litemod"!) into the "mods" folder
Run the game again and Gammabright should be activated! (see Gammabright in the LiteLoader tab?)
Congratulations! You've installed Gammabright. Now see below to know how to use it!
Gammabright is controlled using the G key and the arrow keys. Below is a description of what each key does.
Press the G key to enable/disable Gammabright
- This key can be changed like any other keybinding through the "Controls" screen
Press the down arrow key to reset the brightness between 0% and the default
- If holding the sneak key at same time brightness will always jump to 1500% (Maximum Brightness)
Press the right arrow key to increase the brightness by 10% per tick
- TIP! If held long enough, brightness increment will double for quicker navigation
Press the left arrow key to decrease the brightness by 10% per tick
- TIP! If held long enough, brightness increment will double for quicker navigation
Press the up arrow key to hide the indicator. Press again to show
- If holding sneak key Gammabright will enter auto-hide mode (see Configuration below for details)
Config File Location: .minecraft\liteconfig\common\gammabright.json
Changing Gammabright's configuration options is simple and quick! Here's a list of the currently available options:
defaultGamma (default - 15.0): The brightness value Gammabright sets to when first enabled. You can change this to any value from 15.0 (1500%) all the way down to -7.5 (-750%) and your brightness will adapt accordingly.
---
hangTimeOn (default - 1500): This value represents the amount of time the indicator stays visible before retracting off the screen when autoHide mode is enabled (see below).
---
hangTimeOff (default - 750): Similar to hangTimeOn, this value represents the amount of time the "Gammabright: OFF" text stays visible after disabling Gammabright. Set this to 0 to remove this feature.
---
autoHide (default - false): Normally when Gammabright is enabled the indicator stays on-screen until the mod is disabled again. Enable autoHide to automatically hide the indicator after a predefined time (hangTimeOn).
---
autoEnable (default - false): When autoEnable is set to true Gammabright will enable itself on every world load without the need for you to toggle it. This can also be paired with autoHide if you'd like Gammabright to just do its thing and get out!
---
checkUpdate (default - true): If the update notifier is bothering you or if something has gotten screwed up on my end you can set this to false to stop the Gammabright update message from appearing.
If you still have any questions related to Gammabright's config options let me know with a reply below!
Q: Gammabright isn't working with my resource pack or shaders!
A: Some resource packs break Gammabright and others do not. The reason some do is because they modify the default lightmap that Minecraft uses (via OptiFine or MCPatcher). This lightmap is what Gammabright is based on. To get Gammabright working again with your resource pack, open up your resource pack and navigate to the following path "assets\minecraft\mcpatcher\lightmap". Once in the lightmap folder you should find a file named world0.png. Delete this and you will be good to go! As for shaders, the shader mod core completely breaks Gammabright, so sorry about that! While it is technically possible for some shader packs to work with Gammabright to an extent, it's rare to find a pack that is based around the default lightmap Gammabright uses, and is entirely dependent on whether the developer of that shaderpack wants to support such lighting changes. One indicator that it can work though is that night vision potions work -- if they work, so does gammabright. That being said, I know of only one such pack currently: Sildur's Enhanced Basic Shaderpack, found here
Q: Gammabright isn't loading for me.
A: First make sure you downloaded the correct version of Gammabright for your version of Minecraft, as well as the correct LiteLoader version. Make sure you have the Gammabright .litemod file in your "mods" folder as well. If the problem persists, leave a comment, let me know what's up.
Q: Can I overhaul my brightness without Gammabright?
A: Why yes you can! However, it's not as simple as using Gammabright (which is why Kymaster made it, and I maintain it). To do so, open up the "options.txt" or just "options" file inside your .minecraft folder and change the number on the "gamma:" line to your desired value (15.0 is Gammabright's default - 1500%). This is exactly where Gammabright does its magic! Just remember though that if you change your brightness in-game you'll have to do this all over again! You may also randomly lose your brightness every once in a while, Gammabright creates a backup to prevent this.
Q: Can I get banned for using this mod?
A: Depends on the server. However, Gammabright is one of few mods many server admins allow due to its effects being achievable through a regular "vanilla" client (see question above). The choice however, like with any other mod, is up to you! To stay on the safe side, check with your server admin before using on your server.
Q: Is it safe?
A: Safer than your mom.
- Move configuration file to an in-game GUI
- What else?
Gammabright is a mod for Minecraft created by kymaster, and handled by me, digitalshadowhawk. Feel free to use this mod in any types of media you desire as long as you supply a link to this forum topic and/or credit me for my work. Do not use adf.ly or any other URL shorteners to make money off of this mod. If you would like to use Gammabright in a public modpack, feel free, just leave a comment or send me a PM letting me know
Have an idea for a mod? Join me on Discord or let me know here! (I prefer Discord though)
Keep track of the latest news and updates by following my twitter!
Feel like playing MC with me? Join me on the official PC Gamer US server here!
It seems Gammabright has some issues with Optifine compatibility. In my forge setup for 1.10.2, I only have JourneyMap, Waila, Optifine, and GammaBright, but when I'm in the game and I hit the key to brighten the screen, it does nothing. If I remove optifine, it works as intended. I would prefer to keep optifine on since it does help enormously with my FPS.
Do you use a shader pack through optifine? Even if it's a simple one, most shader packs don't use the default lightmap for Minecraft, which gammabright relies on. Technically, there should be no conflicts with optifine, and it may be possible that one of your other mods is changing how they interact, but I'd need more information to say for sure.
In the meantime, could you tell me what version of optifine and forge you're using, and upload the log produced in the launcher (you'll need to set it to remain visible) when you try to use it?
Rollback Post to RevisionRollBack
Have an idea for a mod? Join me on Discord or let me know here! (I prefer Discord though)
Keep track of the latest news and updates by following my twitter!
Feel like playing MC with me? Join me on the official PC Gamer US server here!
It seems Gammabright has some issues with Optifine compatibility. In my forge setup for 1.10.2, I only have JourneyMap, Waila, Optifine, and GammaBright, but when I'm in the game and I hit the key to brighten the screen, it does nothing. If I remove optifine, it works as intended. I would prefer to keep optifine on since it does help enormously with my FPS.
Do you use a shader pack through optifine? Even if it's a simple one, most shader packs don't use the default lightmap for Minecraft, which gammabright relies on. Technically, there should be no conflicts with optifine, and it may be possible that one of your other mods is changing how they interact, but I'd need more information to say for sure.
In the meantime, could you tell me what version of optifine and forge you're using, and upload the log produced in the launcher (you'll need to set it to remain visible) when you try to use it?
I use Gammabrite with Forge 2011, Optifine C2, and it works.
i ask because i dont know what these words means *make sure to extend from existing Forge profile*
If you already have a forge profile set up, there's really two says you could go about this, but both involve using the Liteloader installer you can get from the Liteloader website.
The first way to do it is "extending from the existing profile" as stated above. All this means is that you would run the installer, then look for a dropdown menu which should have your Minecraft version as the default selection. Go into this menu and choose the correct version of forge that you plan to use. Choose a new name in the other box, because the installer will take the forge installation, extend Liteloader from it, and save it as a new profile.
The other way is to instead choose to extract Liteloader using the installer, then place it in your mods folder like any other mod for forge to load. I'm not sure how well this works if you want multiple forge versions of Minecraft, but this has the advantage of not needing to use the installer every time forge updates.
After this, just put Gammabright into your mods folder as well, and you should be good.
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Have an idea for a mod? Join me on Discord or let me know here! (I prefer Discord though)
Keep track of the latest news and updates by following my twitter!
Feel like playing MC with me? Join me on the official PC Gamer US server here!
I dont understand what you says with the first way Can you try do it with step by step?
I highly recommend you do the second way I mentioned, but here's an even more step by step description of the first way
I'm gonna start by assuming you have forge for 1.7.10 installed already. The next step is to use the liteloader installer that you can download here.
Once it's finished downloading, run the installer, and you should see this:
The only thing you'll need to change is when you click on the dropdown for "Extend From:" -- just change that to whatever version of Forge you happen to be using, and the profile name will change accordingly:
As I said before though, the downside to doing it this way is that you need to do it again every time you want to update forge
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Have an idea for a mod? Join me on Discord or let me know here! (I prefer Discord though)
Keep track of the latest news and updates by following my twitter!
Feel like playing MC with me? Join me on the official PC Gamer US server here!
Digital are you able to get Gammabright working with Shaders and Optifine . Turning on shaders in optifine over rides gammabright
Unfortunately, there's nothing I can do on my end to fix this. The reason it doesn't work is because gammabright depends on the default lightmap provided my minecraft itself. Shaders, by their very nature, override this lightmap, and change the lighting overall. You will occasionally find a few that are based on the default lightmap rather than creating their own, and you can tell that they do if night vision potions work, but they're pretty few and far between. I've actually covered this in the FAQ above, and have also linked the only pack that I know that does work (despite it being rather outdated).
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Have an idea for a mod? Join me on Discord or let me know here! (I prefer Discord though)
Keep track of the latest news and updates by following my twitter!
Feel like playing MC with me? Join me on the official PC Gamer US server here!
Have an idea for a mod? Join me on Discord or let me know here! (I prefer Discord though)
Keep track of the latest news and updates by following my twitter!
Feel like playing MC with me? Join me on the official PC Gamer US server here!
Give me a few days, I'm at my parents' for the holidays and forgot to bring my coding laptop with me.
Gammabright is now available for 1.11.2!
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Have an idea for a mod? Join me on Discord or let me know here! (I prefer Discord though)
Keep track of the latest news and updates by following my twitter!
Feel like playing MC with me? Join me on the official PC Gamer US server here!
Sorry for not responding sooner, but LoRaM is right -- I'm going to need more details before I can help you, including minecraft version, as well as how you installed the mod.
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Have an idea for a mod? Join me on Discord or let me know here! (I prefer Discord though)
Keep track of the latest news and updates by following my twitter!
Feel like playing MC with me? Join me on the official PC Gamer US server here!
I do not currently have client permissions support, but I've been meaning to work on it, though now that I've taken over development of Omniscience (which does have it) I'll be able to figure out how it works, and hopefully release a new version soon.
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Have an idea for a mod? Join me on Discord or let me know here! (I prefer Discord though)
Keep track of the latest news and updates by following my twitter!
Feel like playing MC with me? Join me on the official PC Gamer US server here!
*I* have no intention of invoking permissions on my players. My wife would do me bodily harm! But getting LiteLoader mods to use the permissions, and then getting server ops to use the ClientPermissions plugin would be a good thing in my opinion, at least for servers that make a fuss over such things. Much better in my opinion than chasing after newbs in Invisible Mode, as if you've nothing better to do with your life as staff. Thank you for looking into adding ClientPermissions, and perhaps the plugin will get more usage in the process.
I understand completely where you're coming from, and I'd feel utterly lost without my mods on the server I help run, but as part of our efforts to update our server, I threw in ClientPermissions, as I've been looking into it for a while already. Having it as an option in each of my mods has been going through my mind ever since I learned that Voxelmap uses it.
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Have an idea for a mod? Join me on Discord or let me know here! (I prefer Discord though)
Keep track of the latest news and updates by following my twitter!
Feel like playing MC with me? Join me on the official PC Gamer US server here!
Requires LiteLoader - Compatible with Forge
Introduction
Gammabright is an advanced brightness/fullbright mod for Minecraft. This mod allows the game's brightness slider to be overhauled, allowing for clear as day nights, fully lit caves, and crystal clear underwater views. Plus, Gammabright is simple to install and easy to use! Check it out now -- you'll wonder how you lived without it! As of 6/17/2016, kymaster officially gave permission for me to take over development of Gammabright. As I can't update the original thread with updates and without people begging for updates in the comments section there, I've decided to make a new thread for Gammabright's continuation.
Download Links
If you like this mod, click the button. Thank you!
---------------------------------------------
Older Versions: 1.7.2-LL 1.6.4-LL 1.6.4-ForgeUnfortunately, it seems the original downloads have been removed, and unlike the images above, I was not able to recover my own copies
Version 3.7
- redirected the update checker to a new location to allow me to utilize update notifications again.
- mirrored all bug fixes onto versions for 1.8.9 and 1.9
- updated to 1.10
Version 3.6
- updated to 1.9.4
Version 3.5
- Killjoy1221 updated the 1.8.9 version to 1.9
- fixed new versions saying that older versions are "new" versions of gammabright
- fixed bug that caused negative brightness to crash the game
Version 3.4
- Killjoy1221 updated the 1.8 version to 1.8.9
Version 3.3
- Fixed update checker to allow for multiple revisions on multiple Minecraft versions
- Indicator no longer covers debug info when toggled
- Mirrored 1.8 version with 1.7.10 version
Version 3.2.2 (The Forgotten Update)
This update sucked
Version 3.2.1
Minor bug fixes (detailed below). If you were one of the few who nabbed v3.2 in the short time it was up you won't get a notification for this update so I'm telling you to grab it now!
Version 3.2 (The Usability Update)
Completely redesigned reset key
Hide indicator key now "retracts" indicator
Brightness minimum has been decreased from -500% to -750%
Smart brightness increments (replaces sneak to increase)
Config now auto updates with new additions
Simplified config file
Switched green and yellow color ranges to better follow ROYGBIV ordering
Brightness indicator now appears over debug screen
Fixed broken brightness slider on main menu
Lots of other bug fixes and changes
THIS WAS A BIG UPDATE!
ENJOY!
Gammabright is controlled using the G key and the arrow keys. Below is a description of what each key does.
Config File Location: .minecraft\liteconfig\common\gammabright.json
Changing Gammabright's configuration options is simple and quick! Here's a list of the currently available options:
If you still have any questions related to Gammabright's config options let me know with a reply below!
Q: Gammabright isn't working with my resource pack or shaders!
A: Some resource packs break Gammabright and others do not. The reason some do is because they modify the default lightmap that Minecraft uses (via OptiFine or MCPatcher). This lightmap is what Gammabright is based on. To get Gammabright working again with your resource pack, open up your resource pack and navigate to the following path "assets\minecraft\mcpatcher\lightmap". Once in the lightmap folder you should find a file named world0.png. Delete this and you will be good to go! As for shaders, the shader mod core completely breaks Gammabright, so sorry about that! While it is technically possible for some shader packs to work with Gammabright to an extent, it's rare to find a pack that is based around the default lightmap Gammabright uses, and is entirely dependent on whether the developer of that shaderpack wants to support such lighting changes. One indicator that it can work though is that night vision potions work -- if they work, so does gammabright. That being said, I know of only one such pack currently: Sildur's Enhanced Basic Shaderpack, found here
Q: Gammabright isn't loading for me.
A: First make sure you downloaded the correct version of Gammabright for your version of Minecraft, as well as the correct LiteLoader version. Make sure you have the Gammabright .litemod file in your "mods" folder as well. If the problem persists, leave a comment, let me know what's up.
Q: Can I overhaul my brightness without Gammabright?
A: Why yes you can! However, it's not as simple as using Gammabright (which is why Kymaster made it, and I maintain it). To do so, open up the "options.txt" or just "options" file inside your .minecraft folder and change the number on the "gamma:" line to your desired value (15.0 is Gammabright's default - 1500%). This is exactly where Gammabright does its magic! Just remember though that if you change your brightness in-game you'll have to do this all over again! You may also randomly lose your brightness every once in a while, Gammabright creates a backup to prevent this.
Q: Can I get banned for using this mod?
A: Depends on the server. However, Gammabright is one of few mods many server admins allow due to its effects being achievable through a regular "vanilla" client (see question above). The choice however, like with any other mod, is up to you! To stay on the safe side, check with your server admin before using on your server.
Q: Is it safe?
A: Safer than your mom.
- Move configuration file to an in-game GUI
- What else?
Gammabright is a mod for Minecraft created by kymaster, and handled by me, digitalshadowhawk. Feel free to use this mod in any types of media you desire as long as you supply a link to this forum topic and/or credit me for my work. Do not use adf.ly or any other URL shorteners to make money off of this mod. If you would like to use Gammabright in a public modpack, feel free, just leave a comment or send me a PM letting me know
Have an idea for a mod? Join me on Discord or let me know here! (I prefer Discord though)
Keep track of the latest news and updates by following my twitter!
Feel like playing MC with me? Join me on the official PC Gamer US server here!
Good luck with the development! I loved working on this mod in the past and I'm sure you'll do a great job for its future!
It seems Gammabright has some issues with Optifine compatibility. In my forge setup for 1.10.2, I only have JourneyMap, Waila, Optifine, and GammaBright, but when I'm in the game and I hit the key to brighten the screen, it does nothing. If I remove optifine, it works as intended. I would prefer to keep optifine on since it does help enormously with my FPS.
Do you use a shader pack through optifine? Even if it's a simple one, most shader packs don't use the default lightmap for Minecraft, which gammabright relies on. Technically, there should be no conflicts with optifine, and it may be possible that one of your other mods is changing how they interact, but I'd need more information to say for sure.
In the meantime, could you tell me what version of optifine and forge you're using, and upload the log produced in the launcher (you'll need to set it to remain visible) when you try to use it?
Have an idea for a mod? Join me on Discord or let me know here! (I prefer Discord though)
Keep track of the latest news and updates by following my twitter!
Feel like playing MC with me? Join me on the official PC Gamer US server here!
I use Gammabrite with Forge 2011, Optifine C2, and it works.
I don't do shaders, JourneyMap, or Waila.
Lou
I do use half a dozen± other Mods.
Links to pdf format, downloadable, command lists for (these often clarify/expand descriptions, and where possible link to the author's posting):
MoreCommands: http://www.mediafire.com/view/qjc9c6klcnp660e/CmdLstMoreCommands.pdf
WorldEdit: http://www.mediafire.com/view/bi7r00xd9rgxrrt/WE_Commands.pdf
Thanks for keeping up this mod.
Can and will you please update the name of the Mod to not include "mod" in the file names? lol
Signs You're an Aging Gamer: You Press the "A" or "X" Button Rapidly During Loading Screens
If you already have a forge profile set up, there's really two says you could go about this, but both involve using the Liteloader installer you can get from the Liteloader website.
The first way to do it is "extending from the existing profile" as stated above. All this means is that you would run the installer, then look for a dropdown menu which should have your Minecraft version as the default selection. Go into this menu and choose the correct version of forge that you plan to use. Choose a new name in the other box, because the installer will take the forge installation, extend Liteloader from it, and save it as a new profile.
The other way is to instead choose to extract Liteloader using the installer, then place it in your mods folder like any other mod for forge to load. I'm not sure how well this works if you want multiple forge versions of Minecraft, but this has the advantage of not needing to use the installer every time forge updates.
After this, just put Gammabright into your mods folder as well, and you should be good.
Have an idea for a mod? Join me on Discord or let me know here! (I prefer Discord though)
Keep track of the latest news and updates by following my twitter!
Feel like playing MC with me? Join me on the official PC Gamer US server here!
I highly recommend you do the second way I mentioned, but here's an even more step by step description of the first way
I'm gonna start by assuming you have forge for 1.7.10 installed already. The next step is to use the liteloader installer that you can download here.
Once it's finished downloading, run the installer, and you should see this:
The only thing you'll need to change is when you click on the dropdown for "Extend From:" -- just change that to whatever version of Forge you happen to be using, and the profile name will change accordingly:
As I said before though, the downside to doing it this way is that you need to do it again every time you want to update forge
Have an idea for a mod? Join me on Discord or let me know here! (I prefer Discord though)
Keep track of the latest news and updates by following my twitter!
Feel like playing MC with me? Join me on the official PC Gamer US server here!
Digital are you able to get Gammabright working with Shaders and Optifine . Turning on shaders in optifine over rides gammabright
Unfortunately, there's nothing I can do on my end to fix this. The reason it doesn't work is because gammabright depends on the default lightmap provided my minecraft itself. Shaders, by their very nature, override this lightmap, and change the lighting overall. You will occasionally find a few that are based on the default lightmap rather than creating their own, and you can tell that they do if night vision potions work, but they're pretty few and far between. I've actually covered this in the FAQ above, and have also linked the only pack that I know that does work (despite it being rather outdated).
Have an idea for a mod? Join me on Discord or let me know here! (I prefer Discord though)
Keep track of the latest news and updates by following my twitter!
Feel like playing MC with me? Join me on the official PC Gamer US server here!
I'm in the process of updating all my mods for 1.11, still working out the bugs. Check back in the next few days.All of my mods except World Clock and BACR2 have been updated to 1.11
Have an idea for a mod? Join me on Discord or let me know here! (I prefer Discord though)
Keep track of the latest news and updates by following my twitter!
Feel like playing MC with me? Join me on the official PC Gamer US server here!
Give me a few days, I'm at my parents' for the holidays and forgot to bring my coding laptop with me.Gammabright is now available for 1.11.2!
Have an idea for a mod? Join me on Discord or let me know here! (I prefer Discord though)
Keep track of the latest news and updates by following my twitter!
Feel like playing MC with me? Join me on the official PC Gamer US server here!
https://mods.curse.com/mc-mods/minecraft/222539-gammabright#t1:other-downloads
1.11.2 is There
Whenever I try to launch it crashes and says that it is an incompatible modified version of Minecraft.
The question is what MC version do you want to play?
Followed by what version did you download?
You do understand it requires LiteLoader?
Not subscribed question/help PM me.
Links to pdf format, downloadable, command lists for (these often clarify/expand descriptions, and where possible link to the author's posting):
MoreCommands: http://www.mediafire.com/view/qjc9c6klcnp660e/CmdLstMoreCommands.pdf
WorldEdit: http://www.mediafire.com/view/bi7r00xd9rgxrrt/WE_Commands.pdf
Sorry for not responding sooner, but LoRaM is right -- I'm going to need more details before I can help you, including minecraft version, as well as how you installed the mod.
Have an idea for a mod? Join me on Discord or let me know here! (I prefer Discord though)
Keep track of the latest news and updates by following my twitter!
Feel like playing MC with me? Join me on the official PC Gamer US server here!
Do you already have (or would you intend to use) https://dev.bukkit.org/projects/clientpermissions with GammaBright? This would allow server ops to set permissions on its use.
I do not currently have client permissions support, but I've been meaning to work on it, though now that I've taken over development of Omniscience (which does have it) I'll be able to figure out how it works, and hopefully release a new version soon.
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*I* have no intention of invoking permissions on my players. My wife would do me bodily harm! But getting LiteLoader mods to use the permissions, and then getting server ops to use the ClientPermissions plugin would be a good thing in my opinion, at least for servers that make a fuss over such things. Much better in my opinion than chasing after newbs in Invisible Mode, as if you've nothing better to do with your life as staff. Thank you for looking into adding ClientPermissions, and perhaps the plugin will get more usage in the process.
I understand completely where you're coming from, and I'd feel utterly lost without my mods on the server I help run, but as part of our efforts to update our server, I threw in ClientPermissions, as I've been looking into it for a while already. Having it as an option in each of my mods has been going through my mind ever since I learned that Voxelmap uses it.
Have an idea for a mod? Join me on Discord or let me know here! (I prefer Discord though)
Keep track of the latest news and updates by following my twitter!
Feel like playing MC with me? Join me on the official PC Gamer US server here!