Titanium++ adds two new ores, six new tool sets, and one special block, called Mantlestone.
There is redstone, emerald, titanium, lapis, radon and obsidian tools.
The new ores are titanium and radon, radon being the most rare in the game.
Mantlestone is like a real world glowstone, it is very common and lights up caves naturally.
All the crafting recipes are all like you'd expect:
Smelt obsidian, redstone and titanium, then craft.
Everything else doesn't need to be smelted.
The above is mantlestone.
The above are all the ores.
The above are the swords.
And the above are one tool of each set. (I got really lazy, )
It also adds three new biomes, "Ancient Land", "Glaciers" and "Faults".
The above is the ancient land. Sandstone on top, and stone bricks in the middle. I eventually will add tombs and mummies.
The above is a fault. It is a hundred blocks higher than the other biomes, and is relatively flat on top. You can see ores along the side.
The above image is the glacier, snow blocks on top, with ice under it. Eventually I hope to add slow-movement to them
Anyways, you need modloader to get this mod, and I eventually will upgrade to Forge, but in the mean time, regular ol' mod loader.
Also, this does edit one base file. The file is used for the different tool strengths, etc. So it may not be compatible with some mods that add tools. If it isn't compatible with a mod (try it first) PM me the mod, and I'll add in compatibility for you.
Just saying, the glacier moving this is impossible. Or it is possible, but it is very unreal. If you manage it, when the glacier moves one block in any direction, there is going to be ENORMOUS lag when it happens. Probably to the point of crashing the game and perhaps making the map unplayable. You're also going to have some syncing issues when doing this. For chunk that are unloaded, the movement will not save and you will likely find noticeable cuts in the land down though to the bottom of the world. Another problem would be to calculate what the land the glacier is going to leave behind. Likely, you are never going to introduce this feature, that's why nobody has done anything remotely similar to this because it is too crazy. Add more things like machines that grind stuff. Just an idea.
There is redstone, emerald, titanium, lapis, radon and obsidian tools.
The new ores are titanium and radon, radon being the most rare in the game.
Mantlestone is like a real world glowstone, it is very common and lights up caves naturally.
All the crafting recipes are all like you'd expect:
Smelt obsidian, redstone and titanium, then craft.
Everything else doesn't need to be smelted.
The above is mantlestone.
The above are all the ores.
The above are the swords.
And the above are one tool of each set. (I got really lazy, )
It also adds three new biomes, "Ancient Land", "Glaciers" and "Faults".
The above is the ancient land. Sandstone on top, and stone bricks in the middle. I eventually will add tombs and mummies.
The above is a fault. It is a hundred blocks higher than the other biomes, and is relatively flat on top. You can see ores along the side.
The above image is the glacier, snow blocks on top, with ice under it. Eventually I hope to add slow-movement to them
Anyways, you need modloader to get this mod, and I eventually will upgrade to Forge, but in the mean time, regular ol' mod loader.
Also, this does edit one base file. The file is used for the different tool strengths, etc. So it may not be compatible with some mods that add tools. If it isn't compatible with a mod (try it first) PM me the mod, and I'll add in compatibility for you.
Here's the link: http://www.mediafire.com/?5w132eqoj56unl4
Thank you for the download, and please leave a comment with a small review of how you like it.
CHANGE LOG
Feb. 10, 2013 -- added new biomes (glaciers, ancient land and faults).