To instal the mod you need to download the Client, modloader and ModloaderMp
To instal the client you put all the armor skins in the Armor folder in minecraft.jar and the rest of the files into minecraft.jar
If any one is interested in making a video tutorial pm me and i will post the link to the video.
Uniform Pictures (NEW)
Uniform Pictures (OLD)
Pictures
Feel free to pm me new armor textures and ideas.
Note:
This mod can offend some people by the content of it.
this mod is based on history and what has happened.
Statics
Helms have strength of iron
and rest have strength of leather
Armors have nothing special about them.
They are just decorative armor which will look good
in ww2 servers or anything like that
Recipes
New:
Terms and Conditions
TERMS AND CONDITIONS
0. USED TERMS
MOD - modification, plugin, a piece of software that interfaces with the Minecraft client to extend, add, change or remove original capabilities.
MOJANG - Mojang AB
OWNER - Dapro1590 and Daprosniper101, original authors of the MOD. Under the copyright terms accepted when purchasing Minecraft (http://www.minecraft.net/copyright.jsp) the OWNER has full rights over their MOD despite use of MOJANG code.
USER - End user of the mod, person installing the mod.
1. LIABILITY
THIS MOD IS PROVIDED freely; WITH NO WARRANTIES, IMPLIED OR OTHERWISE. THE OWNER OF THIS MOD TAKES NO RESPONSIBILITY FOR ANY DAMAGES INCURRED FROM THE USE OF THIS MOD. THIS MOD ALTERS FUNDAMENTAL PARTS OF THE MINECRAFT GAME, PARTS OF MINECRAFT MAY NOT WORK WITH THIS MOD INSTALLED. ALL DAMAGES CAUSED FROM THE USE OR MISUSE OF THIS MOD FALL ON THE USER.
2. USE
Use of this MOD to be installed, manually or automatically, is given to the USER without restriction.
3. REDISTRIBUTION
This MOD may only be distributed where uploaded, mirrored, or otherwise linked to by the OWNER solely. All mirrors of this mod must have advance written permission from the OWNER. ANY attempts to make money off of this MOD (selling, selling modified versions, adfly, sharecash, etc.) are STRICTLY FORBIDDEN, and the OWNER may claim damages or take other action to rectify the situation.
4. DERIVATIVE WORKS/MODIFICATION
This mod is provided freely and may be decompiled and modified for private use, either with a decompiler or a bytecode editor. Public distribution of modified versions of this MOD require advance written permission of the OWNER and may be subject to certain terms.
wait did u said "more use to gold and iron"??? well cutting the gold part...iron haves LOTS uses like to make a rollercoaster and will have like OVER 9 thousand uses in mods that use alot of iron so why THAT much iron needed just to make the little can...thingys??? why not put like...wooden planks???
Let me give you a hand with that. Here's an example for an SP recipe I made that uses the data value in the recipe. It's for 1.8.1 .
ModLoader.AddShapelessRecipe(new ul(lr.w , 1), new Object[] {
new ul(sv.aX, 1, 15), lr.ag, lr.x
});
The lr.ag and lr.x are just a mushroom and cobblestone. For the other item, though, you have to use the ItemStack class (ul here), even if there is only 1 of it. In the example above, that itemstack would be for 1 bonemeal. I'm not sure what the class obfuscation for ItemStack is in the server, but MCP usually carries a spreadsheet around that you can figure it out from.
Let me give you a hand with that. Here's an example for an SP recipe I made that uses the data value in the recipe. It's for 1.8.1 .
ModLoader.AddShapelessRecipe(new ul(lr.w , 1), new Object[] {
new ul(sv.aX, 1, 15), lr.ag, lr.x
});
The lr.ag and lr.x are just a mushroom and cobblestone. For the other item, though, you have to use the ItemStack class (ul here), even if there is only 1 of it. In the example above, that itemstack would be for 1 bonemeal. I'm not sure what the class obfuscation for ItemStack is in the server, but MCP usually carries a spreadsheet around that you can figure it out from.
IDK im not realy good at modding but i will try what u did
Item IDs
Blocks- Items- Weapons-
CC22Block - 237 SteelIngot - 662 FSFK 676
CC21Block - 236 titaniumwire = 663 NR-40 650
Bwire3Block - 224 silverOre = 664 M1TK 651
Bwire2Block - 223 SilverIngot = 665 Katana 652
MEDBlock - 221 Copperpice = 666 War Spade 653
FWBlock - 233 CopperIngot = 667 WZ-24 Bayonet 654
titaniumore = 245 aluminiumore - 668 German Bayonet 655
silverore = 247 AluminiumIngot = 669
aluminiumBlock = 252 steelwire = 671
aluminiumOre = 251 titaniumpice = 672 Coins
copperBlock = 250 titaniumIngot = 673 coin = 656
steelBlock = 246 Steelore = 674 copperpenny = 657
silverBlock = 248 cs = 675 goldcoin = 658
copperOre = 249 barbedwire - 660 silvercoin = 659
titaBlock = 253 scrapmetal - 661
RapidShare: http://adf.ly/CaAam
Mediafire: http://adf.ly/241412...erver-mediafire
Client (SSP/SMP):
RapidShare: http://adf.ly/CaAVH
Mediafire: http://adf.ly/241412...lient-mediafire
1.3.1:
For Server Hosting: http://www.mediafire...t7ka8z7cb73pwsb
Client (SSP/SMP): http://www.mediafire...5nnf07tittnq0ew
Required:
Modloader: http://www.minecraft...minary-updates/
Modloader MP: http://www.minecraft...adermp-updated/
To instal the mod you need to download the Client, modloader and ModloaderMp
To instal the client you put all the armor skins in the Armor folder in minecraft.jar and the rest of the files into minecraft.jar
Uniform Pictures (OLD)
Pictures
Note:
This mod can offend some people by the content of it.
this mod is based on history and what has happened.
Statics
Helms have strength of iron
and rest have strength of leather
Armors have nothing special about them.
They are just decorative armor which will look good
in ww2 servers or anything like that
New:
TERMS AND CONDITIONS
0. USED TERMS
MOD - modification, plugin, a piece of software that interfaces with the Minecraft client to extend, add, change or remove original capabilities.
MOJANG - Mojang AB
OWNER - Dapro1590 and Daprosniper101, original authors of the MOD. Under the copyright terms accepted when purchasing Minecraft (http://www.minecraft.net/copyright.jsp) the OWNER has full rights over their MOD despite use of MOJANG code.
USER - End user of the mod, person installing the mod.
1. LIABILITY
THIS MOD IS PROVIDED freely; WITH NO WARRANTIES, IMPLIED OR OTHERWISE. THE OWNER OF THIS MOD TAKES NO RESPONSIBILITY FOR ANY DAMAGES INCURRED FROM THE USE OF THIS MOD. THIS MOD ALTERS FUNDAMENTAL PARTS OF THE MINECRAFT GAME, PARTS OF MINECRAFT MAY NOT WORK WITH THIS MOD INSTALLED. ALL DAMAGES CAUSED FROM THE USE OR MISUSE OF THIS MOD FALL ON THE USER.
2. USE
Use of this MOD to be installed, manually or automatically, is given to the USER without restriction.
3. REDISTRIBUTION
This MOD may only be distributed where uploaded, mirrored, or otherwise linked to by the OWNER solely. All mirrors of this mod must have advance written permission from the OWNER. ANY attempts to make money off of this MOD (selling, selling modified versions, adfly, sharecash, etc.) are STRICTLY FORBIDDEN, and the OWNER may claim damages or take other action to rectify the situation.
4. DERIVATIVE WORKS/MODIFICATION
This mod is provided freely and may be decompiled and modified for private use, either with a decompiler or a bytecode editor. Public distribution of modified versions of this MOD require advance written permission of the OWNER and may be subject to certain terms.
RapidShare: http://adf.ly/CpGn3
Mediafire: http://adf.ly/241412...s-132-mediafire
WW2 Uniforms Server:
RapidShare: http://adf.ly/CpH4v
Mediafire: http://adf.ly/241412...erver-mediafire
Required:
Modloader: http://www.minecraft...minary-updates/
Modloader MP: http://www.minecraft...adermp-updated/
Texture designer: Dapro159
Thanks to MinerMarcus2k9 For dye recipe tutorial
and jamioflan
Edit: Yeah! 100th post!
Will kinda make iron and gold more useful not like yellow flowers and no iron
I forgot to add the game version and the recipes may look "WTF" but we couldn't find out how to make them with dyes.
This Is real! Its not fake! Images can look crappy because they are saved as .jpg
Anyway, please put up the armor stats.
Your kinda right duno what else is green and is an item
maby change it to reeds or somthing
I duno yet how to code recipes with dyes
but i dont know what the dyes are called in the coding
Sorry, when I looked at it for the first time, a couple of the dyes looked the same, and also, what does each armor do? Is there anything special?
its a mod into minecraft_server.jar not the jar with the mod
The lr.ag and lr.x are just a mushroom and cobblestone. For the other item, though, you have to use the ItemStack class (ul here), even if there is only 1 of it. In the example above, that itemstack would be for 1 bonemeal. I'm not sure what the class obfuscation for ItemStack is in the server, but MCP usually carries a spreadsheet around that you can figure it out from.
IDK im not realy good at modding but i will try what u did
The shirts look a bit thin.
Yea gt to do somthing with the shirts. they look like they're for a midget
Stick figure, actually.
Just stretch the two halves apart a bit and fill the center in.
Yea Having some problems installing the 1.0.0 version as it crashes but works in Mcp