Requires Risugami's ModLoader. Also works on Forge.
Features:
Tools will have a random chance of amputating limbs of mobs. Swords and axes being the highest, followed by pickaxes, arrows and fishing hooks, and finally spades.
Can be configured to allow 100% success in amputation with any item (Like in the video)
Works only on Skeletons, Zombies and Zombie Pigmen.
Headless mobs will eventually die after a brief moment. (Can be toggled)
Skeleton's attacking behaviour changes when its bow arm is cut off! (This is disabled in SMP)
Gibs can be punched. Perfect for entertainment purposes.
Works on SMP too!
Mod is as is, no editing Ids required!
There is also a config file in /config/ to disable or edit certain effects.
Installation:
Copy the zip file into /minecraft/mods/
Known issues:
- Health showing mods show the health of each gib.
- Conflict with Improved First Person mod. Disable easterEgg in the config to fix.
Modders
If your item does not extend ItemSword/Pickaxe/Axe/Spade, feel free to add it to the custom list for the mod. Simply execute this function once. Note that it is a probability from 0 to 1, in doubles. You can also add vanilla items, but it will override the defaults.
Also add your own entities for gibbing chance.
Please make it dismemberment mobs from FatherToast's SpecialMobs mod propely.
AND ADD SUPPORT TO MORE MOBS AND ADD MOAR BLOOD!!!
As many mods would extend EntityZombie, which is what this mod looks for, I cannot really make it compatible with all of them. This mod was made with only the vanilla mobs around in mind.
I have heard that the mod works well with Thaumcraft's zombies though.
Rollback Post to RevisionRollBack
If you're going to PM me, please read this first...
Video demo (with annotations):
While working with the mod I accidentally got this effect:
A great Mod Spotlight by GamersDissent
Inspired by the Mob Dismemberment mod
Works on:
Features:
There is also a config file in /config/ to disable or edit certain effects.
Known issues:
- Health showing mods show the health of each gib.
- Conflict with Improved First Person mod. Disable easterEgg in the config to fix.
Modders
If your item does not extend ItemSword/Pickaxe/Axe/Spade, feel free to add it to the custom list for the mod. Simply execute this function once. Note that it is a probability from 0 to 1, in doubles. You can also add vanilla items, but it will override the defaults.
Also add your own entities for gibbing chance.
Changelog:
1.2.5v1
- Release
Like this mod? Check out the Mob Dismemberment mod!
Download at iChun's Official Blog
Or get 1.5.1v1 here.
This is going straight into my TFCraft LP
http://www.minecraftforum.net/topic/1189510-minecraft-with-mead-meadcraft/
I'm loving the Skeleton attacking behavior as well. Great job.
Support my mod!
Proud Moderator of Underground Miner, a now-dead server. 4 years of moderating, and it was a good time.
Freekin Awesome iChun Woot !
DID IT FOR THE SUBZ N VIEWZ SUBZ N VIEWZ SUBS N
As many mods would extend EntityZombie, which is what this mod looks for, I cannot really make it compatible with all of them. This mod was made with only the vanilla mobs around in mind.
I have heard that the mod works well with Thaumcraft's zombies though.
Redpower swords cut off the limbs fine
EE RedMatter sword does not work but that is ok with me.
In Super Smash Bros. Brawl, if I got Yoshi, don't mess with me. I warned you.
Now im going to have a bloody floor all over my mob spawner trap!
keep up the good work!
*decapitates and waits a second*
*zombie dies*
:3 easy fight.
I love this mod.
Thanks.