That's a decent starter house for a first-time player. I like that you used two materials for the exterior (oak logs and planks) as opposed to just one. My first house consisted entirely of oak logs before I replaced the walls with planks, since the latter is a cheaper resource.
The interior is fairly well designed too.
My first suggestion is to extend the roof out one block, or in other words, add another layer of stairs at the level directly above the window. It'll provide the house with a somewhat more authentic shape. Use a different material to the main part of the roof, such as cobblestone or stone bricks; the latter can be obtained by smelting cobblestone in a furnace for stone, which is then crafted in a 4x4 pattern.
I also suggest replacing the full glass blocks with panes, as well as replacing the planks directly above and below the windows with appropriately oriented stairs, to create depth. Adding a little overhang above the door (using trapdoors or slabs) may also help.
A chimney will be the cherry on top. Construct a two block high stone/brick pillar on the roof, put a campfire on top and surround it with trapdoors.
Finally, I suggest sprinkling in some floral life around the house. Bushes and hedges surrounding the house can be lovely (leaves can be gathered with shears, crafted from two iron ingots). The same goes with flowers. Replace a few grass blocks with coarse dirt (crafted from dirt and gravel) so the surroundings won't just be plain grass. Plant a few saplings, which will grow into trees. Spicing up the surroundings can greatly boost aesthetics, though I won't throw too much at you now as you've only just started.
That feeling of being watched can be prominent for newer players, and I sort of felt this way too when I first started the game. My general advice is to find a village to settle in for a while — these are quite recognizable and can be found in savanna (the biome you are in), as well as plains, desert, taiga and snowy plains. The iron golem(s) can protect from hostile mobs and pillager patrols will also not spawn.
That feeling of being watched can be prominent for newer players, and I sort of felt this way too when I first started the game.
I have nothing to add on the suggestions for the house, since you covered that well enough.
As for this comment, the low render distance (and closer fog) is a big part of what contributes to this feeling. It can make it feel like you're playing on a small stage with a curtain veiled around you and a potential audience watching from beyond.
The original PlayStation console is considered to lend well to a strong horror feeling. The low polygonal look (and polygon/texture warping), low render distances, and dithering are part of why. It can make things feel liminal. It is also where a lot of survival horror genre games debuted, such as Resident Evil and Silent Hill (the latter of which literally used fog). Many non-survival horror games also used fog in 3D environments because the console wasn't powerful enough for long draw distances, at least not without sacrificing level of detail and/or frame rate.
Minecraft with a low render distance naturally checks many of those boxes, and there's mods, resource packs, and/or shaders to add the others (dithering and/or polygon warping). Minecraft has had the Herobrine fiction associated with it since its early days, and you get a lot of "I want to believe" type of people getting inspired by it and wanting to try and pass of their own stories. A lot of children play also, and they tend to be more willing to accept these sorts of things as real.
Then again, I noticed this person appears to be using a mod (or has another player in their world) because the three pictures in their other thread do have a player visible in them.
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"'Tis foolishness! If all were so easy, why, none would suffer in this world!"
This is a good starter shelter. I would also recommend adding an overhang to the roof and using a different material for the roof. This has already been mentioned above. But for a starter shelter, you don't need to change anything. You will soon need a bigger house.
But I strongly recommend placing torches outside the house. Otherwise, one morning a creeper will come to visit you.
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Seeing these types of new-player builds triggers something in my brain. Like a hint of nostalgia for when I first started playing. The house looks pretty amazing for a starter build! My advise would be to experiment a bit with adding different materials, but no pressure ofc. Good luck in the future!
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"Y-Yeah, they don't tell you these things when you sign up. But hey, first posts should be a breeze. I'll chat with you tomorrow. Uh, check those threads, and remember to DM only if absolutely necessary. Gotta conserve server space. Alright, good night."
I feel like someone is watching me in the world... Rate my house, I'm playing for the first time.
That's a decent starter house for a first-time player. I like that you used two materials for the exterior (oak logs and planks) as opposed to just one. My first house consisted entirely of oak logs before I replaced the walls with planks, since the latter is a cheaper resource.
The interior is fairly well designed too.
My first suggestion is to extend the roof out one block, or in other words, add another layer of stairs at the level directly above the window. It'll provide the house with a somewhat more authentic shape. Use a different material to the main part of the roof, such as cobblestone or stone bricks; the latter can be obtained by smelting cobblestone in a furnace for stone, which is then crafted in a 4x4 pattern.
I also suggest replacing the full glass blocks with panes, as well as replacing the planks directly above and below the windows with appropriately oriented stairs, to create depth. Adding a little overhang above the door (using trapdoors or slabs) may also help.
A chimney will be the cherry on top. Construct a two block high stone/brick pillar on the roof, put a campfire on top and surround it with trapdoors.
Finally, I suggest sprinkling in some floral life around the house. Bushes and hedges surrounding the house can be lovely (leaves can be gathered with shears, crafted from two iron ingots). The same goes with flowers. Replace a few grass blocks with coarse dirt (crafted from dirt and gravel) so the surroundings won't just be plain grass. Plant a few saplings, which will grow into trees. Spicing up the surroundings can greatly boost aesthetics, though I won't throw too much at you now as you've only just started.
That feeling of being watched can be prominent for newer players, and I sort of felt this way too when I first started the game. My general advice is to find a village to settle in for a while — these are quite recognizable and can be found in savanna (the biome you are in), as well as plains, desert, taiga and snowy plains. The iron golem(s) can protect from hostile mobs and pillager patrols will also not spawn.
I have nothing to add on the suggestions for the house, since you covered that well enough.
As for this comment, the low render distance (and closer fog) is a big part of what contributes to this feeling. It can make it feel like you're playing on a small stage with a curtain veiled around you and a potential audience watching from beyond.
The original PlayStation console is considered to lend well to a strong horror feeling. The low polygonal look (and polygon/texture warping), low render distances, and dithering are part of why. It can make things feel liminal. It is also where a lot of survival horror genre games debuted, such as Resident Evil and Silent Hill (the latter of which literally used fog). Many non-survival horror games also used fog in 3D environments because the console wasn't powerful enough for long draw distances, at least not without sacrificing level of detail and/or frame rate.
Minecraft with a low render distance naturally checks many of those boxes, and there's mods, resource packs, and/or shaders to add the others (dithering and/or polygon warping). Minecraft has had the Herobrine fiction associated with it since its early days, and you get a lot of "I want to believe" type of people getting inspired by it and wanting to try and pass of their own stories. A lot of children play also, and they tend to be more willing to accept these sorts of things as real.
Then again, I noticed this person appears to be using a mod (or has another player in their world) because the three pictures in their other thread do have a player visible in them.
"'Tis foolishness! If all were so easy, why, none would suffer in this world!"
If you're having performance concerns with Minecraft, I hope this may prove useful.
A retrospective of the most important game to me (or, a try to stay awake while I never stop talking about something challenge).
This is a good starter shelter. I would also recommend adding an overhang to the roof and using a different material for the roof. This has already been mentioned above. But for a starter shelter, you don't need to change anything. You will soon need a bigger house.
But I strongly recommend placing torches outside the house. Otherwise, one morning a creeper will come to visit you.
Sorry for my English, I use Google Translate.
Seeing these types of new-player builds triggers something in my brain. Like a hint of nostalgia for when I first started playing. The house looks pretty amazing for a starter build! My advise would be to experiment a bit with adding different materials, but no pressure ofc. Good luck in the future!
"Y-Yeah, they don't tell you these things when you sign up. But hey, first posts should be a breeze. I'll chat with you tomorrow. Uh, check those threads, and remember to DM only if absolutely necessary. Gotta conserve server space. Alright, good night."