If it's your single player world, no one but you can make that determination. On a server it's a different story and would be something the players of the server or the server owner would have to determine. A server I used to play on posted the seed so people could create single player worlds of it and find stuff easily without having to search forever creating new chunks that would just take up space. On other servers that would be considered cheating, so they don't release the seed. All depends how you want to play.
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To tell them how to live is to prevent them living.
Ok, thanks. I also want to know it. I won't do it. Exploring with the same seed isn't cheating; it's part of the game. Just enjoy and discover the Minecraft world! This https://www.grabmyessay.com/assignment-writing-services online assignment writing service is perfect for college students. It's a real lifesaver when deadlines are coming up and you're feeling the pressure. They got my assignment done in no time and it was really good quality. Plus, their prices start at just $14.99 a page, so it's really affordable for students. I was so relieved to see that my work was free of plagiarism and written by real people. give them a try!
It's a matter of opinion. If you're playing alone, it's cheating if you feel like it's cheating your experience. It's not if you don't feel that way.
To me, yes, that would be cheating, because like the above, I tend to like to impose additional restrictions on myself than most players probably do. But to heck with my opinion if doing that doesn't ruin the experience for you.
Now if it's multi-player, I feel something like that should be communicated with other players if you're going to do/allow it and if you're the one making the rules in the world.
Starting a new world in creative with the same seed to check the world gen for the survival world isn't cheating for me. World gen gets changed with updates so there might chunks of terrain that shouldn't be there. Or use the biohome locater to find the ancient cities.