I'm trying to determine my spawn chunks and I'm following a video Xisuma released 5 years back - which is pretty old I know. Nonetheless, I found world spawn and I managed to find the border on the negative X axis as well, but I was way off on positive X and negative Z. Then I did some more research and Ilmango stated in another video (as of Oct. 2019, version 1.15) that we have a spawn chunk area that consists of 21 by 21 chunks if I understood him correctly.
However, I'm failing to find the remaining borders, even with the advice that both of them offered and I wondered if anybody knows a foolproof method to identify the spawn chunks in the current version? Otherwise I might just go with a roughly 12 by 12 chunk area around world spawn I guess.
According to this video, the workings of spawn chunks changed in 1.14 (and is the same in 1.15), so a video from five years ago might not be accurate.
In short, you seem to always spawn on the same block (I think your spawn point used to instead be random within a given chunk, but I may be wrong). Whatever chunk that block is in is the center spawn chunk. The 10 surrounding chunks out in each of the four cardinal directions also serve as spawn chunks, so yes, 21 x 21 total. However, the outermost chunks are "lazy" and process some things, but not others.
Thank you for your reply, that means time and effort
Xisuma's video was of course way too old, I thought so myself. Plus they've changed the farms that are viable in the spawn chunks back in 1.14, I still thought I could build a cactus farm at spawn and it would work - of course it doesn't. And I built six layers already, what a great time to be alive
Good thing I'm still able to put a sheep and iron farm there.
I've personally never done much with spawn chunks besides intentionally trying to avoid anything to would add to lag (so, in my old world, a village was built at spawn, and I like to have villagers at any villages I make to make it seem more lively, but I didn't move any in because of that reason).
In my new world, a village was already near spawn, and it's one I made mine. I'll have to use this method myself to discover how much of it is near enough to remain loaded. I thought spawn chunks used to be smaller, like 12 x 12, but I might be wrong; I know 21 x 21 is a lot. I know the integrated server says it's at lower milliseconds at night (AI is sleeping) or when I'm near the actual spawn in location, but I'm still pretty sure much of it is close enough to stay loaded.
I never really took advantage of spawn chunks neither, I played on console for a long time until I was able to afford a decent PC, then I played multiplayer for a while, but since August 2019 I'm on this world and I seem to have finally found a lasting singleplayer map, so I'm trying to set up all the infrastructure and farms just right. Plus I really like the idea of returning to the origin and make that the central point from where everything else branches off
I'm trying to determine my spawn chunks and I'm following a video Xisuma released 5 years back - which is pretty old I know. Nonetheless, I found world spawn and I managed to find the border on the negative X axis as well, but I was way off on positive X and negative Z. Then I did some more research and Ilmango stated in another video (as of Oct. 2019, version 1.15) that we have a spawn chunk area that consists of 21 by 21 chunks if I understood him correctly.
However, I'm failing to find the remaining borders, even with the advice that both of them offered and I wondered if anybody knows a foolproof method to identify the spawn chunks in the current version? Otherwise I might just go with a roughly 12 by 12 chunk area around world spawn I guess.
Thanks in advance and greetings
According to this video, the workings of spawn chunks changed in 1.14 (and is the same in 1.15), so a video from five years ago might not be accurate.
In short, you seem to always spawn on the same block (I think your spawn point used to instead be random within a given chunk, but I may be wrong). Whatever chunk that block is in is the center spawn chunk. The 10 surrounding chunks out in each of the four cardinal directions also serve as spawn chunks, so yes, 21 x 21 total. However, the outermost chunks are "lazy" and process some things, but not others.
Thank you for your reply, that means time and effort
Xisuma's video was of course way too old, I thought so myself. Plus they've changed the farms that are viable in the spawn chunks back in 1.14, I still thought I could build a cactus farm at spawn and it would work - of course it doesn't. And I built six layers already, what a great time to be alive
Good thing I'm still able to put a sheep and iron farm there.
I've personally never done much with spawn chunks besides intentionally trying to avoid anything to would add to lag (so, in my old world, a village was built at spawn, and I like to have villagers at any villages I make to make it seem more lively, but I didn't move any in because of that reason).
In my new world, a village was already near spawn, and it's one I made mine. I'll have to use this method myself to discover how much of it is near enough to remain loaded. I thought spawn chunks used to be smaller, like 12 x 12, but I might be wrong; I know 21 x 21 is a lot. I know the integrated server says it's at lower milliseconds at night (AI is sleeping) or when I'm near the actual spawn in location, but I'm still pretty sure much of it is close enough to stay loaded.
I never really took advantage of spawn chunks neither, I played on console for a long time until I was able to afford a decent PC, then I played multiplayer for a while, but since August 2019 I'm on this world and I seem to have finally found a lasting singleplayer map, so I'm trying to set up all the infrastructure and farms just right. Plus I really like the idea of returning to the origin and make that the central point from where everything else branches off