My first post here! Hello all Thank you for having me.
I'm playing on bedrock (windows 10).
I've had this world for a few months and I got around to finally making a nether hub a couple weeks ago. I've been using it frequently to get around, work on farms, etc - the usual.
It's all worked out fine, except from the usual portal-linking problems but I fixed them all up by the usual method (dividing coords by 8) quickly after making both portals and it's worked fine. I was playing yesterday, going in and out of the nether. No biggy. No problem.
I was playing for about an hour or so today when I hopped into the portal closest to my house (coordinates roughly 1400, 73, 191) to work on a farm. As soon as I spawned into the nether I noticed the surroundings were wrong. I thought I'd spawned slightly off from the portal for some reason, so I looked around.
I had spawned into the nether with my overworld coordinates, without a portal back. My usually-corresponding portal in the nether (going back home) was over 1,500 blocks away (coordinates 186, 69, 23).
I'm currently punching my way home since my pickaxes ran out ages ago.
I have no idea why this happened but needless to say I am pretty frustrated!
The closest I've come to tampering with the portal is placing some sand in a crater a few blocks away. Nothing has changed.
Any idea why this happened? I'd like to avoid it happening again, of course. I'm assuming it's a bug and hoping it's a one time thing. I'm going to break the portal and relight it when I get back.
There are at least TWO portal blocks in every portal that have to be divided or multiplied by 8 to create a perfect portal. Most people just divide/multiply the exact spot they're standing in and then build the portal randomly from that spot, then when they go check on the other side they just look for that one coordinate and see everything is correct. It's not correct, though, because the rest of the portal frame on each side could have generated/been built on different horizontal axes.
Being that the portals would be so close to each other that the game is unlikely to find them first, but it could theoretically make sense that Mojang made an assumption (ie, if there's no portal at the spot you entered then there's probably no portal within 2-3 blocks of that spot so why bother looking there?) so that the game doesn't even look for nearby portals this close to entry.
There are at least TWO portal blocks in every portal that have to be divided or multiplied by 8 to create a perfect portal. Most people just divide/multiply the exact spot they're standing in and then build the portal randomly from that spot, then when they go check on the other side they just look for that one coordinate and see everything is correct. It's not correct, though, because the rest of the portal frame on each side could have generated/been built on different horizontal axes.
Being that the portals would be so close to each other that the game is unlikely to find them first, but it could theoretically make sense that Mojang made an assumption (ie, if there's no portal at the spot you entered then there's probably no portal within 2-3 blocks of that spot so why bother looking there?) so that the game doesn't even look for nearby portals this close to entry.
The game actually does search for a portal near the location you entered; the OP's situation is that the game didn't even apply the 8:1 scaling between the Overworld and the Nether - they ended up in the exact same location they entered from in the Overworld when it should always be divided by 8, portal or not (and a new portal ought to have been created if the old one was unreachable in some way; this new portal would be no more than 16 blocks away from the ideal coordinates, or exactly at them if no valid locations were found within that distance. This does mean that when going back to the Overworld you could possibly end up in a new location since one side of the Nether-side portal could be more than 16 blocks away from the ideal location, meaning you'd be more than 128 blocks away in the Overworld, so the original portal would be out of range. However, even a 23x23 portal in the Overworld will have one side offset by less than 3 blocks when going to the Nether).
Sorry to reply to this thread when its an old one, but im having the same issue and its happened to me twice in a row, and im now at -14000, -67000 when my home base is -300, -700 and i was wondering if anyone ever found a solution to it? i have one portal in particular that does this alot, but not every time- it can go 4 or 5 uses and be fine and then throw me out at the wrong location.
My first post here! Hello all Thank you for having me.
I'm playing on bedrock (windows 10).
I've had this world for a few months and I got around to finally making a nether hub a couple weeks ago. I've been using it frequently to get around, work on farms, etc - the usual.
It's all worked out fine, except from the usual portal-linking problems but I fixed them all up by the usual method (dividing coords by 8) quickly after making both portals and it's worked fine. I was playing yesterday, going in and out of the nether. No biggy. No problem.
I was playing for about an hour or so today when I hopped into the portal closest to my house (coordinates roughly 1400, 73, 191) to work on a farm. As soon as I spawned into the nether I noticed the surroundings were wrong. I thought I'd spawned slightly off from the portal for some reason, so I looked around.
I had spawned into the nether with my overworld coordinates, without a portal back. My usually-corresponding portal in the nether (going back home) was over 1,500 blocks away (coordinates 186, 69, 23).
I'm currently punching my way home since my pickaxes ran out ages ago.
I have no idea why this happened but needless to say I am pretty frustrated!
The closest I've come to tampering with the portal is placing some sand in a crater a few blocks away. Nothing has changed.
Any idea why this happened? I'd like to avoid it happening again, of course. I'm assuming it's a bug and hoping it's a one time thing. I'm going to break the portal and relight it when I get back.
Any other advice?
EDIT: Sorry for bad formatting; I'm on mobile.
There are at least TWO portal blocks in every portal that have to be divided or multiplied by 8 to create a perfect portal. Most people just divide/multiply the exact spot they're standing in and then build the portal randomly from that spot, then when they go check on the other side they just look for that one coordinate and see everything is correct. It's not correct, though, because the rest of the portal frame on each side could have generated/been built on different horizontal axes.
Being that the portals would be so close to each other that the game is unlikely to find them first, but it could theoretically make sense that Mojang made an assumption (ie, if there's no portal at the spot you entered then there's probably no portal within 2-3 blocks of that spot so why bother looking there?) so that the game doesn't even look for nearby portals this close to entry.
The game actually does search for a portal near the location you entered; the OP's situation is that the game didn't even apply the 8:1 scaling between the Overworld and the Nether - they ended up in the exact same location they entered from in the Overworld when it should always be divided by 8, portal or not (and a new portal ought to have been created if the old one was unreachable in some way; this new portal would be no more than 16 blocks away from the ideal coordinates, or exactly at them if no valid locations were found within that distance. This does mean that when going back to the Overworld you could possibly end up in a new location since one side of the Nether-side portal could be more than 16 blocks away from the ideal location, meaning you'd be more than 128 blocks away in the Overworld, so the original portal would be out of range. However, even a 23x23 portal in the Overworld will have one side offset by less than 3 blocks when going to the Nether).
Also, I found a bug report describing this exact situation: MCPE-49526 Going through nether portal from overworld led to spawn in same coordinates in nether, no portal spawns
TheMasterCaver's First World - possibly the most caved-out world in Minecraft history - includes world download.
TheMasterCaver's World - my own version of Minecraft largely based on my views of how the game should have evolved since 1.6.4.
Why do I still play in 1.6.4?
Sorry to reply to this thread when its an old one, but im having the same issue and its happened to me twice in a row, and im now at -14000, -67000 when my home base is -300, -700 and i was wondering if anyone ever found a solution to it? i have one portal in particular that does this alot, but not every time- it can go 4 or 5 uses and be fine and then throw me out at the wrong location.