Finally discovered that you can switch a track via redstone. So I built a long (more than one stack of redstone) wire from my home base to the switch. Now I can choose whether I'm going to The End or my tree farm.
Also hid the exposed redstone at the main station, changed the cobblestone to stone brick at my main entrance, and built a very rudimentary cactus farm.
Marked the path from one nether fortress to another with cobblestone, so I have a larger area to search for wither skeletons. Will probably have to add another path to a third nether fortress. WIll eventually prettify the path. Right now, it's just cobblestone on top of the netherack.
The Meaning of Life, the Universe, and Everything.
Finished construction on my country house (still working on the inside - I've finished (more or less) the kitchen, bathroom, and library and partially finished basement workshop (anvil, wall o' furnaces) and mine entrance... I'm still not sure about the layout of the rest of the house, but that can wait).
There's a small kitchen garden just behind the house (2x6 rows each of wheat/carrots/potatoes/pumpkins/watermelon); chickens, cows, pigs, and multicolored sheep (at least two of each color) in the valley to the left of the house (spreading out up into the hills and down towards the water).
And at least three Endermen active in the neighborhood.
Next medium-sized project is to build a road between the house and the nearby village; eventually I plan to build a railroad connecting back to my main settlement. I just found another abandoned mine, too, but I'm not quite ready to go down and harvest the mincart tracks just yet:
World#2 (Had since Alpha.)
Working on the glass ceiling of the underwater mine-cart tunnel below the old bridge, as well as the sides. Whilst the sand smelts into glass I go to the other end of the tunnel, where the church is just of the shore, and work on the underground tunnel for the rest of the minecart system in the other direction.
Also my Nether was getting a bit old again, so I reset it, third one for this world. Due to not changing the portal position in my home, the placing of the portal was silly. Spawned underground in the Nether, no matter where I dug upwards I ran into lava. Had to dig an extremely long way down, reached bedrock, made block stairs up to a ledge, twist corner, another load of digging back up and finally came out somewhere outside the Nether (Albeit very high up!) On the plus side - a shiny new Nether fort with the new wither skeletons.
I decided to post a little summary what I've done in my Extreme Hills location (current main base). [etc.]
Wow. Just wow. I'm not quite sure what you mean when you talk about your battery. Is it something that actually stores energy or did you just make a "battery" to make playing more fun by having to use "energy" to complete certain tasks?
I crafted some TNT for no particular reason, and blew up a small island. Then I went back home, but got lost at night and had to jump on top of the trees to stay safe. I ended up killing a few skeletons, and they gave me three free bows, and some arrows
The next day, I explored a deep ravine with most of my gear. Full iron armor, pickaxes, swords, bows, etc.. I got knocked in the lava somehow, and was seconds away from landing in the water safely. I died, but my gear made it to the water. Sadly, the water was going towards the lava. So I sat there, dead, watching my stuff slowly burn in the lava.
Found a double dungeon in my world near my house. Skeleton and zombie bonanza and I built an XP machine out of it. I got both dungeons setup to the same water canal/drop damage system so I can farm them in peace. I built a piston redstone network for lights and water control. There's even a redstone/piston access door to the zombie room.
Other then that I've been spending time in my no structure world curing zombie villagers and populating two villages.
The Meaning of Life, the Universe, and Everything.
Finally got a silk touch (+efficiency III unbreaking I) pickaxe! So nice... Did a bunch of mining, brought home all the ore and used my fortune III (+efficiency IV unbreaking III) pickaxe to turn three diamond ore into 10 diamonds... Started a new tunnel in my basement mine; while following a bunch of iron, broke through a wall into a massive lava-filled (with the occaisional waterfall-fed patch of obsidian) ravine.
I came out behind a waterfall; I built out a platform and started turning all that lava into more obsidian... There's just so much of it... One end of the ravine is not too far from my waterfall, in the other direction it seems to go on forever...
I think this is the same lava-filled ravine as the one with the mineshaft I found in that cave (pic in my previous post in this thread), but I can't see them from here - at y=11, even with far render distance at mid-day this is all I can see:
It's kind of amusing, when I'm working down there there's this slow rain of bones gunpowder and arrows as mobs try to jump down at me and fall to their deaths...
Back at the house, I did some more work on the inside... While poking around for furniture ideas I discovered cauldrons, and so replaced the kitchen and bathroom sinks (stairs) and the toilet (iron block) with cauldrons of water. Redecorated the kitchen a bit, adding item frames over the hidden chests - the one next to the refrigerator is for meat, produce, eggs, and milk, and cake and pies (i forgot to bring back snow on my last expedition to the nearest taiga, but there will eventually be snow blocks on the bottom layer of the chest keeping everything cold), the one between the sink and the ovens hold wheat, bread and cookies, bowls, mushrooms, dyes, and other random bits.
Bathroom (second floor, above the kitchen):
While I was taking pictures, some sheep came by to check things out:
I also finished the basement, complete with fully labelled storage. And I finally placed my first block of glowstone... The floor under the workbench is lined with crafting tables, making the entire workbench functional; the chest above the workbench is in the floor in the entrance of the house (the front door is more or less above the spider painting), so that I don't have to run downstairs to put everything away every time I come in from shearing sheep or cutting wood or whatever. The doors lead down to the mine.
Finally, coming home late one night after a fishing trip (i'd planned to spend the night fishing from a pillar in the middle of the lake, but my fishing pole broke a little before sunset), I spent the night on a dirt pillar on the top of a hill... The house at sunrise:
I finally decided to take on one of the dwarf volcanoes. After breaking through from the outside I found myself on a Netherrack pathway which was farily wide and wound downward around the inside of the volcano. Along the way were spawners of the normal variety, including a creeper spawner (these are added by the Better Dungeons mod, the same one that added the volcano itself). There were also spawners that created dwarves of different types. Some rode worgs (which are pinkish and look like silverfish), while others were archers and shot arrows at me.
Once at the bottom, there was a large lava lake in the very center. I probably lost a fair amount of loot at XP orbs in it while making my way down, as I knocked quite a few enemies off the ledge to their deaths. There was also a brick structure, which was the dungeon proper. Inside it were various rooms with more dwarves, hostile humans, and golems. These were like the iron golems, except they were blue and yellow types. There were as many as 4 of them in a single room. Standing in doorways proved to be a good defense against them as they were too tall to fit through. Like the iron ones, they can throw you into the air.
After exploring multiple rooms I came upon a room with a single diamond block in the center. It had a single occupant, the dungeon's boss. The Ultimate Golem Prototype had the same attacks as its lesser counterparts, but had much more health. Though with a diamond sword with Sharpness IV and Knockback II, I was able to finish it off after not too long, and without taking much damage. He only threw me in the air around 3 times, with my sword keeping him out of attack range most of the time.
The treasure chests (8 double and 4 single) had all of the usual loot in them that I have found elsewhere in dungeons generated with this mod. A few items I left behind as I had way too many of them.