A while back I mentioned that I'd start exploring to the east of the fully zoomed map that I have centered around spawn (actually 0, 0) after completing that one and over the past couple days I added a new rail extension, about 1100 blocks long, as well as built a new secondary base at the other end, which is at 1560, 302. Actually, I intended to build it as close as practical to 1536, -512 but it turns out there is ocean at that spot, starting a few hundred blocks to the south, so I just built my base just to the north of the end point, which was also obstructed by a mountain, so I placed it a bit further east.
Here are some screenshots of my new base, as well as some of my railways to show I I build them:
It is located at the intersection of extreme hills, desert, and taiga, as seen from the front (north) and from the mountain next to it; a large part of it is underground:
Like my other secondary bases it is mainly just a place I can temporarily store resources and restock on food and wood, so there isn't much in it:
Besides the usual potato farm I added a few rooms for wheat, sugar cane, and sheep (all underground) so I can collect their drops to trade for emeralds for diamond pickaxes (I already have 5 stacks of surplus emeralds but I like getting more; I do not use mined emeralds for trading and use Silk Touch on the ore so there is no possibility of mixing them). Many of my other secondary bases have at least one source of trading materials, for some older ones chickens, which I had used for food early on:
(light comes from torches recessed in the ceiling)
Also this shows how I make my railways; the first screenshot shows the end of a line, which uses an unpowered powered rail to stop the minecart; the second is an intersection (not necessary at this point since there are only two tracks), which simply stops the minecarts so I can right-click on another cart to continue on (the ramp to the right goes up to my base); the last shows the other side, which is a straight 1x2 tunnel laid with track; every 33 blocks there is a redstone block with a powered rail on top (32 normal rails between, which is easy to count by splitting stacks in half; this is not the most optimal use since you can space powered rails up to 38 blocks apart):
Also, along the way I hit a ravine and bridged across it; when crossing through bodies of water I likewise enclose them (when underwater I make the floor and ceiling full so the cross-section is 3x4 with a 1x2 tunnel in the middle). I have not explored the ravine yet, and won't until I've explored eastwards from my easternmost exploration points around X=1050-1100 (including this ravine I only hit two caves along the way, the other being a shallow surface cave further west):
In addition, here is my map wall showing the new area; I have not fill in any part of the map yet (in 1.6.4 maps are normally aligned to a 128 block grid but I made them align to a grid depending on their scale, with fully zoomed maps centered at multiples of 2048 from 0, 0, which makes it much easier to make new maps):
Also, here is a full-size rendering (4256x3106, click to open in new tab) of a +/- 8 chunk wide strip around the railway, which spans a total of about 1650 blocks from my main base, including a pre-existing section:
OMG, I just realized that this post is the 5000th post on this thread!!!!! Celebrate by throwing all your diamonds into lava Jk, please don't do that. But please, I ask all of you to make a cake in your survival world and eat it.
Well, luckily I built a cake machine once. It dispenses a cake once I finish one so I can eat cake 'till I'm full or it runs out.
Luckily, it's relevant. I've ran out of room (for the most part) in my special farm area so I'm building a staircase to go downstairs, and afterwards I will build a miniature Chorus farm.
I've been using my AFK fishing farm (the melon thing) to try getting a Mending book to add to my pickaxe. No luck.
Rollback Post to RevisionRollBack
Watch out for the crabocalypse. Some say the day will never come. But it will.
Feel free to drop by for a chat whenever.
If you'd like to talk with me about other games, here are a few I play.
Team Fortress 2
Borderlands series (Borderlands 2 is my favorite game, ever. TPS combat is a lot of fun and makes up for the lower-quality story, in my opinion)
Elder Scrolls series
Warframe (IGN is something like That_One_Flesh_Atronach)
Pokémon series (HGSS forever)
Rocket League
Fallout series
Left 4 Dead 2 (Boomer files always corrupt though)
SUPERHOT (SUPERHOT is the most innovative shooter I've played in years!)
Dead Rising series (Dead Rising 2 is one of my favorite games, and the 3rd was a lot of fun. 1st has poor survivor AI and the 4th is bad)
Just Cause series
Come to think of it, I mainly play fighting-based games.
Well, luckily I built a cake machine once. It dispenses a cake once I finish one so I can eat cake 'till I'm full or it runs out.
Luckily, it's relevant. I've ran out of room (for the most part) in my special farm area so I'm building a staircase to go downstairs, and afterwards I will build a miniature Chorus farm.
I've been using my AFK fishing farm (the melon thing) to try getting a Mending book to add to my pickaxe. No luck.
Figured I'd toss it out there that chorus plants are best grown in two parts--one for flowers, and one for fruit. Make the flower farm with a two-block ceiling, and a hole directly above each end stone base you use to plant. The chorus plants will grow upward once, then branch out in the next growth tick and stop. In the worst case, they will only produce one flower, so at least you get back your investment, but in the average case they'll branch into 2-3 flowers, and, rarely, 4. The fruit section is far more simple; just allow the chorus to grow naturally, and knock out the base without worrying about the flowers.
I was wondering if anyone would want to download a copy of my world, which is probably the best way to appreciate just how much caving I do and what my playstyle is like (for the latter playing on a server, if I knew of any, would be best so you can actually see me playing); I've uploaded the world to Dropbox, including the latest additions mentioned in my previous post (I traveled back to my main base so you start there; my newest base is straight to the east, there are also a couple intersections to two other bases along the way, ironically the oldest ones I built after my main base). It is a pretty big download at 201 MB as the world is pretty large, as seen in this slightly outdated rendering (only the Overworld as I deleted the Nether and End a long time ago, presumably to save space, and have never been back to either).
I was wondering if anyone would want to download a copy of my world, which is probably the best way to appreciate just how much caving I do and what my playstyle is like (for the latter playing on a server, if I knew of any, would be best so you can actually see me playing); I've uploaded the world to Dropbox, including the latest additions mentioned in my previous post (I traveled back to my main base so you start there; my newest base is straight to the east, there are also a couple intersections to two other bases along the way, ironically the oldest ones I built after my main base). It is a pretty big download at 201 MB as the world is pretty large, as seen in this slightly outdated rendering (only the Overworld as I deleted the Nether and End a long time ago, presumably to save space, and have never been back to either).
Please give a download link!
Rollback Post to RevisionRollBack
Want a minecraft animation? just come and ask me! I'll do it for free!
Screenshots are 1920x1080 (right-click and open in new tab). Render distance is 32. If a shader is used, it is KUDA v.6.2.81. No texture/resource/mod packs. Captions are below the image.
Over the course of the last few rainy days, I've played a lot of Minecraft, but today, I took a reprieve from working on my main base, Castle Midgard, after recently spending a lot of time on it. It's progressing rapidly, but I still have a lot to do in preparation for my vanilla SSP world's two-year anniversary. It's still months away, being July 2, but there's much to be done. Previously, I planned to make a thread all about the castle before then, but now I think I'll just wait for the anniversary.
On the 23, during a break between projects at the castle, I decided to find a second Stronghold. I had been out of books for quite some time and was willing to bet I'd find a library inside. The last time I discovered a Stronghold was a long time ago: August 26, 2014. Most of my books came from it, I think. I slayed the Ender Dragon two days later, and that was before it could be re-summoned, of course. Seems like a lifetime ago even though it's only been a couple of years.
Anyways, four days ago I went searching for a second stronghold to raid its library.
^Atop my horse, Frostwind, headed south-east, traversing the Olympian Mountains. Look at that diamond bum!
I found the stronghold in a valley and descended. Wasn't long until I found the portal room, but before I could take a screenshot, the silverfish rush was more than I expected. Soon, the hall was swarming with them.
^I was pushed back upstairs while shooting my Power V, Punch II, Flame bow, "Emberreach."
^I passed through a door and slammed it behind me. There were more than a dozen silverfish as far as I could tell, but the KUDA shader is notoriously dark, even for me—and I play on the default "moody" lighting—so it was hard to get an exact count while hacking through skeletons and zombies as I ran through pitch black corridors with the growing wave of silverfish right behind me. I took a deep breath and regrouped. With nothing at my back and prepared for the fight, I cleared the hall easily. However, had it not been for a full suit of Protection IV diamond armor, I wouldn't have had the chance, but as it was, the silverfish couldn't even really harm me.
The portal room was right across from a library. The only problem was, the library generated above a lava-filled ravine. So, I had to build a floor. I'll spare the pictures; it's no different than any other.
^After I collected all the books I wanted, I returned to the surface and built a small outpost. Though I'm not far from Castle Midgard, it was nice to "get away" for a short while.
Unfortunately, I'm forced to end my post there. There's a bad thunderstorm brewing and I fear the power might go out. I'll continue when I get the chance, probably in a couple hours or so.
Rollback Post to RevisionRollBack
My short story-like journals; quick-and-easy reads:
After establishing the yet-unnamed outpost (at X=532, Z=470; Castle Midgard is at X=-478, Z=2), I returned to working on Castle Midgard for a few days.
Today, I decided to make improvements and build a bridge to the outpost.
^Looking southwest.
^Also looking southwest (no shader).
^Looking southeast.
^Some improvements (no shader).
Pretty mundane stuff so far, but no, the process didn't go entirely without a hitch.
We all have Minecraft idiosyncrasies. One of mine is that I never place a torch directly below a block because in my mind, every time I look at it, I think it should be burning whatever is above it. If stone, it would cause black soot to cake the underside of the block, for instance.
Another peculiar thing I do is set what I consider strong foundations, which is particularly eccentric in Minecraft for reasons that should be obvious to all who play. Usually, any time I build something, I'll dig down through the dirt until I reach stone, then build upwards with cobblestone or stone bricks. For walls, I tell myself it helps guard against creeper explosions, and it does, but for the bridge, that means I have to dig down underwater and through the sand and gravel and dirt.
While in full building mode, after having glided all the way to the site from Midgard's highest tower (Y=256), I'm wearing my Mending, Unbreaking III elytra and have the only copy of a fully-zoomed-out map on my person. I have no weapons on my hotbar, not even an axe, which is very unusual for me. Of course, I still had a fire resistance potion on my hotbar—I mean, I'm not crazy.
Well, I dug through the riverbed and fell into pitch black darkness while water from above was pouring down on me from an unseen hole in the ceiling.
Then, invisible in the darkness, a witch hit me with poison.
Almost simultaneously, a creeper exploded nearby.
The good news is I'm still wearing Protection IV helmet, leggings and boots and the blast took out a zombie or two—I have no idea; I could only hear them in utter darkness. The bad news is a skeleton and the witch are still alive and more zombies are coming, plus I'm at less than half health with no way to defend myself. I can't even see my attackers.
The vast amount of valuables I'm carrying would stagger casual legit vanilla survival players who have yet to invest a year on a single world. The elytra, yes, but I can get another pair without too much trouble, though the Mending enchantment would take a day to replace. Then, I have a full suit of Mending Armor and a full set of Mending tools. And, a map that I've not yet duplicated. It would take me a full week of playing to replace all that. Maybe longer. Yes, I might have been able to get most if not all of it back, but I have no idea what's even going on at this point. One second I'm digging down in water, the next I'm poisoned and under furious assault.
I took a few wild swings in the witch and skeleton's direction before I realized I was holding a pickaxe and had no weapons available. So, I ran.
Into a group of zombies.
Arrows whizzing past my head, I kept running while dodging and weaving until I was able to round a corner and lay into the cave wall with my Efficiency V pick. I then spun around and closed the hole just as another potion shattered into my just-placed block.
Whew.
^Pretty well sums it up. Can't see anything. I'm hungered and poisoned. I have no weapons on my hotbar. I hear the clatter of bones, moan of zombies, chitter of spiders, and the wicked, haunting laughter of a witch. This is not good.
Oh. Wait. I made it to safety and I have god-tier everything in my inventory. Nevermind. I put on my armor and ready my shield. Literally, there would have to be a Wither out there for this to be a fair fight. I let the poison pass, then I go out and slaughter all of them with my bow and flaming Smite V sword. The witch is last.
^Spoiler alert: that potion isn't going to save her. She took the Power V arrow right to her coal-black heart.
^There. Now the bridge won't fall down due to a weak foundation. /sarcasm.
After some more work to the outpost, the notion takes me to connect it underground with my Emerald Road branch mine that begins in Castle Midgard's treasury. That's not a small task considering it's about 1.5 km of tunneling. From the furthest point of the Emerald Road branch mine, which begins at X=-476, Z=-8, I need to carve a 1x2 tunnel east 627 meters, to X=538, and then south 398 meters, to Z=390.
I gritted my teeth and started hewing stone. When my pack was full and I had less than a dozen potatoes, I decided to turn back. Made it to X=165, leaving 373 meters to go, while excavating 42 diamonds (20 ore) and 4 emerald ore (I'm leaving emeralds as ore) in the process.
My next trip unearthed 87 diamonds (34 ore) and 7 emerald ore, a large haul for me, and brought me to X=370. Just 162 more meters to go to the east before I must then start heading south.
Like my first branch mine, the 1 km "subway" to Skullgorge (another outpost), these two new mines will have 3x5 main shafts, I believe—maybe even larger this time. I'm considering a 5-by-something. The junction between the outpost's main shaft with Emerald Road will be a large underground fortress, but that's months away if I even get to it this year.
I took dozens of pictures and it was a harrowing adventure, but it's getting late and I'm off to bed now. Stories for another time, perhaps.
Rollback Post to RevisionRollBack
My short story-like journals; quick-and-easy reads:
Loved the tale of your end fortress 'side' project Sharpe103. In a lot of ways this sounds like me except you're maybe on a level of crazy a smidge higher than me.
My end fortress in my current 1.9 'test' world ended up in extreme hills also and of course since it ended up in a section I hadn't mapped yet I had to map the area. So after locating the portal and exploring the fortress for quite a bit I waited for day break with a pack full of loot ready to map that sector via the back of my trusty steed Moonbeam. Two minecraft days later I finally arrived back home after a harrowing night of riding a horse through the mountains in pitch black dodging skeleton arrows. You see dark had fell just as I was completing filling out the map and had no nearby shelter so decided to just head home anyway. Won't be doing THAT again let me tell you. It's a wonder Moonbeam and myself didn't plummet into a ravine to our doom.
"Moonbeam." That's a great name, Rodabon. Is he gray or white? At least during the night you can usually see pools of lava more easily. One of my greatest fears is plunging into a burning lake while riding.
Rollback Post to RevisionRollBack
My short story-like journals; quick-and-easy reads:
I've often mentioned how much XP I get; recently I started tracking it over a single play session (similar to how I've tracked ores mined and mobs killed), along with a few more resources that I get (cobwebs and moss stone). So far the results are in line with past estimates of 4-5000 XP per play session:
Notice in the last screenshot that I have an unenchanted diamond pickaxe in my hot bar, which I'm using until it loses a noticeable amount of durability, which will fully repair my main pickaxe for 31 levels (vs 33 for a new one), plus give me bonus uses (if the sacrifice has Unbreaking III you can get up to 7000 uses out of each repair); of course, there is no need for me to do that, either to save materials (I buy diamond pickaxes from a villager) or XP Other items are repaired with individual diamonds due to the convenience of incremental repairs, as opposed to repairing when they are about to break (I just noticed that I need to repair my chestplate, which still has about half its durability left; 2 diamonds costs 21 levels so I can easily do that the next time I play and still have 43 left over. I could also wait until it goes below 25% and use 3 diamonds for 24 levels).
Also, I found another very large (by 1.6.4 standards) cave system around 1200, 250; I've also already reached the ravine I mentioned previously (#5001), which is about halfway to my latest base from the last point I left off at before building it, which is connected to the eastern end of the cave system. Here is a set of screenshots of my map after each of the last three play sessions, and a MCMap rendering showing my cumulative progress (starting before I explored this region), showing just how quickly I can explore what would be the largest cave system ever found if it was in 1.7 (which is far from the largest I've seen in 1.6.4, including in this world):
Notice that I have not looked at the map while at my base, which is further east, so it only shows areas I've explored in so far; I've even considered reducing the update radius (128 blocks) of maps to more closely represent where I have been:
This is the same ravine I ran into while building the railway, near the top:
I started exploring this region from an entrance I marked at 1098, 395 and have marked two more at 1294, 308 and 1247, 157, returning to the second one after I finished exploring the cave system, which so far has led me through multiple ravines and an abandoned mineshaft. I suspect that the area I'm currently exploring leads to another older marker located at 1056, 1, which I'll return to later if not (this happens quite often due to how interconnected the underground is, I don't consider such markers to be "wasted" since they let me know that I've been in the area before).
(all of these coordinates are for the seed "-123775873255737467" in 1.6.4)
There were also a lot of diamonds in the cave and other caves nearby; including the multiple veins in close proximity shown here (in a recreated world; since I modified mineshafts so they don't generate near dense cave systems ores can be different due to the use of a single RNG when populating chunks but that was not the case here). I also found several veins after mining other ores, as well as a vein exposed by an exploding creeper, for a total of 61 diamonds mined in the first two sessions, plus 10 more during the third one:
While this is an above average number of diamonds for me the hourly average was still less than 7 diamonds per hour (21 in-game days during the second and third sessions, times 3/2 is 10.5 hours or 3.5 per session (I did not see how long the first session was; I've considered tracking the time spent per session as well), compared to about 4 overall, and much less than what you can expect to find by branch-mining, although I did find many of them within a relatively short time.
Well, shoot. So I recently updated to Windows 10 on my PC, and I think it is cool, except for one part. Minecraft. Doesn't. Work. At the launcher it crashes when I try and start it up, Saying I need to upgrade my hardware. I have the Intel Driver Update Utility but it still doesn't work.
An Enderman teleported into one of my buildings and I had the greatest idea ever to put pumpkin on my head and punch him with a sword...he got mad and killed me (hard diff.) .... I was eagerly trying to get lvl 30 for enchantments and I was on 29 before he killed me ...
Level 30? Somehow that seems like child's play to me, but I guess blaze farming has skewed my sense of scale.
A while back I mentioned that I'd start exploring to the east of the fully zoomed map that I have centered around spawn (actually 0, 0) after completing that one and over the past couple days I added a new rail extension, about 1100 blocks long, as well as built a new secondary base at the other end, which is at 1560, 302. Actually, I intended to build it as close as practical to 1536, -512 but it turns out there is ocean at that spot, starting a few hundred blocks to the south, so I just built my base just to the north of the end point, which was also obstructed by a mountain, so I placed it a bit further east.
Here are some screenshots of my new base, as well as some of my railways to show I I build them:
Like my other secondary bases it is mainly just a place I can temporarily store resources and restock on food and wood, so there isn't much in it:
Besides the usual potato farm I added a few rooms for wheat, sugar cane, and sheep (all underground) so I can collect their drops to trade for emeralds for diamond pickaxes (I already have 5 stacks of surplus emeralds but I like getting more; I do not use mined emeralds for trading and use Silk Touch on the ore so there is no possibility of mixing them). Many of my other secondary bases have at least one source of trading materials, for some older ones chickens, which I had used for food early on:
(light comes from torches recessed in the ceiling)
Also this shows how I make my railways; the first screenshot shows the end of a line, which uses an unpowered powered rail to stop the minecart; the second is an intersection (not necessary at this point since there are only two tracks), which simply stops the minecarts so I can right-click on another cart to continue on (the ramp to the right goes up to my base); the last shows the other side, which is a straight 1x2 tunnel laid with track; every 33 blocks there is a redstone block with a powered rail on top (32 normal rails between, which is easy to count by splitting stacks in half; this is not the most optimal use since you can space powered rails up to 38 blocks apart):
Also, along the way I hit a ravine and bridged across it; when crossing through bodies of water I likewise enclose them (when underwater I make the floor and ceiling full so the cross-section is 3x4 with a 1x2 tunnel in the middle). I have not explored the ravine yet, and won't until I've explored eastwards from my easternmost exploration points around X=1050-1100 (including this ravine I only hit two caves along the way, the other being a shallow surface cave further west):
In addition, here is my map wall showing the new area; I have not fill in any part of the map yet (in 1.6.4 maps are normally aligned to a 128 block grid but I made them align to a grid depending on their scale, with fully zoomed maps centered at multiples of 2048 from 0, 0, which makes it much easier to make new maps):
Also, here is a full-size rendering (4256x3106, click to open in new tab) of a +/- 8 chunk wide strip around the railway, which spans a total of about 1650 blocks from my main base, including a pre-existing section:
TheMasterCaver's First World - possibly the most caved-out world in Minecraft history - includes world download.
TheMasterCaver's World - my own version of Minecraft largely based on my views of how the game should have evolved since 1.6.4.
Why do I still play in 1.6.4?
Well, luckily I built a cake machine once. It dispenses a cake once I finish one so I can eat cake 'till I'm full or it runs out.
Luckily, it's relevant. I've ran out of room (for the most part) in my special farm area so I'm building a staircase to go downstairs, and afterwards I will build a miniature Chorus farm.
I've been using my AFK fishing farm (the melon thing) to try getting a Mending book to add to my pickaxe. No luck.
Watch out for the crabocalypse. Some say the day will never come. But it will.
Feel free to drop by for a chat whenever.
If you'd like to talk with me about other games, here are a few I play.
Team Fortress 2
Borderlands series (Borderlands 2 is my favorite game, ever. TPS combat is a lot of fun and makes up for the lower-quality story, in my opinion)
Elder Scrolls series
Warframe (IGN is something like That_One_Flesh_Atronach)
Pokémon series (HGSS forever)
Rocket League
Fallout series
Left 4 Dead 2 (Boomer files always corrupt though)
SUPERHOT (SUPERHOT is the most innovative shooter I've played in years!)
Dead Rising series (Dead Rising 2 is one of my favorite games, and the 3rd was a lot of fun. 1st has poor survivor AI and the 4th is bad)
Just Cause series
Come to think of it, I mainly play fighting-based games.
Figured I'd toss it out there that chorus plants are best grown in two parts--one for flowers, and one for fruit. Make the flower farm with a two-block ceiling, and a hole directly above each end stone base you use to plant. The chorus plants will grow upward once, then branch out in the next growth tick and stop. In the worst case, they will only produce one flower, so at least you get back your investment, but in the average case they'll branch into 2-3 flowers, and, rarely, 4. The fruit section is far more simple; just allow the chorus to grow naturally, and knock out the base without worrying about the flowers.
I support this, this, and this. And this now. Also this.
I was wondering if anyone would want to download a copy of my world, which is probably the best way to appreciate just how much caving I do and what my playstyle is like (for the latter playing on a server, if I knew of any, would be best so you can actually see me playing); I've uploaded the world to Dropbox, including the latest additions mentioned in my previous post (I traveled back to my main base so you start there; my newest base is straight to the east, there are also a couple intersections to two other bases along the way, ironically the oldest ones I built after my main base). It is a pretty big download at 201 MB as the world is pretty large, as seen in this slightly outdated rendering (only the Overworld as I deleted the Nether and End a long time ago, presumably to save space, and have never been back to either).
TheMasterCaver's First World - possibly the most caved-out world in Minecraft history - includes world download.
TheMasterCaver's World - my own version of Minecraft largely based on my views of how the game should have evolved since 1.6.4.
Why do I still play in 1.6.4?
Please give a download link!
Want a minecraft animation? just come and ask me! I'll do it for free!
Thanks to NovaPrimeXL for the avatar!
I would be interested in seeing this.
I've updated an older thread about my first world, including a download; it is in my signature.
TheMasterCaver's First World - possibly the most caved-out world in Minecraft history - includes world download.
TheMasterCaver's World - my own version of Minecraft largely based on my views of how the game should have evolved since 1.6.4.
Why do I still play in 1.6.4?
I have collected the mountains of cobblestone trying to make a home in the cave.
Screenshots are 1920x1080 (right-click and open in new tab). Render distance is 32. If a shader is used, it is KUDA v.6.2.81. No texture/resource/mod packs. Captions are below the image.
Over the course of the last few rainy days, I've played a lot of Minecraft, but today, I took a reprieve from working on my main base, Castle Midgard, after recently spending a lot of time on it. It's progressing rapidly, but I still have a lot to do in preparation for my vanilla SSP world's two-year anniversary. It's still months away, being July 2, but there's much to be done. Previously, I planned to make a thread all about the castle before then, but now I think I'll just wait for the anniversary.
On the 23, during a break between projects at the castle, I decided to find a second Stronghold. I had been out of books for quite some time and was willing to bet I'd find a library inside. The last time I discovered a Stronghold was a long time ago: August 26, 2014. Most of my books came from it, I think. I slayed the Ender Dragon two days later, and that was before it could be re-summoned, of course. Seems like a lifetime ago even though it's only been a couple of years.
Anyways, four days ago I went searching for a second stronghold to raid its library.
^Atop my horse, Frostwind, headed south-east, traversing the Olympian Mountains. Look at that diamond bum!
I found the stronghold in a valley and descended. Wasn't long until I found the portal room, but before I could take a screenshot, the silverfish rush was more than I expected. Soon, the hall was swarming with them.
^I was pushed back upstairs while shooting my Power V, Punch II, Flame bow, "Emberreach."
^I passed through a door and slammed it behind me. There were more than a dozen silverfish as far as I could tell, but the KUDA shader is notoriously dark, even for me—and I play on the default "moody" lighting—so it was hard to get an exact count while hacking through skeletons and zombies as I ran through pitch black corridors with the growing wave of silverfish right behind me. I took a deep breath and regrouped. With nothing at my back and prepared for the fight, I cleared the hall easily. However, had it not been for a full suit of Protection IV diamond armor, I wouldn't have had the chance, but as it was, the silverfish couldn't even really harm me.
The portal room was right across from a library. The only problem was, the library generated above a lava-filled ravine. So, I had to build a floor. I'll spare the pictures; it's no different than any other.
^After I collected all the books I wanted, I returned to the surface and built a small outpost. Though I'm not far from Castle Midgard, it was nice to "get away" for a short while.
Unfortunately, I'm forced to end my post there. There's a bad thunderstorm brewing and I fear the power might go out. I'll continue when I get the chance, probably in a couple hours or so.
My short story-like journals; quick-and-easy reads:
My Quest for Elytra Complete! (Pic Intense, End-Game Spoilers)
[Journal & Pics] After a Year and a Half, I Finally Found a Jungle
FrozenCore: Hardcore Death; 3/20/15 to 5/3/15; Eight Weeks on a Frozen World in Pictures
Continued from post #5009 . . .
After establishing the yet-unnamed outpost (at X=532, Z=470; Castle Midgard is at X=-478, Z=2), I returned to working on Castle Midgard for a few days.
Today, I decided to make improvements and build a bridge to the outpost.
^Looking southwest.
^Also looking southwest (no shader).
^Looking southeast.
^Some improvements (no shader).
Pretty mundane stuff so far, but no, the process didn't go entirely without a hitch.
We all have Minecraft idiosyncrasies. One of mine is that I never place a torch directly below a block because in my mind, every time I look at it, I think it should be burning whatever is above it. If stone, it would cause black soot to cake the underside of the block, for instance.
Another peculiar thing I do is set what I consider strong foundations, which is particularly eccentric in Minecraft for reasons that should be obvious to all who play. Usually, any time I build something, I'll dig down through the dirt until I reach stone, then build upwards with cobblestone or stone bricks. For walls, I tell myself it helps guard against creeper explosions, and it does, but for the bridge, that means I have to dig down underwater and through the sand and gravel and dirt.
While in full building mode, after having glided all the way to the site from Midgard's highest tower (Y=256), I'm wearing my Mending, Unbreaking III elytra and have the only copy of a fully-zoomed-out map on my person. I have no weapons on my hotbar, not even an axe, which is very unusual for me. Of course, I still had a fire resistance potion on my hotbar—I mean, I'm not crazy.
Well, I dug through the riverbed and fell into pitch black darkness while water from above was pouring down on me from an unseen hole in the ceiling.
Then, invisible in the darkness, a witch hit me with poison.
Almost simultaneously, a creeper exploded nearby.
The good news is I'm still wearing Protection IV helmet, leggings and boots and the blast took out a zombie or two—I have no idea; I could only hear them in utter darkness. The bad news is a skeleton and the witch are still alive and more zombies are coming, plus I'm at less than half health with no way to defend myself. I can't even see my attackers.
The vast amount of valuables I'm carrying would stagger casual legit vanilla survival players who have yet to invest a year on a single world. The elytra, yes, but I can get another pair without too much trouble, though the Mending enchantment would take a day to replace. Then, I have a full suit of Mending Armor and a full set of Mending tools. And, a map that I've not yet duplicated. It would take me a full week of playing to replace all that. Maybe longer. Yes, I might have been able to get most if not all of it back, but I have no idea what's even going on at this point. One second I'm digging down in water, the next I'm poisoned and under furious assault.
I took a few wild swings in the witch and skeleton's direction before I realized I was holding a pickaxe and had no weapons available. So, I ran.
Into a group of zombies.
Arrows whizzing past my head, I kept running while dodging and weaving until I was able to round a corner and lay into the cave wall with my Efficiency V pick. I then spun around and closed the hole just as another potion shattered into my just-placed block.
Whew.
^Pretty well sums it up. Can't see anything. I'm hungered and poisoned. I have no weapons on my hotbar. I hear the clatter of bones, moan of zombies, chitter of spiders, and the wicked, haunting laughter of a witch. This is not good.
Oh. Wait. I made it to safety and I have god-tier everything in my inventory. Nevermind. I put on my armor and ready my shield. Literally, there would have to be a Wither out there for this to be a fair fight. I let the poison pass, then I go out and slaughter all of them with my bow and flaming Smite V sword. The witch is last.
^Spoiler alert: that potion isn't going to save her. She took the Power V arrow right to her coal-black heart.
^There. Now the bridge won't fall down due to a weak foundation. /sarcasm.
After some more work to the outpost, the notion takes me to connect it underground with my Emerald Road branch mine that begins in Castle Midgard's treasury. That's not a small task considering it's about 1.5 km of tunneling. From the furthest point of the Emerald Road branch mine, which begins at X=-476, Z=-8, I need to carve a 1x2 tunnel east 627 meters, to X=538, and then south 398 meters, to Z=390.
I gritted my teeth and started hewing stone. When my pack was full and I had less than a dozen potatoes, I decided to turn back. Made it to X=165, leaving 373 meters to go, while excavating 42 diamonds (20 ore) and 4 emerald ore (I'm leaving emeralds as ore) in the process.
My next trip unearthed 87 diamonds (34 ore) and 7 emerald ore, a large haul for me, and brought me to X=370. Just 162 more meters to go to the east before I must then start heading south.
Like my first branch mine, the 1 km "subway" to Skullgorge (another outpost), these two new mines will have 3x5 main shafts, I believe—maybe even larger this time. I'm considering a 5-by-something. The junction between the outpost's main shaft with Emerald Road will be a large underground fortress, but that's months away if I even get to it this year.
I took dozens of pictures and it was a harrowing adventure, but it's getting late and I'm off to bed now. Stories for another time, perhaps.
My short story-like journals; quick-and-easy reads:
My Quest for Elytra Complete! (Pic Intense, End-Game Spoilers)
[Journal & Pics] After a Year and a Half, I Finally Found a Jungle
FrozenCore: Hardcore Death; 3/20/15 to 5/3/15; Eight Weeks on a Frozen World in Pictures
Loved the tale of your end fortress 'side' project Sharpe103. In a lot of ways this sounds like me except you're maybe on a level of crazy a smidge higher than me.
My end fortress in my current 1.9 'test' world ended up in extreme hills also and of course since it ended up in a section I hadn't mapped yet I had to map the area. So after locating the portal and exploring the fortress for quite a bit I waited for day break with a pack full of loot ready to map that sector via the back of my trusty steed Moonbeam. Two minecraft days later I finally arrived back home after a harrowing night of riding a horse through the mountains in pitch black dodging skeleton arrows. You see dark had fell just as I was completing filling out the map and had no nearby shelter so decided to just head home anyway. Won't be doing THAT again let me tell you. It's a wonder Moonbeam and myself didn't plummet into a ravine to our doom.
by c0yote
I tried it with terrible results. I gave my wife my glasses for a second, a creeper showed up and now my wife is pregnant.
Stupid 3D..
I have been working on constructing a full scale mall on a survival server.
Below are some pictures from today of what I have done so far (still need to wire the lights and make the second floor, am nowhere near complete)
Um, what server is this? I'd love to pay a visit.
I support this, this, and this. And this now. Also this.
"Moonbeam." That's a great name, Rodabon. Is he gray or white? At least during the night you can usually see pools of lava more easily. One of my greatest fears is plunging into a burning lake while riding.
My short story-like journals; quick-and-easy reads:
My Quest for Elytra Complete! (Pic Intense, End-Game Spoilers)
[Journal & Pics] After a Year and a Half, I Finally Found a Jungle
FrozenCore: Hardcore Death; 3/20/15 to 5/3/15; Eight Weeks on a Frozen World in Pictures
I've often mentioned how much XP I get; recently I started tracking it over a single play session (similar to how I've tracked ores mined and mobs killed), along with a few more resources that I get (cobwebs and moss stone). So far the results are in line with past estimates of 4-5000 XP per play session:
Notice in the last screenshot that I have an unenchanted diamond pickaxe in my hot bar, which I'm using until it loses a noticeable amount of durability, which will fully repair my main pickaxe for 31 levels (vs 33 for a new one), plus give me bonus uses (if the sacrifice has Unbreaking III you can get up to 7000 uses out of each repair); of course, there is no need for me to do that, either to save materials (I buy diamond pickaxes from a villager) or XP Other items are repaired with individual diamonds due to the convenience of incremental repairs, as opposed to repairing when they are about to break (I just noticed that I need to repair my chestplate, which still has about half its durability left; 2 diamonds costs 21 levels so I can easily do that the next time I play and still have 43 left over. I could also wait until it goes below 25% and use 3 diamonds for 24 levels).
Also, I found another very large (by 1.6.4 standards) cave system around 1200, 250; I've also already reached the ravine I mentioned previously (#5001), which is about halfway to my latest base from the last point I left off at before building it, which is connected to the eastern end of the cave system. Here is a set of screenshots of my map after each of the last three play sessions, and a MCMap rendering showing my cumulative progress (starting before I explored this region), showing just how quickly I can explore what would be the largest cave system ever found if it was in 1.7 (which is far from the largest I've seen in 1.6.4, including in this world):
This is the same ravine I ran into while building the railway, near the top:
I started exploring this region from an entrance I marked at 1098, 395 and have marked two more at 1294, 308 and 1247, 157, returning to the second one after I finished exploring the cave system, which so far has led me through multiple ravines and an abandoned mineshaft. I suspect that the area I'm currently exploring leads to another older marker located at 1056, 1, which I'll return to later if not (this happens quite often due to how interconnected the underground is, I don't consider such markers to be "wasted" since they let me know that I've been in the area before).
(all of these coordinates are for the seed "-123775873255737467" in 1.6.4)
There were also a lot of diamonds in the cave and other caves nearby; including the multiple veins in close proximity shown here (in a recreated world; since I modified mineshafts so they don't generate near dense cave systems ores can be different due to the use of a single RNG when populating chunks but that was not the case here). I also found several veins after mining other ores, as well as a vein exposed by an exploding creeper, for a total of 61 diamonds mined in the first two sessions, plus 10 more during the third one:
While this is an above average number of diamonds for me the hourly average was still less than 7 diamonds per hour (21 in-game days during the second and third sessions, times 3/2 is 10.5 hours or 3.5 per session (I did not see how long the first session was; I've considered tracking the time spent per session as well), compared to about 4 overall, and much less than what you can expect to find by branch-mining, although I did find many of them within a relatively short time.
TheMasterCaver's First World - possibly the most caved-out world in Minecraft history - includes world download.
TheMasterCaver's World - my own version of Minecraft largely based on my views of how the game should have evolved since 1.6.4.
Why do I still play in 1.6.4?
Well, shoot. So I recently updated to Windows 10 on my PC, and I think it is cool, except for one part. Minecraft. Doesn't. Work. At the launcher it crashes when I try and start it up, Saying I need to upgrade my hardware. I have the Intel Driver Update Utility but it still doesn't work.
What am I supposed to put here again?
I'm currently (with a small team) am making a Mars Survival Map for 1.9!
The Planet is 503 big (50l x 50w x 50h).
I also learned today how to use /fill! I didn't know it existed. Thank goodness, or we would've had to fill 125,000 blocks by hand.
The map is based on the Martian, but uses a Point system for MultiPlayer!
We were going to do whoever wins gets to the core, but then Terra Force Map came out, and we had to revise everything...
For a screenshot, PM me. Or I may just give you a world download.
I realized that giving yourself speed IV and setting your FOV to Quake Pro can really make you nauseous...
If you're interested in an awesome, white-listed, pure vanilla server, consider applying!
http://www.minecraftforum.net/forums/servers/pc-servers/2811770-axiba-smp-community-focused-vanilla-survival#c4
In survival, I managed to make the quarry until the bottom to the Bedrock making it possible to explore through the caves and mineshafts.
Level 30? Somehow that seems like child's play to me, but I guess blaze farming has skewed my sense of scale.
I support this, this, and this. And this now. Also this.