(Apologies for the double post, but the limit for attached photos is 5 and at this point I remain too lazy to bother with embedding them)
I've completed a second architectural prototype, this time for 2 floor structures. This again follows the oak/dark oak/cobblestone motif I set up in my first structure. This again takes inspiration from VaalDeth, with modifications thereupon.
Aww thanks a lot I really appreciate the shout out, and I LOVE your building. =)
Keep up the progress! <3
Also, really like all the new challengers as well.
FYI: I will be recording again soon, life has been busy: I injured my shoulder pretty bad, AND am in the process of switching positions at work. Fun times!
Well, I guess it's time for me to post a progress update. I just finished my first dwelling in the Wood Age, with the best roof ever. To make. Anyhow, here are some pics.
The front view of the house:
Yes, that is hay. Since I thought it was illogical to have a floating
wood roof,I turned to the medieval alternative, thatched roofs.
some/most businesses were run from home in medival times (If you
haven't guessed, that's the time period I'm basing this off of.), I
added a little shop. It also adds character to an otherwise uniform
building. And see those trapdoors? Spider-proofing.
Bird's Eye view:
Not really much to say about this, other than the roof is solid hay. All those wasted materials.....
View of my farm:
Well, this is my farm. I have wheat, pumpkins, and carrots growing currently. You can also see the cow pen from here.
Oh dang, I forgot to press F1 in these last images. D: Well, yeah. Humble inside, just your average farm home.
Nothing special, aside from that halfslab behind the chest that lets me access it from outside.
Seeds for days! Also, I fished up that saddle. Lucky, right? Oh, and I also have a set of leather armor.
And that's the update! I just realized I have 2 more of these to go. >:D
Almost all of the blocks in that build are vanilla. I was playing on DW20 server. The bushes, path on the ground, railcraft smoker in the chimney, are all modded blocks. Almost everything else is vanilla the torches are chisel, the dark wood on the floor are greatwood from thaumcraft and the green wood I think is from biomes a plenty
I'll add my own update, I started a challenge back in June but quickly got bored. Now I'm doing a combination of this challenge on hard, while adding the Expansionist Challenge and the Castle Building Challenge. In total it might seem like a lot but to me it adds a needed variance from Small projects to big Projects, since I want reasons to settle but also having the encouragement to explore. I'm finishing up with stage 1 now, just having to build one more building and kill some sheep to make another bed.
I started in Birch Forest/Forest, with extreme hills toward the west and south. Along with 2 small rivers, and a pond. There is a ton of sheep, that after killing a few a few more slowly come toward my village. Chickens are mainly West or East, while pigs are East (and starting to move in after several days of chopping down a good portion of the Birch Forest). Cows I've only found twice and got 9 in total for leather, else I haven't found much of them (so one helmet that isn't doing so well after I tried to stay up one night and a few skeletons hung around into the day hitting me as I was trying to catch them). I mainly had a wheat farm, and a sad attempt for a mushroom farm.... One of the latest zombies gave me a carrot, so slowly getting carrots up so I can start having a pig farm and maybe rabbit farm if I can get them over the mountain.
Spawn Protection Point/Hovel:
I built two more buildings, one large when I tried doing a tutorial (ended up being so large that it took over the pond I just quickly finished it), and the other one is my first attempt at a two story on this map and I used a difference of planks and birch wood along with a random roof. I started to make wooden paths in all directions directly from my Spawn Point. I'm attempting to map out 100x100 for this to be my main capital district.
Here is with the Spawn Point Protection wall, ended up getting this tall from the tallest point of three blocks up. I still need to check all the lighting, but after I get my 3rd building up I can finally move on to the stone age.
Here is my latest, and last episode for this current challenge. Due to having to upgrade to Windows 10 and not being able to use Minecraft 1.6.4 (even with all kinds of updates and supposed fixes) I reverted to Win7 to complete this episode.
I will be starting a new challenge with Minecraft 1.7.10, but a smaller-scope challenge still in the same spirit as this, the Castle Building Challenge! Will be using about half the mods (~80 instead of 160), still the shaders, so I hope you all join me!
There doesn't appear to be any errors in there, only the above line is a comment you should look into. If your game is crashing you may want to go into your minecraft folder, look for the crash-reports/ folder, and see what it says in there. (crash-reports/ should be in the same folder as the one that contains your 'mods', 'saves', 'screenshots', etc. folders for your minecraft game.
I continue my castle challenge by completing the Wooden age and moving into Stone, hope you all enjoy.
Considering starting up this challenge again (with the old world) or starting the Castle construction challenge as Vaaldeth has done.
With the new Windows 10 features making it easier to record gameplay, I may upload some videos and post them here, if anyone would be interested in watching that. It would most likely be constrained to timelapses of builds as I don't have any microphones available for use.
Duneslenn here! I just started the City Construction Challenge (for the... 3rd time?) yesterday. I had a lot of fun with this challenge a few years ago and I thought it was time to bring it back! Here is my progress so far!
Second room -- Not exactly separated by a door, but I thought the half walls were good enough and I really like the way they look.