Objective:
Starting with nothing but your hands and will, progress through various stages to construct the ultimate stronghold to defend your spawn point!
Plot:
You awaken in a strange and wonderful land with no memory of how you got there. You realize that the place you first opened your eyes has some sort of mystical power, power strong enough to draw you back to it whenever you are at the gates of death. Though you do not understand the power of that one special spot, you decide to protect it and honor it as hallowed ground for all the times it has saved you from being lost forever to the void. And so, with only the strength of your hands and the sense of purpose in your heart, you set out to construct the ultimate fortification around your spawn and thus create the heart of your future empire.
TIP:Plan ahead! Your castle is going to become larger as you go along, so make sure that you leave yourself room to expand. It might also be helpful to sketch out your castle in advance.
Rules:
1) Play on at least Easy.
2) Start a new survival world. Be sure to mark your spawn point so you can find it later! Your castle will enclose this vital and mystical block and protect it from all the hostile foes of the outside world.
3) Your spawn point must be protected from mobs at all times. Therefore, you first task is to build a temporary shelter around your spawn before nightfall on the first day.
4) The block you spawn on can be replaced, but it's location must be protected.
5) Follow the rules for each stage, and do not progress to the next stage until all requirements for the current stage have been met.
6) The requirements for each stage replace the requirements of the stage that came before it. In other words, the stone wall in Stage 2 should replace your log wall from Stage 1. As a variant, you can also reinforce your log wall with stone/cobble stone and build an outer wall from stone/cobble as per Stage 2 requirements.
7) Towns can be raided for supplies, but the buildings themselves do not count towards the requirements for each stage.
8)Items found in dungeon chests can be used during any stage.
9) You must always carry a sword (i.e. have it in your quickbar). If your sword breaks, immediately cease all activity and craft a new one.
10) Post screenshots to verify the completion of each stage.
Stage 1: The Wooden Age
General Requirements:
-From your first night onwards, your spawn point must be safe from mobs at all times, and protected from the rain.
-Mobs should not be able to spawn anywhere inside the main wall (except for in the dungeon from the gold age onward).
-Only use wooden tools
-Cobble/stone/sandstone/stone brick cannot be used for anything except furnaces.
-Construct a sword and keep it in your quickbar, even while safe. If your sword breaks, immediately build a new one.
Materials Requirements:
-One stack of logs
-Three cooked meat
-Three bread
-1 item of leather armor
-A full set of wooden tools
-1 stack of torches
Treasure Requirements:
-1 sapling
Construction Requirements:
-A wall made from logs that encloses your spawn point and the keep. Must be at least three blocks high and be spider-proof. There must also be at least 1 gate in the wall that allows you to pass through the wall, but prevents hostile mobs from entering.
-A keep (i.e., house or base). Must contain a door, a chest for supplies, and a separate room or floor with a bed.
-A roof at least two blocks above your spawn point to protect it from rain. Your spawn point can be located inside your keep, if you wish.
-A wheat farm with at least 6 growing wheat.
-An animal pen containing at least two of the same animal.
Stage 2: The Stone Age
General Requirements:
-Your spawn point must be safe from mobs at all times, and protected from the rain.
-Only use wood or stone tools.
-Redstone can be collected, but cannot be used in circuitry.
-Construct a sword and keep it in your quickbar, even while safe. If your sword breaks, immediately build a new one.
Materials Requirements (need to be present in chests inside the storage room):
-1 stack of logs
-One stack of cobblestone or sandstone
-1 stack of torches
-10 cooked meat
-10 bread
-A full set of leather armor
-A full set of stone tools
Treasure Requirements:
-5 iron bars
Construction Requirements:
-A main wall 3 blocks high made from cobble, stone, stone bricks, or sandstone that encloses your spawn point, the Keep, and all other buildings. There must be at least 2 gates in the wall that allow you to pass through the wall, but prevent hostile mobs from entering. The wall also needs to be spider-proof.
-A guard tower
-A Keep, either constructed from or reinforced by stone/cobblestone/sandstone. Must contain at least 2 levels, a door, a storage room, and a sleeping area with a bed.
-A roof at least two blocks above your spawn point to protect it from rain. Your spawn point can be located inside your keep, if you wish.
-A wheat farm with at least 12 growing wheat.
-Two animal pens with roofs, each containing at least two of the same animal. The type of animal in each pen should be different.
-A courtyard area.
-A mine at least 20 blocks deep(can be outside the wall). Every mineshaft must be at least 3 blocks high by 3 blocks wide.
Stage 3: The Iron Age
General Requirements:
-Your spawn point must be safe from mobs at all times, and protected from the rain.
-No gold or diamond tools
-Redstone can be collected, but cannot be used in circuitry.
-Construct a sword and keep it in your quickbar, even while safe. If your sword breaks, immediately build a new one.
-From this point onward, a flag displaying your chosen colors should always be visible from outside the wall.
Materials Requirements (need to be present in chests inside the storage room):
-1 stack of logs
-One stack of cobblestone or sandstone
-1 stack of torches
-10 cooked meat
-10 bread
-10 wool
-A full set of iron armor
-A full set of iron tools
-A bow
-16 arrows
-A bucket
Treasure Requirements (must be kept inside treasure room):
-5 iron bars
-5 gold bars
Construction Requirements:
-A main wall at least 5 blocks high and 2 blocks wide made from cobble, stone, stone bricks, or sandstone that encloses your spawn point, the Keep, the secondary wall, and all other buildings. There must be at least 2 gates in the wall that allow you to pass through the wall, but prevent hostile mobs from entering. The wall also needs to be spider-proof, and have a ladder or staircase leading to the top of the wall.
-At least 2 guard towers mounted around the perimeter of the wall.
-A Keep, either constructed from or reinforced by stone/cobblestone/sandstone. Must contain at least 3 levels, a door, a storage room, a treasure room, a great hall, and a sleeping area with a bed.
-A secondary wall at least 3 blocks high around the Keep. Must contain at least 1 gate.
-A barracks/armory
-A black smith's shop
-A roof at least two blocks above your spawn point to protect it from rain. Your spawn point can be located inside your keep, if you wish.
-A wheat farm with at least 20 growing wheat.
-Three animal pens with roofs, each containing at least two of the same animal. The type of animal in each pen should be different.
-A courtyard area.
-A well (infinite water source).
-A mine at least 30 blocks deep(can be outside the main wall). Every mineshaft must be at least 3 blocks high by 3 blocks wide.
-A tree farm with at least 10 trees (can be outside the main wall).
Stage 4: Gold Age
General Requirements:
-Your spawn point must be safe from mobs at all times, and protected from the rain.
-Any type of tool may be used
-Redstone can be collected, but cannot be used in circuitry.
-Construct a sword and keep it in your quickbar, even while safe. If your sword breaks, immediately build a new one.
-A flag displaying your chosen colors should always be visible from outside the wall.
Materials Requirements (need to be present in chests inside the storage room):
-3 stacks of logs
-3 stacks of cobblestone or sandstone
-1 stack of torches
-10 cooked meat
-10 bread
-10 wool
-A full set of iron armor
-A full set of iron tools
-A bow
-32 arrows
-A bucket
Treasure Requirements (must be kept inside treasure room):
-1 iron block
-1 gold block
-5 lapiz lazuli
-1 diamond
Construction Requirements:
-A main wall at least 7 blocks high and 3 blocks wide made from cobble, stone, stone bricks, or sandstone that encloses your spawn point, the Keep, the secondary wall, and all other buildings. There must be at least 3 gates in the wall that allow you to pass through the wall, but prevent hostile mobs from entering. The wall also needs to be spider-proof, and have a ladder or staircase leading to the top of the wall.
-At least four guard towers mounted around the perimeter of the main wall.
-A Keep, either constructed from or reinforced by stone/cobblestone/sandstone. Must contain at least 3 levels, a door, a storage room, a kitchen, a treasure room, a great hall, a throne room, a dungeon with mob spawning areas/mob grinders, and master bedroom with a bed, and at least 1 guestroom with a bed.
-A wizard's tower or queen's tower attached to the Keep.
-A secondary wall at least 5 blocks high around the Keep. Must contain at least 1 gate.
-A barracks/armory
-A black smith's shop
-A chapel/temple
-1 other building of your choice (library, bath house, kennel, etc)
-A roof at least two blocks above your spawn point to protect it from rain. Your spawn point can be located inside your keep, if you wish.
-A wheat farm with at least 20 growing wheat.
-Three animal pens with roofs, each containing at least two of the same animal. The type of animal in each pen should be different.
-A courtyard area.
-A royal garden (can be inside the courtyard area).
-A well (infinite water source).
-A mine at least 30 blocks deep(can be outside the main wall). Every mineshaft must be at least 3 blocks high by 3 blocks wide.
-A tree farm with at least 10 trees (can be outside the main wall).
Stage 5: Diamond Age
General Requirements:
-Your spawn point must be safe from mobs at all times, and protected from the rain.
-Any type of tool may be used
-Redstone may be used for circuitry
-Construct a sword and keep it in your quickbar, even while safe. If your sword breaks, immediately build a new one.
-A flag displaying your chosen colors should always be visible from outside the wall.
Materials Requirements (need to be present in chests inside the storage room):
-5 stacks of logs
-5 stacks of cobblestone or sandstone
-1 stack of smoothstone
-1 stack of torches
-20 cooked meat
-20 bread
-20 wool
-A full set of iron armor
-A full set of iron tools
-1 diamond sword
-1 diamond pick
-A bow
-64 arrows
-A bucket
Treasure Requirements (must be kept inside treasure room):
-5 iron block
-3 gold block
-10 lapiz lazuli
-3 diamonds
Construction Requirements:
-A main wall at least 7 blocks high and 3 blocks wide made from cobble, stone, stone bricks, or sandstone that encloses your spawn point, the Keep, the inner wall, and all other buildings. There must be at least 3 gates in the wall that allow you to pass through the wall, but prevent hostile mobs from entering. The wall also needs to be spider-proof, and have a ladder or staircase leading to the top of the wall.
-At least four guard towers mounted around the perimeter of the main wall.
-A moat or other type of trap around the outside of the main wall.
-A gatekeeper's house outside of the main gate.
-A Keep, either constructed from or reinforced by stone/cobblestone/sandstone. Must contain at least 3 levels, a door, a storage room, a kitchen, a treasure room, a great hall, a throne room, a dungeon with mob spawning areas/mob grinders, and master bedroom with a bed, and at least 1 guestroom with a bed.
-A nether portal (can be inside keep)
-A wizard's tower or queen's tower attached to the Keep.
-A secondary wall at least 5 blocks high around the Keep. Must contain at least 1 gate.
-A barracks/armory
-A black smith's shop
-A chapel/temple
-1 other building of your choice (library, bath house, kennel, etc)
-A roof at least two blocks above your spawn point to protect it from rain. Your spawn point can be located inside your keep, if you wish.
-A wheat farm with at least 20 growing wheat.
-Three animal pens with roofs, each containing at least two of the same animal. The type of animal in each pen should be different.
-A courtyard area.
-A royal garden (can be inside the courtyard area).
-A well (infinite water source).
-A mine at least 30 blocks deep(can be outside the main wall). Every mineshaft must be at least 3 blocks high by 3 blocks wide.
-A tree farm with at least 10 trees (can be outside the main wall).
-A port (if near water) or stables.
-A road leading from the main gate to the port or stables.
Additional Challenges:
-Automate the main gate
-Create a hidden entrance to the treasury room
-Replace your spawn block with a diamond block
-Light your castle with glowstone lanterns (inside and out)
-Create a fire place in the great hall
-Create a throne out of gold blocks
Hmm...this challenge looks suspiciously familiar. I'm guessing you liked doing the city challenge. I'm still stuck on level 4. I kind of wish you had come up with this idea earlier: same type of challenge on a much smaller scale!! I think I may try this as I'm looking for a brief diversion from constructing an entire city by myself.
I have a question concerning level 1 & 2. Did you intend to allow stone tools in the wood age an iron tools in the stone age? If/when I do this I think I'll ammend it to not allow myself the use of the resource until I start that age.
Let's see where this goes. I'm looking forward to seeing some castles!!
Hmm...this challenge looks suspiciously familiar. I'm guessing you liked doing the city challenge. I'm still stuck on level 4. I kind of wish you had come up with this idea earlier: same type of challenge on a much smaller scale!! I think I may try this as I'm looking for a brief diversion from constructing an entire city by myself.
I have a question concerning level 1 & 2. Did you intend to allow stone tools in the wood age an iron tools in the stone age? If/when I do this I think I'll ammend it to not allow myself the use of the resource until I start that age.
Let's see where this goes. I'm looking forward to seeing some castles!!
I was definitely inspired by the city building challenge, but I wanted something a bit smaller that would be contained inside one complex.
And yes, I did intend to allow stone tools on the first level. I found it very annoying to have to stick to wooden tools. Although now that you mention it, it does make more sense to restrict stone tools until the stone age...I may have to change that. :tongue.gif:
A request to you Steelfeathers, as this is your challenge. Being an "Old world Prussian" I tend to be a stickler for rules. I f you have been following my city challenge, you know that I started on a (very)small island. One of my engineering projects was to construct a tunnel under the sea (1.5 km) to the nearest sizable land. With your permission I would like to complete this challenge using my city challenge world, with my "spawn point" being the exact location that my rail tunnel broke ground on the mainland. I have not been to this land yet (other than breakthrough) so it is completely untouched. Let me know if this is O.K. , else I start another world. Thank you.
A request to you Steelfeathers, as this is your challenge. Being an "Old world Prussian" I tend to be a stickler for rules. I f you have been following my city challenge, you know that I started on a (very)small island. One of my engineering projects was to construct a tunnel under the sea (1.5 km) to the nearest sizable land. With your permission I would like to complete this challenge using my city challenge world, with my "spawn point" being the exact location that my rail tunnel broke ground on the mainland. I have not been to this land yet (other than breakthrough) so it is completely untouched. Let me know if this is O.K. , else I start another world. Thank you.
Go for it. That sounds like an interesting twist. :smile.gif:
Starting with nothing but your hands and will, progress through various stages to construct the ultimate stronghold to defend your spawn point!
You awaken in a strange and wonderful land with no memory of how you got there. You realize that the place you first opened your eyes has some sort of mystical power, power strong enough to draw you back to it whenever you are at the gates of death. Though you do not understand the power of that one special spot, you decide to protect it and honor it as hallowed ground for all the times it has saved you from being lost forever to the void. And so, with only the strength of your hands and the sense of purpose in your heart, you set out to construct the ultimate fortification around your spawn and thus create the heart of your future empire.
TIP:Plan ahead! Your castle is going to become larger as you go along, so make sure that you leave yourself room to expand. It might also be helpful to sketch out your castle in advance.
Rules:
1) Play on at least Easy.
2) Start a new survival world. Be sure to mark your spawn point so you can find it later! Your castle will enclose this vital and mystical block and protect it from all the hostile foes of the outside world.
3) Your spawn point must be protected from mobs at all times. Therefore, you first task is to build a temporary shelter around your spawn before nightfall on the first day.
4) The block you spawn on can be replaced, but it's location must be protected.
5) Follow the rules for each stage, and do not progress to the next stage until all requirements for the current stage have been met.
6) The requirements for each stage replace the requirements of the stage that came before it. In other words, the stone wall in Stage 2 should replace your log wall from Stage 1. As a variant, you can also reinforce your log wall with stone/cobble stone and build an outer wall from stone/cobble as per Stage 2 requirements.
7) Towns can be raided for supplies, but the buildings themselves do not count towards the requirements for each stage.
8)Items found in dungeon chests can be used during any stage.
9) You must always carry a sword (i.e. have it in your quickbar). If your sword breaks, immediately cease all activity and craft a new one.
10) Post screenshots to verify the completion of each stage.
Stage 1: The Wooden Age
General Requirements:
-From your first night onwards, your spawn point must be safe from mobs at all times, and protected from the rain.
-Mobs should not be able to spawn anywhere inside the main wall (except for in the dungeon from the gold age onward).
-Only use wooden tools
-Cobble/stone/sandstone/stone brick cannot be used for anything except furnaces.
-Construct a sword and keep it in your quickbar, even while safe. If your sword breaks, immediately build a new one.
Materials Requirements:
-One stack of logs
-Three cooked meat
-Three bread
-1 item of leather armor
-A full set of wooden tools
-1 stack of torches
Treasure Requirements:
-1 sapling
Construction Requirements:
-A wall made from logs that encloses your spawn point and the keep. Must be at least three blocks high and be spider-proof. There must also be at least 1 gate in the wall that allows you to pass through the wall, but prevents hostile mobs from entering.
-A keep (i.e., house or base). Must contain a door, a chest for supplies, and a separate room or floor with a bed.
-A roof at least two blocks above your spawn point to protect it from rain. Your spawn point can be located inside your keep, if you wish.
-A wheat farm with at least 6 growing wheat.
-An animal pen containing at least two of the same animal.
Stage 2: The Stone Age
General Requirements:
-Your spawn point must be safe from mobs at all times, and protected from the rain.
-Only use wood or stone tools.
-Redstone can be collected, but cannot be used in circuitry.
-Construct a sword and keep it in your quickbar, even while safe. If your sword breaks, immediately build a new one.
Materials Requirements (need to be present in chests inside the storage room):
-1 stack of logs
-One stack of cobblestone or sandstone
-1 stack of torches
-10 cooked meat
-10 bread
-A full set of leather armor
-A full set of stone tools
Treasure Requirements:
-5 iron bars
Construction Requirements:
-A main wall 3 blocks high made from cobble, stone, stone bricks, or sandstone that encloses your spawn point, the Keep, and all other buildings. There must be at least 2 gates in the wall that allow you to pass through the wall, but prevent hostile mobs from entering. The wall also needs to be spider-proof.
-A guard tower
-A Keep, either constructed from or reinforced by stone/cobblestone/sandstone. Must contain at least 2 levels, a door, a storage room, and a sleeping area with a bed.
-A roof at least two blocks above your spawn point to protect it from rain. Your spawn point can be located inside your keep, if you wish.
-A wheat farm with at least 12 growing wheat.
-Two animal pens with roofs, each containing at least two of the same animal. The type of animal in each pen should be different.
-A courtyard area.
-A mine at least 20 blocks deep(can be outside the wall). Every mineshaft must be at least 3 blocks high by 3 blocks wide.
Stage 3: The Iron Age
General Requirements:
-Your spawn point must be safe from mobs at all times, and protected from the rain.
-No gold or diamond tools
-Redstone can be collected, but cannot be used in circuitry.
-Construct a sword and keep it in your quickbar, even while safe. If your sword breaks, immediately build a new one.
-From this point onward, a flag displaying your chosen colors should always be visible from outside the wall.
Materials Requirements (need to be present in chests inside the storage room):
-1 stack of logs
-One stack of cobblestone or sandstone
-1 stack of torches
-10 cooked meat
-10 bread
-10 wool
-A full set of iron armor
-A full set of iron tools
-A bow
-16 arrows
-A bucket
Treasure Requirements (must be kept inside treasure room):
-5 iron bars
-5 gold bars
Construction Requirements:
-A main wall at least 5 blocks high and 2 blocks wide made from cobble, stone, stone bricks, or sandstone that encloses your spawn point, the Keep, the secondary wall, and all other buildings. There must be at least 2 gates in the wall that allow you to pass through the wall, but prevent hostile mobs from entering. The wall also needs to be spider-proof, and have a ladder or staircase leading to the top of the wall.
-At least 2 guard towers mounted around the perimeter of the wall.
-A Keep, either constructed from or reinforced by stone/cobblestone/sandstone. Must contain at least 3 levels, a door, a storage room, a treasure room, a great hall, and a sleeping area with a bed.
-A secondary wall at least 3 blocks high around the Keep. Must contain at least 1 gate.
-A barracks/armory
-A black smith's shop
-A roof at least two blocks above your spawn point to protect it from rain. Your spawn point can be located inside your keep, if you wish.
-A wheat farm with at least 20 growing wheat.
-Three animal pens with roofs, each containing at least two of the same animal. The type of animal in each pen should be different.
-A courtyard area.
-A well (infinite water source).
-A mine at least 30 blocks deep(can be outside the main wall). Every mineshaft must be at least 3 blocks high by 3 blocks wide.
-A tree farm with at least 10 trees (can be outside the main wall).
Stage 4: Gold Age
General Requirements:
-Your spawn point must be safe from mobs at all times, and protected from the rain.
-Any type of tool may be used
-Redstone can be collected, but cannot be used in circuitry.
-Construct a sword and keep it in your quickbar, even while safe. If your sword breaks, immediately build a new one.
-A flag displaying your chosen colors should always be visible from outside the wall.
Materials Requirements (need to be present in chests inside the storage room):
-3 stacks of logs
-3 stacks of cobblestone or sandstone
-1 stack of torches
-10 cooked meat
-10 bread
-10 wool
-A full set of iron armor
-A full set of iron tools
-A bow
-32 arrows
-A bucket
Treasure Requirements (must be kept inside treasure room):
-1 iron block
-1 gold block
-5 lapiz lazuli
-1 diamond
Construction Requirements:
-A main wall at least 7 blocks high and 3 blocks wide made from cobble, stone, stone bricks, or sandstone that encloses your spawn point, the Keep, the secondary wall, and all other buildings. There must be at least 3 gates in the wall that allow you to pass through the wall, but prevent hostile mobs from entering. The wall also needs to be spider-proof, and have a ladder or staircase leading to the top of the wall.
-At least four guard towers mounted around the perimeter of the main wall.
-A Keep, either constructed from or reinforced by stone/cobblestone/sandstone. Must contain at least 3 levels, a door, a storage room, a kitchen, a treasure room, a great hall, a throne room, a dungeon with mob spawning areas/mob grinders, and master bedroom with a bed, and at least 1 guestroom with a bed.
-A wizard's tower or queen's tower attached to the Keep.
-A secondary wall at least 5 blocks high around the Keep. Must contain at least 1 gate.
-A barracks/armory
-A black smith's shop
-A chapel/temple
-1 other building of your choice (library, bath house, kennel, etc)
-A roof at least two blocks above your spawn point to protect it from rain. Your spawn point can be located inside your keep, if you wish.
-A wheat farm with at least 20 growing wheat.
-Three animal pens with roofs, each containing at least two of the same animal. The type of animal in each pen should be different.
-A courtyard area.
-A royal garden (can be inside the courtyard area).
-A well (infinite water source).
-A mine at least 30 blocks deep(can be outside the main wall). Every mineshaft must be at least 3 blocks high by 3 blocks wide.
-A tree farm with at least 10 trees (can be outside the main wall).
Stage 5: Diamond Age
General Requirements:
-Your spawn point must be safe from mobs at all times, and protected from the rain.
-Any type of tool may be used
-Redstone may be used for circuitry
-Construct a sword and keep it in your quickbar, even while safe. If your sword breaks, immediately build a new one.
-A flag displaying your chosen colors should always be visible from outside the wall.
Materials Requirements (need to be present in chests inside the storage room):
-5 stacks of logs
-5 stacks of cobblestone or sandstone
-1 stack of smoothstone
-1 stack of torches
-20 cooked meat
-20 bread
-20 wool
-A full set of iron armor
-A full set of iron tools
-1 diamond sword
-1 diamond pick
-A bow
-64 arrows
-A bucket
Treasure Requirements (must be kept inside treasure room):
-5 iron block
-3 gold block
-10 lapiz lazuli
-3 diamonds
Construction Requirements:
-A main wall at least 7 blocks high and 3 blocks wide made from cobble, stone, stone bricks, or sandstone that encloses your spawn point, the Keep, the inner wall, and all other buildings. There must be at least 3 gates in the wall that allow you to pass through the wall, but prevent hostile mobs from entering. The wall also needs to be spider-proof, and have a ladder or staircase leading to the top of the wall.
-At least four guard towers mounted around the perimeter of the main wall.
-A moat or other type of trap around the outside of the main wall.
-A gatekeeper's house outside of the main gate.
-A Keep, either constructed from or reinforced by stone/cobblestone/sandstone. Must contain at least 3 levels, a door, a storage room, a kitchen, a treasure room, a great hall, a throne room, a dungeon with mob spawning areas/mob grinders, and master bedroom with a bed, and at least 1 guestroom with a bed.
-A nether portal (can be inside keep)
-A wizard's tower or queen's tower attached to the Keep.
-A secondary wall at least 5 blocks high around the Keep. Must contain at least 1 gate.
-A barracks/armory
-A black smith's shop
-A chapel/temple
-1 other building of your choice (library, bath house, kennel, etc)
-A roof at least two blocks above your spawn point to protect it from rain. Your spawn point can be located inside your keep, if you wish.
-A wheat farm with at least 20 growing wheat.
-Three animal pens with roofs, each containing at least two of the same animal. The type of animal in each pen should be different.
-A courtyard area.
-A royal garden (can be inside the courtyard area).
-A well (infinite water source).
-A mine at least 30 blocks deep(can be outside the main wall). Every mineshaft must be at least 3 blocks high by 3 blocks wide.
-A tree farm with at least 10 trees (can be outside the main wall).
-A port (if near water) or stables.
-A road leading from the main gate to the port or stables.
Additional Challenges:
-Automate the main gate
-Create a hidden entrance to the treasury room
-Replace your spawn block with a diamond block
-Light your castle with glowstone lanterns (inside and out)
-Create a fire place in the great hall
-Create a throne out of gold blocks
Looking for a similar challenge but on a larger scale? Try out the City Construction Challenge.
Kudos, sir
Technically yes, but if your bed is destroyed (or the game glitches) you still respawn at your original point. So it still has some value. :smile.gif:
I have a question concerning level 1 & 2. Did you intend to allow stone tools in the wood age an iron tools in the stone age? If/when I do this I think I'll ammend it to not allow myself the use of the resource until I start that age.
Let's see where this goes. I'm looking forward to seeing some castles!!
Will attempt...
Succeeding? Eh..
Stone bricks should be on there too. Thanks for pointing that out. :smile.gif:
I was definitely inspired by the city building challenge, but I wanted something a bit smaller that would be contained inside one complex.
And yes, I did intend to allow stone tools on the first level. I found it very annoying to have to stick to wooden tools. Although now that you mention it, it does make more sense to restrict stone tools until the stone age...I may have to change that. :tongue.gif:
Go for it. That sounds like an interesting twist. :smile.gif:
Have fun! And don't forget to post screenshots. ^^