so. i had a thought while playing in the newest snapshot. when you do your builds, do you go out and farm for aestheticly pleasing materials, or just build with whatever is laying around? i have found that i usually do an initial build with whatever i happened to have, usually dirt and cobble, but will often go back and replace the blocks with something that looks better, sandstone blocks, or acatia wood or whatever.
does anyone else build this way, or do you go for long farming runs to make your first version the best version.
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I usually only make a 3 blocks tall hole and put a block on top to survive the night until I get enough materials to make a decorative base.
Ha! This is exactly what I do! But yes, over time, I will start to build a more decorative and elaborate housing complex...preferably with smooth and chiseled sandstone for the walls, and birch planks for the flooring.
I used to build my first base house out of dirt, then upgrade to a nicer building as I collected materials. However, now that I’ve been playing for a while, I can begin a nice build on the first day. Heck, 1 block of wood yields 4 building blocks of wood. That’s a much better ratio for building. Before the end of the first day, I’ll have a 5x5 hut, with a door, and fenced off entry area. Quick run over to an exposed cliff for a couple pieces of coal, BAHM! Light too. Make the sword, axe, and hoe right away. Grab a few seeds, till any piece of ground, plant the seeds. I’m on my way. THEN . .. . I really do begin collecting more resources for a major base build. Love it.
I always make sure I have more than enough stuff before I build anything. Lucky for me I only really build out of wood, which is easy to get. I just have to make sure I have saplings from every tree type to plant forests with so I can gather all types locally.
I farm all my building materials except stone, which I have massive excess of due to building of underground bunkers and storage facilities in case of zombies... but nah,,, zombies could never happen in a game like minecraft...
Depends on what I'm building. I don't usually go in for massive construction jobs. Biggest house I've ever built was a two story Tudor style manor house, but even that only covered about a 40-50 block area. I usually just build a simple one-story house that covers about 10-5 blocks, slap a half-slab roof on it , light it up and punch out some 3x3 or 2x2 windows and have done with it. Because of this I usually just gather what I need from the area around me and from whatever caving/mining I do. That covers it, no need to farm for mats.
Honestly I've found that with mods like Tinker's mod and the mining Hammer, you don't NEED to farm mats because you so easily pull out all the mats you need just grabbing ore. If you use a mod like BuildCraft and use a Quarry you will be OVERFLOWING with cobble that you can turn into whatever you need. (Although I've found the quarry to be a less-efficient way of finding ore than the mining hammer.)
I often have to find a balance between farming and environment conservation.
For me, because I always have large scale Construction projects, I often farm so that I will not have to worry about leaving a job halfway finished. When you need hundreds, even thousands of blocks to make things, it's very annoying to always have to go back and forth between gathering and building.
Another major concern is the damage to the "environment." In my current server, we enjoy the scenery of certain biomes. Unfortunately, I am also required to mow down forests, wreck any hills and plains, as well as destroy numerous deserts and mountains for my builds. Underground caves become impassable or unnecessarily perilous due to my haphazard mining standards. All manners of ores are pretty much absent where I've been, from ground level to bedrock.
Whenever possible I always strive to make renewable "superfarms" in order to restore any environmental damage, as well as leave resources for others who are not as ahead as I am in the game (just because I build with Gold and Iron blocks, I should not rob new players of the basic need to make compasses and... clocks?). Replanting trees, regrowing mycelium and grass, repurposing a sandless desert into a lake, and so on.
Right now, my previous goal to create an Obsidian farm helps saved countless lava pits from being splashed on and allows for more new players to experience the deathly experience of burning up during a bad expedition in overworld caves. That is something I am truly proud of.
I my recent world, I just built a wooden platform about 12 blocks up with a single column/ladder access and just hoarded materials til I had enough of what I wanted to. Its actually still there in my world, like a monument
Punch trees, get a decent amount of wood.
This way, first night = dig into side of a mountain, build furnace with cobble, use wood to burn more wood into charcoal (If I didn't find coal) and make torches....and I can then mine my first night for resources. No wasted time involved.
But to answer the question. Yes, I farm resources I need. I try to calculate it as close as possible, then mine / craft a little extra.
Well, it depends on which materials we're talking about.
When it comes to stone, I end up with loads of stone from digging and mining. Since I dig mining tunnels more often than I explore caves and I like to build things underground, cobblestone is never in short supply for me. I like to smelt the cobblestone into smooth stone to get both the smooth stone itself and to get the substantial amount of exp that smelting cobblestone gives, so smooth stone is never in short supply for me either. Basically, I have never needed a cobblestone/stone generator.
Wood on the other hand, I farm a lot. My usual oak tree farm has about 54 trees and my spruce and birch farms have 36-48 trees. I also farm the rubber trees from MineFactory reloaded; that farm generally has 16-24 trees. If/when I have access to jungle trees, I maintain a single jungle giant. (Because I don't want to give up my mods, I'm still playing on 1.6, so I don't have the trees added in 1.7 so I can't farm those )
I don't actually use the jungle wood or the MFR rubber wood (which just gives 3 jungle planks for each rubber log) for building; those are for charcoal. I also end up with loads more oak than I could ever use to build, so some of that also winds up as charcoal. I don't care how quickly you can mine a stack of coal; I can get several stacks of charcoal just as easily.
Sand and glass, well, there's no way to farm those. I remember reading once that you could trade for those with villagers but I don't really get much into villager trading. I do like to have access to a desert, though; it's actually one of my criteria for whether I want to use a world seed.
I mainly build with stone bricks, wood (planks and logs) and glass panes, so other blocks don't really apply to me that much. When I build with other blocks, it's usually for a specific reason, such as using the coke oven bricks from RailCraft to build a coke oven.
tl;dr - I get my stone as a byproduct of digging, farm wood, and get sand for glass from deserts.
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My first house is almost always made out of dirt. As my base expands I use what I have available to me, stone or dirt. Later on as I have more materials and I'm more established I'll replace materials with better looking stuff.