Actually that might be a good idea. People want the game to be more difficult and challenging. Imagine if, from time to time, you hit a small pocket of silverfish while out mining...
I would have to go with realistic gravity. No more flying castles or floating islands. Also mines caving in because of no support. That would ruin it for me.
I actually think having silverfish blocks rarely appear outside of strongholds would be pretty fun. Like, a 1/500 chance. I would love to have mining have a small danger like that.
Otherwise, any update that takes away the core creativeness.
I like the hunger to be honest. But idk really what I don't want in minecraft. I guess new annoying mobs.
annoying as in ocelot annoying or annoying as in trees with missing pieces annoying?
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Are youbored of minecraft? It's not the new features. I'll give you a hint:It's the terrain generation. Go play a map generated in 1.7.3 or earlier, then tell me you don't agree.
By now, you have read the title thinking what I mean by this.
Well what could Jeb or some other developer add that would RUIN the game of minecraft.
What I could think of:
Silver fish outside of strong holds.
Breakable Bedrock
Endless amount of ores. (Like adding ruby, And such)
Hostile villagers (How could we raid the blacksmith? D: )
Steve villagers. Just no. Better villager skin, but NOT Steve.
i hate to say it, but in 1.4, silver fish blocks can be found in caves.
i think the real answer is to go ask someone who just started playing what they want to see in the game. they sometimes have really dumb ideas.
Oh, wait...
Although if this API sucks we would probably all flee.
Otherwise, any update that takes away the core creativeness.
Technically exists.
Go play a map generated in 1.7.3 or earlier, then tell me you don't agree.
look we can make potatoes soooooooo ... stupid
i think the real answer is to go ask someone who just started playing what they want to see in the game. they sometimes have really dumb ideas. besides witch, i liked those!