I've been replaying the demo for so long that I've become used to it, and like to play it even after I bought the game. Unfortunately I never found a village. I think I found one place where there were two buildings and three villagers, but that's about it. I guess maybe I can try to find it again, build some houses, and hope it expands to better than a little settlement.
I'd just like to know if anyone found a large village, and how to get to it from the starting forest.
I haven't heard of villager eggs before, and haven't tried any cheats. I'll check that out. Thanks.
Edit: No cheats in demo.
i see. i guess no villagers... your not missing to much since the just give trade. But you should really buy real minecraft... It was my best 15 dollars i ever bought...yes i did buy it at alpha stage
I spent 26 on a gift card, so I can play other worlds. I don't seem to have adventure mode, though.
I kind of wanted to see a zombie raid. I started a hardcore world once, found a village, and made some effort to keep it protected. Unfortunately when I went out to find pumpkins, I got horribly lost. I wanted to make some golems. That village didn't have any.
I bought it, but I do still play the demo world. Mostly because I played those five days over and over often enough to get familiar with things. I know where to find most ores quickly, though diamond seems kind of random, and I know where to find mob spawners.
i see. i guess no villagers... your not missing to much since the just give trade.
"Just" trading? Yes, they "just" provide a way by which you can convert farmable, renewable resources like wheat, wool and paper, into free, unlimited diamond tools and armor. And redstone, and glowstone. And glass. Oh and also you can farm their golems for free iron ingots. So, yeah, "not much," I guess. Unless, you know, you're into things like diamond gear and renewable resources, and then they're actually quite handy to have around.
I spent 26 on a gift card, so I can play other worlds. I don't seem to have adventure mode, though.
You have it, you can play it if you want to. Just switch to game mode 2 with the command "/gamemode 2" (if you don't have cheats enabled, you can enable them for this session only by pausing the game and choosing "Open to LAN" from the menu. Here you will have the option to turn cheats on or off for "other players," but if you turn them on it will work for you, too. Next time you start the game, they will be disabled again.) You can switch back to survival with "/gamemode 0" or creative with "/gamemode 1".
But adventure mode is specifically designed for use with custom maps (dubbed "adventure maps.") It won't be much fun in a regular, random world. In adventure mode, you can't break any blocks (besides those that break instantly, like crops and torches) unless you have the proper tool. This means you can't mine stone or ores without a pickaxe, can't dig dirt without a shovel, and can't chop wood without an axe. For a challenge, you could enable the bonus chest and hope there's an axe in there, but otherwise, you should probably stick with regular old survival mode.
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As an alternative to finding a village, you can find and heal 2 zombie villagers. About 5% of all zombies are zombie villagers instead of regular zombies. These can be cured and turned back into regular villagers. If you put up some housing (see the link in my sig for details), then these two will breed, up to however many you want, or even infinitely, if you take advantage of the "infinite breeding" glitch.
Instead of locating a village, however, you'll instead have to travel to the nether and locate a fortress. This may or may not be easier than just finding the village in the first place. Once you find the fortress, you'll have to fight some blazes and collect at least one blaze rod. Also you'll need to find the netherwart garden inside the fortress, and take some of the netherwart (you can take the soul sand it's planted in, too, and make a netherwart farm for yourself back at base.) Craft a brewing stand using the blaze rod, and three pieces of cobble. Craft some bottles, with three pieces of glass (in the shape of a bucket or bowl.) Fill the bottles with water and place them in the brewing stand. Add nether wart to make an awkward potion. Craft a fermented spider eye using a spider eye, a brown mushroom, and some sugar. Add the fermented spider eye to the awkward potion to make a potion of weakness. Finally, add some gunpowder to make it a splash potion of weakness.
Next, craft a (regular, non-enchanted) golden apple using eight gold nuggets (you can break an ingot into nuggets in the crafting grid, or collect them from slain zombie pigmen in the nether.) Actually, make two of these (and for the potion, you should have made all three. You don't have to use all three slots in the stand, but then you're just wasting ingredients. Make sure you make at least two, so you can get two villagers.)
Finally, find yourself a zombie spawner, or just hang out outdoors at night, until you locate a zombie villager. It looks just like a regular zombie, except it has the head of a villager instead of a normal zombie's head. Trap him somewhere where he'll be safe from the sun, in case the sun comes up before he turns, and where he'll be safe from other zombies in case it doesn't. Hit him with the splash potion, then feed him the golden apple, and wait. You need to stay nearby while he turns, to make sure he doesn't despawn. After about 4 or 5 minutes, he'll turn into a regular villager.
Repeat this with a second zombie villager, and then you can breed these two into as many as you want.
"Just" trading? Yes, they "just" provide a way by which you can convert farmable, renewable resources like wheat, wool and paper, into free, unlimited diamond tools and armor. And redstone, and glowstone. And glass. Oh and also you can farm their golems for free iron ingots. So, yeah, "not much," I guess. Unless, you know, you're into things like diamond gear and renewable resources, and then they're actually quite handy to have around.
but... it takes 56-64 gold to trade for a diamond helmet.... by the time you get 64 gold you could have probably had got the 6 diamonds from mining. Hear this you need 288 wheat to get a diamond chestplate, i'm sorry if i'm ranting but really? The trading system was more for map makers then suvivarlists
I've found three villages in the online demo. Their x y z coordinates are listed below...
-943 65 -1221 = medium desert village
-1652 73 -1176 = large plains village (with blacksmith)
-2902 71 -919 = small plains village on lake
You could challenge yourself to get their by walking or by boat if you're a serious explorer. Or if you want to save a lot of time, you might want to consider using the teleport command.
Here are the coordinates of some desert pyramids as well...
-420 72 -921
-1139 65 -1957
-2822 65 -1234
*The pyramids have a secret treasure room with gold and diamonds under the colored wool of the bottom floor, but be careful because it is booby-trapped with TNT!
I'd just like to know if anyone found a large village, and how to get to it from the starting forest.
You can do /gamemode 1 and fly to search for one.
worths checking out
i don't know if you can do /gamemode 1 in demo....
but if you could then he could just spawn a villager egg(if there are any)
Edit: No cheats in demo.
i see. i guess no villagers... your not missing to much since the just give trade. But you should really buy real minecraft... It was my best 15 dollars i ever bought...yes i did buy it at alpha stage
I kind of wanted to see a zombie raid. I started a hardcore world once, found a village, and made some effort to keep it protected. Unfortunately when I went out to find pumpkins, I got horribly lost. I wanted to make some golems. That village didn't have any.
"Just" trading? Yes, they "just" provide a way by which you can convert farmable, renewable resources like wheat, wool and paper, into free, unlimited diamond tools and armor. And redstone, and glowstone. And glass. Oh and also you can farm their golems for free iron ingots. So, yeah, "not much," I guess. Unless, you know, you're into things like diamond gear and renewable resources, and then they're actually quite handy to have around.
You have it, you can play it if you want to. Just switch to game mode 2 with the command "/gamemode 2" (if you don't have cheats enabled, you can enable them for this session only by pausing the game and choosing "Open to LAN" from the menu. Here you will have the option to turn cheats on or off for "other players," but if you turn them on it will work for you, too. Next time you start the game, they will be disabled again.) You can switch back to survival with "/gamemode 0" or creative with "/gamemode 1".
But adventure mode is specifically designed for use with custom maps (dubbed "adventure maps.") It won't be much fun in a regular, random world. In adventure mode, you can't break any blocks (besides those that break instantly, like crops and torches) unless you have the proper tool. This means you can't mine stone or ores without a pickaxe, can't dig dirt without a shovel, and can't chop wood without an axe. For a challenge, you could enable the bonus chest and hope there's an axe in there, but otherwise, you should probably stick with regular old survival mode.
---------- ---------- ----------
As an alternative to finding a village, you can find and heal 2 zombie villagers. About 5% of all zombies are zombie villagers instead of regular zombies. These can be cured and turned back into regular villagers. If you put up some housing (see the link in my sig for details), then these two will breed, up to however many you want, or even infinitely, if you take advantage of the "infinite breeding" glitch.
Instead of locating a village, however, you'll instead have to travel to the nether and locate a fortress. This may or may not be easier than just finding the village in the first place. Once you find the fortress, you'll have to fight some blazes and collect at least one blaze rod. Also you'll need to find the netherwart garden inside the fortress, and take some of the netherwart (you can take the soul sand it's planted in, too, and make a netherwart farm for yourself back at base.) Craft a brewing stand using the blaze rod, and three pieces of cobble. Craft some bottles, with three pieces of glass (in the shape of a bucket or bowl.) Fill the bottles with water and place them in the brewing stand. Add nether wart to make an awkward potion. Craft a fermented spider eye using a spider eye, a brown mushroom, and some sugar. Add the fermented spider eye to the awkward potion to make a potion of weakness. Finally, add some gunpowder to make it a splash potion of weakness.
Next, craft a (regular, non-enchanted) golden apple using eight gold nuggets (you can break an ingot into nuggets in the crafting grid, or collect them from slain zombie pigmen in the nether.) Actually, make two of these (and for the potion, you should have made all three. You don't have to use all three slots in the stand, but then you're just wasting ingredients. Make sure you make at least two, so you can get two villagers.)
Finally, find yourself a zombie spawner, or just hang out outdoors at night, until you locate a zombie villager. It looks just like a regular zombie, except it has the head of a villager instead of a normal zombie's head. Trap him somewhere where he'll be safe from the sun, in case the sun comes up before he turns, and where he'll be safe from other zombies in case it doesn't. Hit him with the splash potion, then feed him the golden apple, and wait. You need to stay nearby while he turns, to make sure he doesn't despawn. After about 4 or 5 minutes, he'll turn into a regular villager.
Repeat this with a second zombie villager, and then you can breed these two into as many as you want.
Village Mechanics: A not-so-brief guide - Update 2017! Now with 1.8 breeding mechanics! Long-overdue trading info, coming soon!
You think magic isn't real? Consider this: for every person, there is a sentence -- a series of words -- which has the power to destroy them.
but... it takes 56-64 gold to trade for a diamond helmet.... by the time you get 64 gold you could have probably had got the 6 diamonds from mining. Hear this you need 288 wheat to get a diamond chestplate, i'm sorry if i'm ranting but really? The trading system was more for map makers then suvivarlists
-943 65 -1221 = medium desert village
-1652 73 -1176 = large plains village (with blacksmith)
-2902 71 -919 = small plains village on lake
You could challenge yourself to get their by walking or by boat if you're a serious explorer. Or if you want to save a lot of time, you might want to consider using the teleport command.
Here are the coordinates of some desert pyramids as well...
-420 72 -921
-1139 65 -1957
-2822 65 -1234
*The pyramids have a secret treasure room with gold and diamonds under the colored wool of the bottom floor, but be careful because it is booby-trapped with TNT!