I usually just fish to get mending books. This way I level up and get a bunch of useful items in the process. Villager trading is definitely the easiest if you manage to get a villager who has it. I cure one zombie villager at a time so it's not THAT easy for me. Probably would need some type of villager farm.
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See my Minecraft world (100% Survival), Dirty Baker City here:
I find that (unless there is a village quite near to spawn) the need for most books has been met by the time I have the resources to protect/develop the first village.
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"Why does everything have to be so stoopid?" Harvey Pekar (from American Splendor)
WARNING: I have an extemely "grindy" playstyle; YMMV — if this doesn't seem fun to you, mine what you can from it & bin the rest.
Villager trading is the only real option; I see AFK fishing (nobody is going to do enough fishing while actually playing to get enough books) as equivalent to using commands to give yourself items (of course, this isn't even a thing prior to 1.7 since fishing doesn't give you anything other than fish), and books in structures are far too rare (I found several Mending books in my last modded world - out of more than 200 dungeons and a handful of other structures over 466 hours of doing nothing but caving, in contrast to a simple villager breeder and trading where I got all the books I needed (around 10) as soon as I got the trade; the "early-game" period, prior to my "end-game" caving, took about 7 more hours than my previous modded world, without Mending, which can be seen as the amount of time I took to get it. Note that since 1.8 trading is even easier since you don't actually have to trade to unlock a Mending trade as they offer an enchanted book trade by default (just let them freely breed, which is a bit more complicated but they do still breed on their own if they have food); of course, you still need to trade to get emeralds (mining for emeralds is just as impractical as finding books in structures or fishing without AFK farms).
I'd like to know when it was implied that enchanting tables don't have mending... use a gold sword... It opens the enchanting table to better enchantments... I've received mending that way many times.
I'd like to know when it was implied that enchanting tables don't have mending... use a gold sword... It opens the enchanting table to better enchantments... I've received mending that way many times.
You cannot ever get Mending from the enchantment table*, nor can gold items "unlock" enchantments because they are specific to each item - in fact, the only (legit) way to change the enchantments offered for an item is to enchant something (I've heard this claim before, in that you put the gold item in the table, then replace it with the item that you want to enchant - I thought that the "enchantment preview" in 1.8 would have killed this myth by now as you can easily see if it changed) - and the table does not "remember" what you last enchanted (or choose new enchantments based off of it) - I can see this in the code with my own eyes:
Mending counts as a treasure enchantment: It can be obtained only from chest loot, fishing, or trading for enchanted books.
(the Wiki is full of errors but I can confirm that this is correct. The poll shouldn't even have the 4th option listed)
*Of course, in vanilla, but we are not talking about mods here, or even datapacks (if they can even do this), at least not ones that let you do stuff like this (as the Mending I talked about was something added to 1.6.4 by my own mod, but with the same restrictions on availability minus the ability to fish, which is otherwise not a good option, especially if you want it for all of your gear).
The Meaning of Life, the Universe, and Everything.
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I, have always used the fishing (afk , overnight) to get all my mending books. The Enchantment table..to me.. is not worth the hassle, in its current form. I would like to see, possibly, more villager trading options to get such things. Perhaps in the upcoming Villager and Pillager update ? ?
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Vanilla Survival MC. non-modded, only Optifine and Bdcraft graphics -
I mean that's cool I didn't need the links I looked it up myself because I was like "WHAT!!!", but you know that feeling of... how do I explain it... kinda like the Mandela Effect... it's like I remember vividly doing this in 1.12.2.
I, have always used the fishing (afk , overnight) to get all my mending books. The Enchantment table..to me.. is not worth the hassle, in its current form.
Same. The fam started on the Wii U (now we have 3 PCs) and we played with the enchanting table. Very expensive for minimal stuff. We have an unused one for decoration in our long-term survival world. Lapis is good for blue dye, that's about it.
The Meaning of Life, the Universe, and Everything.
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Villager trading is the easiest way by far. All you need is a village and a stack of wood and you can make yourself a villager breeder. Currently it only takes a few hours of AFKing to get some mending villagers from a breeder. I just did this in a new 1.13 world and I think I spent 7 hours total AFK around the breeder to get 2 mending villagers (one selling for 36 emeralds and one for 16). The only bottleneck once you have a villager is emeralds but your breeder will spit out plenty of options for turning items to emeralds. My goal when starting a new world is building large gold farm so by the time I have a mending villager I have plenty of rotten flesh to turn into emeralds.
Villagers are the way to go. I have been going around and building up random villages by building walls around them and adding lots of doors. This gives acts like a free form breeder
AFK fishing is the easiest way - particularly now as the setup is so straightforward. I find setting up a village breeder very easy having done it so many times so that's the follow up. I don't think you can get a mending book or mending on an item from an enchanting table (has that changed?).
Finding mending books in temples etc. is rare in my experience. I may have done it once in a desert temple but I'm not 100% certain.
Mending is definitely quite rare in generated structures, and fishing is quite dull (unless you do AFK).
Village breeding is easy but changes to trades means that enchanted books will likely no longer be an automatic first trade for librarians, plus removing easy sells such as white wool and wheat from trading means racking up emeralds will require more non-automatic-able sources such as mining iron and growing pumpkins and melons.
If it is true that gold swords can get Mending, which I doubt although I don't know who is the utmost authority on it, then one of the new appliances may allow you to strip enchantments off as the grindstone does but save the enchantment to another tool or even to a book again rather than returning its approximate XP cost relative to enchantment tables (which is still a slight rip-off given how the more reliable anvil is so much more expensive and that you don't get back the lapis in any amount).
…racking up emeralds will require more non-automatic-able sources such as mining iron and growing pumpkins and melons.
If it is true that gold swords can get Mending, which I doubt although I don't know who is the utmost authority on it, then one of the new appliances may allow you to strip enchantments off as the grindstone does but save the enchantment to another tool or even to a book again rather than returning its approximate XP cost relative to enchantment tables (which is still a slight rip-off given how the more reliable anvil is so much more expensive and that you don't get back the lapis in any amount).
Iron 'farms' are usually considered 'must haves' and early priorities, and (barring the needed villagers) quite easy/cheap to build.
Automatic Pumpkin/Melon farms also have many published designs (relying on pistons and either clocks or observers which makes such builds a bit later in a worls'd development.)
[The original comment also assumes that the trading changes are both intentional and survive the likely opposition to the nerf.]
Mending can be put on a gold sword; why anyone would want to is another issue.
Per this "Enchantment is the same as on an enchantment table at level 5–22." in reference to zombies spawned with enchanted equipment [no equivalent mention of the enchanting level of Zombie Pigmen equipment found], it would appear treasure enchantments do not occur on generated mob equipment. [This accords with my experience of not having seen any such.]
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"Why does everything have to be so stoopid?" Harvey Pekar (from American Splendor)
WARNING: I have an extemely "grindy" playstyle; YMMV — if this doesn't seem fun to you, mine what you can from it & bin the rest.
Same. The fam started on the Wii U (now we have 3 PCs) and we played with the enchanting table. Very expensive for minimal stuff. We have an unused one for decoration in our long-term survival world. Lapis is good for blue dye, that's about it.
Agree completely. I've never been able to get the enchantments I wanted on a table, and don't even use it any more. Used to be a great mod back in 1.10 I think it stopped working (before lapis was needed) which let you dial in the ones you wanted and then it was useful.
Agree completely. I've never been able to get the enchantments I wanted on a table, and don't even use it any more. Used to be a great mod back in 1.10 I think it stopped working (before lapis was needed) which let you dial in the ones you wanted and then it was useful.
I have, after a time, using books and tossing the ones I don't need away.
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Just waiting for Forge to officially release for 1.13.x to remove unneeded mobs from 1.13, like Phantoms, from the game because, in my gameplay based opinion, they add nothing of value to the game.
Fun fact: Clicking a bed every 30 minutes doesn't make you a better player, it makes you one who clicks a bed every 30 minutes. Wouldn't you rather just mod them out of the game completely?
Poll down below, Had a feeling someone might say something about that.
Anyways It's a question because I've acquired it in a few ways, But I don't know the easier way of doing it.
I think trading is the easiest way in the long run. (Without using cheats.)
Once you have a villager that trades Mending books you can get as many as you want.
You can't get Mending from an enchanting table.
Just testing.
Is '1' easier or is '5' easier?
Because I put down '1' meaning villager trade was easiest.
I usually just fish to get mending books. This way I level up and get a bunch of useful items in the process. Villager trading is definitely the easiest if you manage to get a villager who has it. I cure one zombie villager at a time so it's not THAT easy for me. Probably would need some type of villager farm.
See my Minecraft world (100% Survival), Dirty Baker City here:
https://www.minecraftforum.net/forums/minecraft/show-your-creation/2915825-dirty-baker-city
Long term and high volume; villager trading.
Early game and just a few books; AFK fishing.
I find that (unless there is a village quite near to spawn) the need for most books has been met by the time I have the resources to protect/develop the first village.
Villager trading is the only real option; I see AFK fishing (nobody is going to do enough fishing while actually playing to get enough books) as equivalent to using commands to give yourself items (of course, this isn't even a thing prior to 1.7 since fishing doesn't give you anything other than fish), and books in structures are far too rare (I found several Mending books in my last modded world - out of more than 200 dungeons and a handful of other structures over 466 hours of doing nothing but caving, in contrast to a simple villager breeder and trading where I got all the books I needed (around 10) as soon as I got the trade; the "early-game" period, prior to my "end-game" caving, took about 7 more hours than my previous modded world, without Mending, which can be seen as the amount of time I took to get it. Note that since 1.8 trading is even easier since you don't actually have to trade to unlock a Mending trade as they offer an enchanted book trade by default (just let them freely breed, which is a bit more complicated but they do still breed on their own if they have food); of course, you still need to trade to get emeralds (mining for emeralds is just as impractical as finding books in structures or fishing without AFK farms).
TheMasterCaver's First World - possibly the most caved-out world in Minecraft history - includes world download.
TheMasterCaver's World - my own version of Minecraft largely based on my views of how the game should have evolved since 1.6.4.
Why do I still play in 1.6.4?
I'd like to know when it was implied that enchanting tables don't have mending... use a gold sword... It opens the enchanting table to better enchantments... I've received mending that way many times.
You cannot ever get Mending from the enchantment table*, nor can gold items "unlock" enchantments because they are specific to each item - in fact, the only (legit) way to change the enchantments offered for an item is to enchant something (I've heard this claim before, in that you put the gold item in the table, then replace it with the item that you want to enchant - I thought that the "enchantment preview" in 1.8 would have killed this myth by now as you can easily see if it changed) - and the table does not "remember" what you last enchanted (or choose new enchantments based off of it) - I can see this in the code with my own eyes:
(the Wiki is full of errors but I can confirm that this is correct. The poll shouldn't even have the 4th option listed)
*Of course, in vanilla, but we are not talking about mods here, or even datapacks (if they can even do this), at least not ones that let you do stuff like this (as the Mending I talked about was something added to 1.6.4 by my own mod, but with the same restrictions on availability minus the ability to fish, which is otherwise not a good option, especially if you want it for all of your gear).
TheMasterCaver's First World - possibly the most caved-out world in Minecraft history - includes world download.
TheMasterCaver's World - my own version of Minecraft largely based on my views of how the game should have evolved since 1.6.4.
Why do I still play in 1.6.4?
I, have always used the fishing (afk , overnight) to get all my mending books. The Enchantment table..to me.. is not worth the hassle, in its current form. I would like to see, possibly, more villager trading options to get such things. Perhaps in the upcoming Villager and Pillager update ? ?
Vanilla Survival MC. non-modded, only Optifine and Bdcraft graphics -
I think it all just depends on the player tho. I like this poll cause it's easily debatable, but everyone here is so passive.
I mean that's cool I didn't need the links I looked it up myself because I was like "WHAT!!!", but you know that feeling of... how do I explain it... kinda like the Mandela Effect... it's like I remember vividly doing this in 1.12.2.
Same. The fam started on the Wii U (now we have 3 PCs) and we played with the enchanting table. Very expensive for minimal stuff. We have an unused one for decoration in our long-term survival world. Lapis is good for blue dye, that's about it.
Bückoland - My survival world
Villager trading is the easiest way by far. All you need is a village and a stack of wood and you can make yourself a villager breeder. Currently it only takes a few hours of AFKing to get some mending villagers from a breeder. I just did this in a new 1.13 world and I think I spent 7 hours total AFK around the breeder to get 2 mending villagers (one selling for 36 emeralds and one for 16). The only bottleneck once you have a villager is emeralds but your breeder will spit out plenty of options for turning items to emeralds. My goal when starting a new world is building large gold farm so by the time I have a mending villager I have plenty of rotten flesh to turn into emeralds.
Villagers are the way to go. I have been going around and building up random villages by building walls around them and adding lots of doors. This gives acts like a free form breeder
I've gotten 2 from afk fishing, but villagers are better in the long run.
AFK fishing is the easiest way - particularly now as the setup is so straightforward. I find setting up a village breeder very easy having done it so many times so that's the follow up. I don't think you can get a mending book or mending on an item from an enchanting table (has that changed?).
Finding mending books in temples etc. is rare in my experience. I may have done it once in a desert temple but I'm not 100% certain.
Mending is definitely quite rare in generated structures, and fishing is quite dull (unless you do AFK).
Village breeding is easy but changes to trades means that enchanted books will likely no longer be an automatic first trade for librarians, plus removing easy sells such as white wool and wheat from trading means racking up emeralds will require more non-automatic-able sources such as mining iron and growing pumpkins and melons.
If it is true that gold swords can get Mending, which I doubt although I don't know who is the utmost authority on it, then one of the new appliances may allow you to strip enchantments off as the grindstone does but save the enchantment to another tool or even to a book again rather than returning its approximate XP cost relative to enchantment tables (which is still a slight rip-off given how the more reliable anvil is so much more expensive and that you don't get back the lapis in any amount).
Iron 'farms' are usually considered 'must haves' and early priorities, and (barring the needed villagers) quite easy/cheap to build.
Automatic Pumpkin/Melon farms also have many published designs (relying on pistons and either clocks or observers which makes such builds a bit later in a worls'd development.)
[The original comment also assumes that the trading changes are both intentional and survive the likely opposition to the nerf.]
Mending can be put on a gold sword; why anyone would want to is another issue.
Per this "Enchantment is the same as on an enchantment table at level 5–22." in reference to zombies spawned with enchanted equipment [no equivalent mention of the enchanting level of Zombie Pigmen equipment found], it would appear treasure enchantments do not occur on generated mob equipment. [This accords with my experience of not having seen any such.]
Agree completely. I've never been able to get the enchantments I wanted on a table, and don't even use it any more. Used to be a great mod back in 1.10 I think it stopped working (before lapis was needed) which let you dial in the ones you wanted and then it was useful.
Learn something new each day
I have, after a time, using books and tossing the ones I don't need away.
Just waiting for Forge to officially release for 1.13.x to remove unneeded mobs from 1.13, like Phantoms, from the game because, in my gameplay based opinion, they add nothing of value to the game.
Fun fact: Clicking a bed every 30 minutes doesn't make you a better player, it makes you one who clicks a bed every 30 minutes. Wouldn't you rather just mod them out of the game completely?