I'm a redstone junkie...at least in Creative. Most of my creative worlds tend to be one big superflat redstone testing facility. But when it comes to survival, I barely use any. In multiplayer, I'll do my best to hide my stuff with redstone, but in singleplayer, I only ever use it for fun.
I'm an intermediate redstone user that enjoys the convenience of merely pulling a lever or pushing a button to get a farm going. I'm part manual labor (trees) and part semi-automatic (most everything else).
Anything else I do with redstone depends on my motivation and mood. Redstone surely isn't required but for me it enhances the experience.
You're not the only one!!! Lol i've been playing for 2 years and i still have absolutely no idea what i'm doing when it comes to redstone. I use torches, sticky pistons, wire, and pressure plates. that's ittt. anything else is just too confusing!
I use redstone very often in my survival world, and pretty much all I do in creative is make redstone contraptions and pixelart. You definently aren't the only one, but you would probably enjoy using it after you spent a little time experimenting with it.
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So I'm well aware of all the nifty things one can do with redstone. But personally I just don't bother making powered anything. Am I the only one...?
You don't "bother with it" It sounds more to me like you don't understand it so you are trying to dismiss it as unimportant.
You don't make rail lines with powered rail? You don't make doors that open when you press a button? You are missing out on one of the greatest features of the game. The area I am building on on the server I play on covers thousands of blocks squared and all of my walkways have lights that turn on at night just before it is dark enough to spawn zombies and turn off in the morning when the light returns. I have melon farms that harvest and collect the goods once a day. If I need another stack of food I simply go to my storage room and pick it up. I also have a chicken farm that catches eggs from source chickens and loads them into dispensers which then shoot the eggs against a fenced in area that keeps my chickens for future slaughter.
All of these devices were fairly simple to setup and creates a whole new challenge/aspect of the game.
Not using redstone in minecraft is like playing BF3 and not using guns.
Redstone is part of the more complex building when playing Minecraft. Seeing as I've kind of tapped out everything else very quickly, I decided to mess around with it a bit. I enjoy it, but it's not necessarily 'fun'. I find it enhances my enjoyment, rather than actually enjoying myself building contraptions with it.
My opinion is that it's one of the bigger parts of Minecraft, and avoiding it just limits what you're able to do. Redstone isn't infinitely useful, but I sure as hell am glad that I've used it more.
I don't usually use redstone in my survival worlds, but I recently started tinkering around with it on survival. Sometimes I like to start a fresh new superflat world on creative mode and mess around with redstone a ton, expecially with pistons.
Just by watching videos won't teach you much. Instead, teach yourself (with some help from the wiki). That what I did, and slowly progressed, until now I can build huge, complex train stations and whatnot.
Quoted for truth.
Learning how redstone works, and using that knowledge to make interesting devices, is part of the fun of Minecraft for me. While I often don't bother with automated farms, I do enjoy other devices of convenience. My only regret is how bulky the stuff is, requiring floors three blocks thick and huge rooms for circuitry if you want to make even the simplest devices... which makes it difficult to redstone things above ground level. If only we had disguised redstone wire, which would act as regular redstone wire while looking like regular blocks. Ah, well.
Lately I've been having fun with the comparator, the hopper, and am just now starting to play around with the daylight detector. The comparator greatly reduced the circuitry needed to control my adjustable library, and the hopper reduced said circuitry even more. I like the thought of doors that open automatically once the sun has come up, and close once its dark. Not to mention a chime for when it's sunset, since I'm living in a village this game, and I don't want to lose track of time working in my house's basement workshop.
I got tired of the ever on lights in my village. I wired up a redstone circuit connected to a daylight sensor/inverter. Now when the night comes the lights go on and when morning hits the lights go off.