There's a couple of things I miss from when I started playing. I still believe that the current version is better, but I still hold a great deal of nostalgia for the way things used to be.
*Gravel Beaches from pre-1.8 terrain (Along with their old texture): My very first house in Minecraft was built on a nice looking Gravel beach.
*Beta grass color in forests looked so much nicer and welcoming.
*Being a noob: I remember when I first found a block of redstone ore, I thought it was a vein of rubies xD I read on the wiki that you could open iron doors with redstone, so I tried literally right clicking an iron door with a piece of redstone dust.
*Old animal spawning/despawning mechanics: This made animals more aesthetic than purposeful. After collecting a certain number of porkchops, you didn't have any reason to kill pigs, and back in beta, there wasn't any reason to collect leather or feathers (From chickens at least)
*Beta terrain diversity: I didn't like everything about the terrain in beta (And the random patches of sand in forests/plains really bugged me), but I did love running across steep cliffs, floating islands, and interesting peaks. The current terrain is just too predictable for my liking (And I'm still deciding how I feel about the 1.7 terrain)
*Old armor damage calculation: Armor actually used to protect you less, the more broken it was, and it also broke a lot quicker. This really made the game a lot more challenging.
*Overall simplicity: Minecraft used to be a game where I could start a world, punch a tree, go mining, and build whatever came to my mind. This has not changed, but now there are so many distractions that only make the game easier. Enchanting armor/swords/bows makes it nearly impossible to die by mobs, even if you're playing in hard. Old mob farms weren't overpowered by my standard. You couldn't sit at a mob farm for infinite iron, you couldn't make a big sugar cane farm and trade villagers for emeralds for diamond tools/armor. You couldn't get infinite redstone and glowstone from witch farms. You still had a reason to go mining for resources. I don't have any issue when other people build these mob farms, but by not using these new "distractions" I always feel like I'm behind everyone else, which really takes away from my satisfaction in playing sometimes.
I like most of the new features of current Minecraft, but there are some things that I really miss from my early Minecraft days.
Because everyone wascomplaining, they re added gravel beaches in 1.7 snapshot.
You know, you really can't miss something that wasn't there. That's a lot like saying 'I miss rocketships and rainbow defecating pegasi', because, well they weren't there. Even physicists working in more than 3 dimensions aren't allowed to make such statements according to the order of first assumptions.
For me, minecart boosters as already mentioned. I have one in my museum, sitting sadly idle. Such fun, the days of minecart science.
Oh, and definitely the way steves used to run around flapping their arms in merry amusement!
You know, you really can't miss something that wasn't there. That's a lot like saying 'I miss rocketships and rainbow defecating pegasi', because, well they weren't there. Even physicists working in more than 3 dimensions aren't allowed to make such statements according to the order of first assumptions.
For me, minecart boosters as already mentioned. I have one in my museum, sitting sadly idle. Such fun, the days of minecart science.
Oh, and definitely the way steves used to run around flapping their arms in merry amusement!
Actually, he said he was missing the absence of a hunger bar. It is a perfectly valid statement.
Need a good universal mob farm? Check out the Double Shift Towers. Designed for 1.9 and gets 22,000 Items / Hour with a very simple redstone set up - https://www.youtube.com/watch?v=jL8aoJpjjgU
What I missed was the community not complaining about every single change they made. There’s threads on adding back the roses in the Suggestion and Recent Updates and Snapshots forums right now. The community should stop complaining.
I miss the craziness of the old world generation, I also miss not having to constantly watch my hunger bar.
Edit: oh yes, I also forgot how much harder it was, how weak armor used to be, I also miss the machine gun bow.
Yeah, I also liked the old world gen algorithm a bit more. Even as a veteran player I would sometimes stop and be amazed by how the landscape looked..
I also miss being more inexperienced with the game. With only iron armor and an iron sword you can stand your ground in almost every situation and that point is reachable in the first hour of gameplay with a little luck. Then, a long grind towards the endgame content starts... That is only exciting every so often.
I miss 2011 when i started Minecraft, i mean yeah 2011 was the worst year for me but Minecraft was like the thing that cheered me up, i miss beta 1.8.1 and Minecraft 1.0 when i was a noob and they had taiga biomes without snow....good times
Rollback Post to RevisionRollBack
Sometimes...there's that moment...when...you have to just.... DANCE IT OUT! WOOOOO
I have to say what I really miss is the wonder that everyone felt when first playing minecraft. Do you remember your first world? You first tree? Your first pig? Cavesystem? Diamond? It really was a wondrous thing that I would do nearly everything to get back.
I've been playing a lot of Alpha 1.2.6 lately from the launcher profile creator. I REALLY miss when the single player game wasn't coded to be a Client/Server setup like multiplayer is. There is next to no lag back then for terrain generation and zero multiplayer bugs that are still present even to this day for single player games.
I would say the old terrain gen, or being a newb... But that's to mainstream. I'm gonna go with the simplicity, when all you did was build, survive, and kill. I like the new features, but it seemed simple back then, or maybe I just learned about the all the features.
Because everyone wascomplaining, they re added gravel beaches in 1.7 snapshot.
Btw, I miss the older versions and no hunger bar. Horses, endermen, enderdragon, etc. are all fine by me
You know, you really can't miss something that wasn't there. That's a lot like saying 'I miss rocketships and rainbow defecating pegasi', because, well they weren't there. Even physicists working in more than 3 dimensions aren't allowed to make such statements according to the order of first assumptions.
For me, minecart boosters as already mentioned. I have one in my museum, sitting sadly idle. Such fun, the days of minecart science.
Oh, and definitely the way steves used to run around flapping their arms in merry amusement!
Actually, he said he was missing the absence of a hunger bar. It is a perfectly valid statement.
Bored enough to watch some vanilla lets plays? http://www.youtube.com/user/Crump3txxix
Need a good universal mob farm? Check out the Double Shift Towers. Designed for 1.9 and gets 22,000 Items / Hour with a very simple redstone set up - https://www.youtube.com/watch?v=jL8aoJpjjgU
Same here.
If a tree falls in a forest when there's nobody there, does it make a sound?
Nothing else. I have only played since Dec 2012
Edit: oh yes, I also forgot how much harder it was, how weak armor used to be, I also miss the machine gun bow.
I also miss being more inexperienced with the game. With only iron armor and an iron sword you can stand your ground in almost every situation and that point is reachable in the first hour of gameplay with a little luck. Then, a long grind towards the endgame content starts... That is only exciting every so often.
I also miss /indev/'s Floating Islands generator.
DANCE IT OUT! WOOOOO
Also... gravel beaches are the sexy. PINK GRAVEL!