Hey guys, I'd love to hear what everyone has done with the nether and the end. In my current survival I'm living in a survival island town, but looking to expand to the nether and the end, make some cool forts in unholy places.
On the sidenote, I've got a few Qs too regarding surviving in other dimensions. For the nether, the end and the end lands:
-Can I grow crops (Specifically wheat, potatoes and melons) and trees?
-Is there any way to bring in animals and breed them? (Maybe use a leash for end lands?)
-Will phantoms still haunt me?
-In the end dimensions, will the endermen slowly deconstruct my base?
-Anything else I should know that will make living there a pain?
As you boys guessed, I'm looking to move into one of the three, probably the end lands once my overworld town is finished.
Crops and trees will grow though crops will grow more slowly in the Nether since you can't place water and you probably have to light them up with torches or glowstone.
For the Nether, just push the animals into a portal, not sure about the end portal, try it and see, I'm sure you wouldn't need a leash since the portal is horizontal, just push them onto it and they should fall through.
According to the Wiki, which is pretty good at getting things right, phantoms only spawn in the Overworld.
For me, I'd miss the Overworld mining and caving but I suppose one could always pop back when one felt like it.
I pretty much only use the Nether to get necessary materials early on, then abandon it; likewise I only go to the End to fight the Ender Dragon (note that I play in a version when that was all there was to the End; as much as I've modified the Overworld I have never touched the Nether or End beyond indirectly by changing things that apply to all dimensions). I do make a simple shelter of sorts in the Nether, which has an enchanting setup and a chest and crafting table, as my primary source of XP for enchanting is mining quartz, but nothing that could be called a build or even a base really.
Here are renderings of my last world, showing how relatively little I explore in the Nether and End (the Overworld isn't really that big either, less than one level 4 map explored, slightly more than that generated, as I explore by caving at the rate of about 100 chunks per play session. The only exception is when I went to find a stronghold, which is at the end of the extension to the upper-left, close to the maximum distance they were at prior to 1.9, which can be as little as 640 blocks from the origin; this one was actually the furthest one that I've found):
This shows how little I build in these dimensions (I used MCEdit for these as I had no screenshots otherwise) - literally nothing at all in the End, where the only signs of my presence are the absence of Ender crystals and the exit portal; in the Nether I didn't even need to build a shelter since the portal spawned inside of a circular cave room, and I only found a blaze spawner to get a handful of blaze rods, with the only changes to it being to block off most of the entrance (otherwise, I simply destroy every spawner I come across; I think they are only there for a challenge when natural spawning is not sufficient and due to my playstyle I do not need additional XP beyond what I normally get, which meets my needs several times over):
Once upon a time, you could reset The Nether and The End so I never invested time into it. Now it is infinite. I have never built anything in either location. Now that I can not reset, I should definitely consider it. Somebody did make a Nether base in my world a long time ago. Just a big giant cobblestone block but it's still there and definitely helps me find my way back.
Rollback Post to RevisionRollBack
See my Minecraft world (100% Survival), Dirty Baker City here:
Given light and water, these grow fine in the end, but note that endermen can move dirt and its variants (but not tilled farmland).
In the nether, I find rapid reversion of tilled land to dirt is more of an issue than slow growth. [Of the 'normal' crops, I regularly grow only pumpkins (for jack-o-lanterns).] This does not effect trees.
ANIMALS:
Animals work fine in either dimension, but the diffliculty of raising feed in the nether means I keep only chickens (replaced from eggs) there.
Keeping the relevant blocks inaccessible (eg wool & pumpkin farms under 2-high roofs) should keep your base safe. Although this won't work for tree farms, if you grow trees on blocks of dirt in a stone field and keep the farm planted the issue should be minimal as they will be able to access the dirt for only brief times. [Not sure if endermen can swipe a dirt block with a planted sapling....]
OTHER:
Guessing as I've never tried to 'live' in either (ie without continuing to import resources), but (once you have imported enough materials to build a support area) either seems like it should work....
Good luck & looking forward to pictures
Rollback Post to RevisionRollBack
"Why does everything have to be so stoopid?" Harvey Pekar (from American Splendor)
WARNING: I have an extemely "grindy" playstyle; YMMV — if this doesn't seem fun to you, mine what you can from it & bin the rest.
I am starting to build an Endermans farm in the End, and I have a project under construction.
In the Nether, I'm already starting to look for Spawns from Blazes to make a farm.
I've only built farms in either location. I have an enderman farm in the end and I have a blaze and wither skeleton farm in the nether. I can't really imagine having a base in either one.
Basically I have only a small room around the portal which turned up underground (underrack?) in a small cave when it formed. Just keep a few chests of supplies and a crafting table there to replace equipment. Thinking about clearing out the closest fortress and doing something with it, but only a thought at present.
Hey guys, I'd love to hear what everyone has done with the nether and the end. In my current survival I'm living in a survival island town, but looking to expand to the nether and the end, make some cool forts in unholy places.
On the sidenote, I've got a few Qs too regarding surviving in other dimensions. For the nether, the end and the end lands:
-Can I grow crops (Specifically wheat, potatoes and melons) and trees?
-Is there any way to bring in animals and breed them? (Maybe use a leash for end lands?)
-Will phantoms still haunt me?
-In the end dimensions, will the endermen slowly deconstruct my base?
-Anything else I should know that will make living there a pain?
As you boys guessed, I'm looking to move into one of the three, probably the end lands once my overworld town is finished.
Crops and trees will grow though crops will grow more slowly in the Nether since you can't place water and you probably have to light them up with torches or glowstone.
For the Nether, just push the animals into a portal, not sure about the end portal, try it and see, I'm sure you wouldn't need a leash since the portal is horizontal, just push them onto it and they should fall through.
According to the Wiki, which is pretty good at getting things right, phantoms only spawn in the Overworld.
For me, I'd miss the Overworld mining and caving but I suppose one could always pop back when one felt like it.
Just testing.
I pretty much only use the Nether to get necessary materials early on, then abandon it; likewise I only go to the End to fight the Ender Dragon (note that I play in a version when that was all there was to the End; as much as I've modified the Overworld I have never touched the Nether or End beyond indirectly by changing things that apply to all dimensions). I do make a simple shelter of sorts in the Nether, which has an enchanting setup and a chest and crafting table, as my primary source of XP for enchanting is mining quartz, but nothing that could be called a build or even a base really.
Here are renderings of my last world, showing how relatively little I explore in the Nether and End (the Overworld isn't really that big either, less than one level 4 map explored, slightly more than that generated, as I explore by caving at the rate of about 100 chunks per play session. The only exception is when I went to find a stronghold, which is at the end of the extension to the upper-left, close to the maximum distance they were at prior to 1.9, which can be as little as 640 blocks from the origin; this one was actually the furthest one that I've found):
This shows how little I build in these dimensions (I used MCEdit for these as I had no screenshots otherwise) - literally nothing at all in the End, where the only signs of my presence are the absence of Ender crystals and the exit portal; in the Nether I didn't even need to build a shelter since the portal spawned inside of a circular cave room, and I only found a blaze spawner to get a handful of blaze rods, with the only changes to it being to block off most of the entrance (otherwise, I simply destroy every spawner I come across; I think they are only there for a challenge when natural spawning is not sufficient and due to my playstyle I do not need additional XP beyond what I normally get, which meets my needs several times over):
TheMasterCaver's First World - possibly the most caved-out world in Minecraft history - includes world download.
TheMasterCaver's World - my own version of Minecraft largely based on my views of how the game should have evolved since 1.6.4.
Why do I still play in 1.6.4?
Once upon a time, you could reset The Nether and The End so I never invested time into it. Now it is infinite. I have never built anything in either location. Now that I can not reset, I should definitely consider it. Somebody did make a Nether base in my world a long time ago. Just a big giant cobblestone block but it's still there and definitely helps me find my way back.
See my Minecraft world (100% Survival), Dirty Baker City here:
https://www.minecraftforum.net/forums/minecraft/show-your-creation/2915825-dirty-baker-city
CROPS & TREES:
Given light and water, these grow fine in the end, but note that endermen can move dirt and its variants (but not tilled farmland).
In the nether, I find rapid reversion of tilled land to dirt is more of an issue than slow growth. [Of the 'normal' crops, I regularly grow only pumpkins (for jack-o-lanterns).] This does not effect trees.
ANIMALS:
Animals work fine in either dimension, but the diffliculty of raising feed in the nether means I keep only chickens (replaced from eggs) there.
PHANTOMS:
As of 18w09a, these spawn only in the Overworld.
ENDERMEN:
A [probably correct] list of the blocks endermen can move is found at https://minecraft.gamepedia.com/Enderman#Moving_blocks
Keeping the relevant blocks inaccessible (eg wool & pumpkin farms under 2-high roofs) should keep your base safe. Although this won't work for tree farms, if you grow trees on blocks of dirt in a stone field and keep the farm planted the issue should be minimal as they will be able to access the dirt for only brief times. [Not sure if endermen can swipe a dirt block with a planted sapling....]
OTHER:
Guessing as I've never tried to 'live' in either (ie without continuing to import resources), but (once you have imported enough materials to build a support area) either seems like it should work....
Good luck & looking forward to pictures
Thanks for the detailed reply.
I've got a question about farmland: why would it revert back to dirt if enough water and light is present?
It wouldn't, but good luck having water present in the Nether.
It only reverts when not planted, so you have to harvest a few blocks at a time and replant right away or hoe a few blocks and plant.
Just testing.
I am starting to build an Endermans farm in the End, and I have a project under construction.
In the Nether, I'm already starting to look for Spawns from Blazes to make a farm.
I've only built farms in either location. I have an enderman farm in the end and I have a blaze and wither skeleton farm in the nether. I can't really imagine having a base in either one.
Basically I have only a small room around the portal which turned up underground (underrack?) in a small cave when it formed. Just keep a few chests of supplies and a crafting table there to replace equipment. Thinking about clearing out the closest fortress and doing something with it, but only a thought at present.
Learn something new each day