Starting July 30th, you will no longer be able to log in to a Curse account that was not merged with a Twitch account. If you have not yet merged your Curse account with a Twitch account, please do so here! Otherwise, your account and its content will be inaccessible.
A given base is just another node on the nether network, and is typically a hub of various installations like farms and such.
My current world, which is Abyssalcraft, my 'base' is a sprawling area on some plains that includes a two-tier village with iron farm, librarian hall, Necronomicon charging enclosure, cow cooker, chicken cooker, ritual site, gateway hub (nether and wasteland), supersmelter, cobblestone generator, some farms, primary branch mine and quarry. Other nether nodes go to grinder over ocean, to End portal in a stronghold, to a mineshaft under darkland mountains, etc etc. The actual "base" is just a tiny cave in the side of a hill...
I don't play the game to build so this question is pretty much irrelevant to me (I presume that you mean that you move on when you've lost interest in your current "build"); otherwise, I make a new worlds for each major update to my mod, both because of the changes they make to world generation (all of my worlds named "World1(x)", as well as TMCWv1, used the same seed but with various mods. I may as well reuse the seed yet again for my next world) and new features which are not compatible with older versions, as well as ensuring that my caving "progress" only reflects the current world (this is more or less what the entire game is about for me; in my most recent world I spent about 4 months caving every day for 3-4 hours until I'd found at least one of every underground feature).
Between periods spent on modded worlds I play on my first world, which has more playtime than any other world by far; it does have 18 bases but I only build secondary bases, which are very simple, so I don't need to travel so far to restock on supplies and drop off resources, making occasional trips back to my main base, which is the only proper base that I make in a world, to store them permanently.
I've had 4 major moves on my world (started 2013), my furthest base is roughly X=12500, Y=-8500 from spawn. My first move was to a Mesa Biome which i located using AMIDST, then a similar pattern for my 3rd base at an Ice Spikes biome. There was a deep ocean nearby which i didnt explore, as Ocean Monuments were coming up, so when that version came out, i went there and found an Ooean Monument, and constructed a base there. Always try and explore the surrounding area of each base at the start in 2 directions max as to leave unexplored areas close by that may have new stuff generating in them with a later update (hence the Ocean Monument), and with the Aquatic update coming up, I have some large ungenerated stretches of water to the South I can explore. The moves mean i've had plenty of resources and the odd things that have been removed from the game i still have (such as about a dozen bows with Mending & Infinity on)
There are other worlds where I've moved on to newer worlds, but my main one I still haven't lost interest yet after 7 & 1/2 years+. I may be staying in the same world but moving location for it come 1.13 however..
I do. When I was playing on a certain server, I must have moved about 4 times in a single world. It's refreshing to have some different scenery every once in a while. It also gives me a chance to explore; I can easily walk 10,000 blocks when searching for a new home. I just love exploring
Rollback Post to RevisionRollBack
Out with the old, in with the new; cast out the false, let in the truth!
Though I play far differently (more of a builder and story player than a miner), much like TheMasterCaver, even version changes haven't made me leave my beloved world behind, so when I get bored, I set on adventure! Sometimes I literally just set out with minimal preparations/materials (just enough food/defense to get to approximately where I am going), making it sort of a temporary effective restart, without having to totally leave what I already have.
Given my play style as a story player and builder, I guess I don't get bored in a way that makes me feel a restart is required for fun; more the opposite in that it adds richness to something already rich with years worth of effort to build that new locale or whatever. In a way, my world is like a lot of worlds rolled into one, for better or worse (it does come with it's downsides, mind you, so I understand why players with different styles than my own like restarting).
I currently have two SSP worlds I still actively play, both several years old. I haven't really lost interest in either one.
I stopped playing my very first world from Java 1.6.4 due to save corruption.
I stopped playing my 1.7 world due to the changes to world generation and wanting to avoid map corruption.
My next world was started in 1.8, and since there have been no major changes to map/world generation since then, I'm still playing that world.
I also started a new world in 1.10.2 since my GF found an interesting seed, and I'm also still playing that one (which is now on a small SMP server).
I will likely start a new world for 1.13 due to all the new features and map changes, but I'm currently playing a copy of my 1.8 world in 1.13-pre6 and I'm thinking I may bring that one over. ¯\_(ツ)_/¯ If I do I'll probably use MCEdit to preserve just my spawn chunks and nearby guardian farm, and let the rest of the map regenerate, which would give me a mostly new world to play in. Changes to map generation for 1.13 are significant for biomes, but major features like oceans and land masses are pretty similar, so saving just my spawn chunks shouldn't look too out of place in the new world. And my guardian farm happens to be built from the 1 ocean monument that remains in the new 1.13 world generation of the same seed (2 others nearby are no longer in 1.13), so that was a stroke of good fortune.
I have had a few other worlds that I started but pretty quickly decided I didn't like the seed and quit playing, so I suppose start a new world would apply for those worlds, but I didn't have much time or effort invested in bases.