After coming back to Minecraft after a year of not playing, I noticed new bugs that were not in the older versions of Minecraft.
The first one is the random consumption of food right after you just ate one of the food. E.g., you eat one chicken from, say out of 5 chicken, then the game automatically and instantly consumes the next piece of chicken even though you are no longer eating(holding down right mouse button).
The next bug is that the compass no longer points in the direction of your bed that you slept in, the place of your new respawn, but rather it points in the point of where you spawned when you began the world. But, I don't know if this is a bug or a change.
The next bug is that the compass no longer points in the direction of your bed that you slept in, the place of your new respawn, but rather it points in the point of where you spawned when you began the world. But, I don't know if this is a bug or a change.
The next bug is that the compass no longer points in the direction of your bed that you slept in, the place of your new respawn, but rather it points in the point of where you spawned when you began the world. But, I don't know if this is a bug or a change.
Please fix this!
Actually, the bed problem is intentional, it's been like that from the start. So yeah...
Why would they limit our options by having the compass point toward the place where we begun the map? What is the significance of that? Am I missing something here?
Anyway, anyone else experiencing the eating food bug that I mentioned above, or is it just me?
Clicked away and then came back. The eating bug has happened to a few mindcrackers in 1.6.1. I think it was Mhykol, but one ate two golden apples with the same thing happening as you.
The eating bug is more due to player error than to an actual bug. When eating sometimes in multiplayer you start eating but your hand does not go to your mouth with the food, you can only see the particles of food coming out, and there is no interval between the end of consumption of the first food item and the beginning of consumption of the next food item. So there is a visual glitch, but eating two pieces of food instead of one is merely a result of that glitch.
Also, compasses point to your original spawn point. Beds only change your respawn point, so the compass is not affected.
Why would they limit our options by having the compass point toward the place where we begun the map? What is the significance of that? Am I missing something here?
Anyway, anyone else experiencing the eating food bug that I mentioned above, or is it just me?
Why don't compasses in real life point to your lost car keys? Because that would be really cheaty and can be done through a mod. At least it gives us some direction, so in the event you get lost, you can track your way to the spawn, then your house. Just like the fact that a compass points north doesn't mean it's leading directly to your destination.
Why would they limit our options by having the compass point toward the place where we begun the map? What is the significance of that? Am I missing something here?
You can say the same thing about pointing at the last bed you slept in. The only purpose would be to set arbitrary waypoints, which is not what the compass is for.
You just nullified what you have been trying to point out in the first place. Originally you said these were new glitches that weren't there last time you played.
You just nullified what you have been trying to point out in the first place. Originally you said these were new glitches that weren't there last time you played.
I don't care if a bug is old or new. That is besides the point. I just mentioned new bugs for the heck of it. Secondly, it was a different post, so I didn't necessarily mean it to follow from what I said in the original post.
When zombies are behind a gate and I open the gate, their speed increases almost five times as they come at you.
Baby zombies don't give you experience or loot when you kill one. I also read that baby zombies being fast is a bug?
This is not a bug but needs to be fixed: Let horses go through opened gates. It is annoying that I have to destroy a fence every time I need to ride a horse through a fenced up area.
The first one is the random consumption of food right after you just ate one of the food. E.g., you eat one chicken from, say out of 5 chicken, then the game automatically and instantly consumes the next piece of chicken even though you are no longer eating(holding down right mouse button).
The next bug is that the compass no longer points in the direction of your bed that you slept in, the place of your new respawn, but rather it points in the point of where you spawned when you began the world. But, I don't know if this is a bug or a change.
Please fix this!
I guess it's a change
Anyway, anyone else experiencing the eating food bug that I mentioned above, or is it just me?
Also, compasses point to your original spawn point. Beds only change your respawn point, so the compass is not affected.
Why don't compasses in real life point to your lost car keys? Because that would be really cheaty and can be done through a mod. At least it gives us some direction, so in the event you get lost, you can track your way to the spawn, then your house. Just like the fact that a compass points north doesn't mean it's leading directly to your destination.
You can say the same thing about pointing at the last bed you slept in. The only purpose would be to set arbitrary waypoints, which is not what the compass is for.
This has been a problem for a very long time.
I'm also known as TANNAR in some places.
Exactly.
You just nullified what you have been trying to point out in the first place. Originally you said these were new glitches that weren't there last time you played.
Not certain about the compass waypoint error.
I don't care if a bug is old or new. That is besides the point. I just mentioned new bugs for the heck of it. Secondly, it was a different post, so I didn't necessarily mean it to follow from what I said in the original post.
When zombies are behind a gate and I open the gate, their speed increases almost five times as they come at you.
Baby zombies don't give you experience or loot when you kill one. I also read that baby zombies being fast is a bug?
This is not a bug but needs to be fixed: Let horses go through opened gates. It is annoying that I have to destroy a fence every time I need to ride a horse through a fenced up area.