Just had to register to suggest:
If the lava portion of the trap is only needed to deal with any spiders that slide down the walls, why not flare out the falling area by 3-4 blocks so they can't reach the walls.
I got probably a stupid question, sorry if it was already answered... whats up with all the signs? are they necessary? also, i tested that in SP i can place the sigh in the air like you have it on your map (biofactory 3), but it doesnt work in MP, at least not at the servers where i tried it.
What does the signs do, do they allow mobs to spawn on them and fall right away?
Mobs Think They Can Safely Walk On Signs And Fall Quicker.
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Let me just say that building this design is EXTREMELY time consuming on a fully legitimate server. We are almost done and have used entire continents supply of wood. For the love of god, why can't signs stack!
Let's think about what might be done with the next updates:
1.5: Ice can be created once again by placing snow next to water.
I liked the idea of having ice-floored canals to collect items more quickly, but that's really only relevant to the full scale traps. For smaller, practical ones, The items usually flow straight from the killing floor to the connecting point with no secondary canals, so I don't think this will actually be useful.
Pistons might be very useful, but it's speculative since they might be changed from how they work in the mod now. First, they can be used to create fully bright automatic lighting by uncovering torches. This will make it possible to fully shut off the trap, which will be nice for dealing with the lag associated with them.
They also might be used to help kill monsters, but I doubt they will be useful in this respect. Using them to push monsters off ledges or to open trap floors would require a lot of pistons and circuitry, which would be more work then placing signs.
Pistons might also be used as an item collector since they can shove them around quickly, but as I established with the ice, small traps don't really need that.
Anyway I'm excited about the prospect of being able to turn the traps off. Any more consequences I might have missed?