Hi crafters.
I'm a slaughterer researcher optimize of mobs trap tower :biggrin.gif:
I got some conclusions about this.
1. optimization by modularization and accumulation.
2. rejection of spawning all spiders.
3. reduction in survival time of all mobs.
**the uniqueness**
dezuman : discovery and presentation of "wall sign trick"
2vHbcONF(my fellow in Japan) : suggestion of "water on fence"
iUEnSwqo8U(my fellow in Japan) : optimization of spawn floor
taroun : establishment methodology of optimization by modularization and accumulation. and spider rejection.
1. Lighting : lighting level of 7 or less
2. Distance : Omitting -> viewtopic.php?f=35&t=40917
3. Space : next A to C
A. Foothold : 1x1 block or more
B. Hight : 2 blocks or more only above the foothold
C'. Width( ) : 1x1 block or more just above the foothold
C". Width( ) : 3x3 block or more centered upon the block just above the foothold
Please look next pics.
i : all types on
ii : ignore on
iii : ignore on
iv : ignore on
v : ignore on
vi : all types on , ignore on
Go on.
(spawning on :GoldBar:)
1. ignore
2. all types
3. ignore
4. ignore
5. all types
In the final analysis,
6. This is the lowest limit of spawning condition for all types.
** Practice **
The next designs are introduced at the end of the movie.
all types from
ignore from
that's all.
I improve the purity of material supplied in this way.
Thank you.
Rollback Post to RevisionRollBack
Sorry. I cannot check forum on account of being busy.
That
And your english is very good, only a few slip ups and non-flowing sentances
However, you sir, have failed to capitalize English, forgot to hyphenate slip-ups, and misspelled sentences, that is all. By the way, the trap is amazing.
I was half-expecting one of your subtitles to say, "It puts the lotion on its skin or it gets the hose again." Don't get me wrong -- I understand that English is not your primary language and I'm not bashing you in any way, shape, or form. I just thought your usage of "It" was funny.
On topic: This is some outstanding work, sir. Kudos to you.
I'm a
slaughtererresearcher optimize of mobs trap tower :biggrin.gif:I got some conclusions about this.
1. optimization by modularization and accumulation.
2. rejection of spawning all spiders.
3. reduction in survival time of all mobs.
Please watch this.
Savedata
http://loda.jp/jp_2ch_minecraft/?id=1194
http://www.mediafire.com/?0v6tg1elc6mzalb (mirror)
-------------------------------------------------------------
[ Current Result ]
BioFactory3 Rev5 the world record 72,500~73,000items/hr
savedata : http://dl.dropbox.com/u/23657130/BioFactory3_rev5.zip
explanations :
viewtopic.php?f=1020&t=225793&start=120#p3416398
viewtopic.php?f=1020&t=225793&start=120#p3418919
viewtopic.php?f=1020&t=225793&p=3531844#p3531844
When you leave collection point, absolutely put lava block there.
You neglect to collect and it's freezed by heavy load.
preview:
-----
BioFactory3 for SMP
Get the construction permit of the administrator absolutely before your trying in SMP Server.
explanation and savedata : viewtopic.php?f=1020&t=225793&p=3444716#p3444716
-----
BioFactory3 for Minimum Edition
savedata : viewtopic.php?f=1020&t=225793&start=210#p3554735
explanation : viewtopic.php?f=1020&t=225793&p=3556064#p3556064
-----
OMG!!!! > < Give me a break!!!!
**the uniqueness**
dezuman : discovery and presentation of "wall sign trick"
2vHbcONF(my fellow in Japan) : suggestion of "water on fence"
iUEnSwqo8U(my fellow in Japan) : optimization of spawn floor
taroun : establishment methodology of optimization by modularization and accumulation. and spider rejection.
Thank you for your advice and cheer.
-------------------------------------------------------------
[ Spawning condition (spider rejection) ] 2011/03/16 updated
Spawning requires all of three conditions.
1. Lighting : lighting level of 7 or less
2. Distance : Omitting -> viewtopic.php?f=35&t=40917
3. Space : next A to C
A. Foothold : 1x1 block or more
B. Hight : 2 blocks or more only above the foothold
C'. Width( ) : 1x1 block or more just above the foothold
C". Width( ) : 3x3 block or more centered upon the block just above the foothold
Please look next pics.
i : all types on
ii : ignore on
iii : ignore on
iv : ignore on
v : ignore on
vi : all types on , ignore on
Go on.
(spawning on :GoldBar:)
1. ignore
2. all types
3. ignore
4. ignore
5. all types
In the final analysis,
6. This is the lowest limit of spawning condition for all types.
** Practice **
The next designs are introduced at the end of the movie.
all types from
ignore from
that's all.
I improve the purity of material supplied in this way.
Thank you.
That
And your english is very good, only a few slip ups and non-flowing sentances
Catgirl12446: Infdev= INFinite DEVelopment
Ranavalona: FUUUUUUU-
Tell me what that means for a +1 respect
However, you sir, have failed to capitalize English, forgot to hyphenate slip-ups, and misspelled sentences, that is all. By the way, the trap is amazing.
Ok what I like about this demonstration is it is a bit more in depth about the components than just about every other one I have seen thus far.
I have set up a directory for all my .schematic files for the public to use. Check it out sometime!
[Diamond] [Diamond]
Use mediafire?
Ok, not only was that rude there was a nice little download graphic in PLAIN ENGLISH.
I have set up a directory for all my .schematic files for the public to use. Check it out sometime!
[Diamond] [Diamond]
Oh I thought that was an advertizement :tongue.gif:
Normally you dont find english download links on some Japanese site
Admittedly impressive though, pointless but impressive lol.
On topic: This is some outstanding work, sir. Kudos to you.
with lava being source tile.
I put a mirror on mediafire just now.
Thanks for pointing out.
I'm writing the mechanism for rejection now.