First days of early game, I start breaking grass and plant seeds as fast as possible to get a wheat farm going for bread. As soon as I get a fishing rod, which is one of my first priorities, my main food source tends to be cooked fish and salmon. It continues to be my main source of nutrition throughout the whole game, though I will occasionally eat cooked chicken from the chicken farm I usually build while I'm killing off a few of them for feathers.
As I do not bother farming much and never bother with auto farms etc I will do some fishing every so often and stock up on fish, plus the chance of fishing up other goodies. Probably my main food source for most of the game.
Early on I might raid a village for potatoes and set up a small farm and usually have some mutton from killing sheep for wool to make a bed.
In the very beginning, apples. I start a wheat farm as soon as possible, and then survive on bread until I get my first potato. Once I have a decent supply of those, I switch to baked potatoes. That's my main staple.
I don't eat meat (unless I'm starving and it's absolutely necessary) until I get breeding pens set up, because I don't want to deplete the wild animal populations. I aim to have stockpiles of all the types of meat, but mostly get steak and chicken because I use a lot of leather and feathers. (I use a lot of wool too, I usually shear my sheep instead of killing them.) I'll still keep plenty of baked potatoes around, though, because it's easier to grow potatoes than to breed and harvest animals.
My priorities in Minecraft have changed over time. Early on I was focused on automation and efficiency of space and resource sin my base. Now, I tend to have a room like a kitchen for food, a saw mill for lumber, a quarry for stone, etc. Usually it turns into a whole village! As a consequence of this, I tend to have ALL the food sources as part of my farm, but I rely on bread the most because of its ease of use and scale. That said, also as a consequence of my "sprawl building" mentality, I tend to die a LOT on my first few hours on a server. It's slow going to get the land ready for my plans. But it's worth it to me in the end. Instead of generic store house number 4, I have a unique, visually appealing place to go for all my things, food included. I find it really adds to the game. When everyone else is complaining about being "bored" because they broke the game with their hyper efficient bases, I am building a storehouse for my village's wheat supply, or a lumber mill to house my logs, or a dedicated blacksmith forge for my mineral resources, and a tower for my enchanting stuff. It's not a method for everyone, but I highly recommend you give it a try some time if you haven't before. It puts the game back in Minecraft, which for a lot of us long-time players, is very sorely needed.
I tend to stick to Bread and Baked Potatoes. Sometimes I'll kill animals for meat if they're near a building project, but I don't go out of my way to hunt them down.
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I agree wit the spawn thing. And I also quit if I am out on an island, no sources.
However, generally it is fish. Then when I'm farming for books for enchanting, it becomes beef with my looting and fire aspect. When I get done with that, it's back to fish unless I have happened to get potatoes, or my fish stock is so huge, back to fish. At a point, it becomes just salmon.
Chicken farms can produce more cooked chicken than you and your friends can eat.
So that's what I have until I get a good beef farm going.
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