I watched some tutorials on witch farms and huge ceilings are always used to keep the spawn pads dark. However it seems like putting walls around the spawn pads would be a lot easier.
"A random location in the chunk is chosen to be the center point of the pack. For the pack to spawn at all, the center block must be non-opaque, or must not fill its entire cube, or must be powered," says the wiki. So it seems like walls may reduce spawns slightly. Has anyone tested this out?
"A random location in the chunk is chosen to be the center point of the pack. For the pack to spawn at all, the center block must be non-opaque, or must not fill its entire cube, or must be powered," says the wiki. So it seems like walls may reduce spawns slightly. Has anyone tested this out?
No need to test, unless you don't believe the facts in the wiki. The logic is clear. In order to be effective at blocking light, the wall must be built of opaque blocks. If the pack-spawn selects a block as its center, that happens to be part of the wall, that spawn will fail since it's an opaque block. Using a large overhanging roof allows you to forego these walls, meaning that a spawn attempt can never fail (for that particular reason, at any rate.)
I watched some tutorials on witch farms and huge ceilings are always used to keep the spawn pads dark. However it seems like putting walls around the spawn pads would be a lot easier.
"A random location in the chunk is chosen to be the center point of the pack. For the pack to spawn at all, the center block must be non-opaque, or must not fill its entire cube, or must be powered," says the wiki. So it seems like walls may reduce spawns slightly. Has anyone tested this out?
No need to test, unless you don't believe the facts in the wiki. The logic is clear. In order to be effective at blocking light, the wall must be built of opaque blocks. If the pack-spawn selects a block as its center, that happens to be part of the wall, that spawn will fail since it's an opaque block. Using a large overhanging roof allows you to forego these walls, meaning that a spawn attempt can never fail (for that particular reason, at any rate.)
Village Mechanics: A not-so-brief guide - Update 2017! Now with 1.8 breeding mechanics! Long-overdue trading info, coming soon!
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