I tried to build a Villager Farm, but they don't breed. I check if the Village is in the dat Data and build exactly the same in other worlds. There it works. I downloaded the World from my server and tried it offline at different Positions. But villagers just don't want to breed in this world.
Someone has an Idea why?
Notes: Fixed spelling errors. They were driving me nuts.
What are you giving the villagers to breed? Players typically only give carrots and potatoes when breeding villagers—at the very least I've never heard of somebody breeding with bread.
Rollback Post to RevisionRollBack
Watch out for the crabocalypse. Some say the day will never come. But it will.
Feel free to drop by for a chat whenever.
If you'd like to talk with me about other games, here are a few I play.
Team Fortress 2
Borderlands series (Borderlands 2 is my favorite game, ever. TPS combat is a lot of fun and makes up for the lower-quality story, in my opinion)
Elder Scrolls series
Warframe (IGN is something like That_One_Flesh_Atronach)
Pokémon series (HGSS forever)
Rocket League
Fallout series
Left 4 Dead 2 (Boomer files always corrupt though)
SUPERHOT (SUPERHOT is the most innovative shooter I've played in years!)
Dead Rising series (Dead Rising 2 is one of my favorite games, and the 3rd was a lot of fun. 1st has poor survivor AI and the 4th is bad)
Just Cause series
Come to think of it, I mainly play fighting-based games.
If you put your world up for download, I can have a look around. Otherwise, have a look at the "village mechanics" guide linked in my signature, it should tell you all you need to know about villages and how they work.
(I removed the region-data cause it woud be 3 GB outherwise)
Yes, as indicated by Herb in the post above mine, your problem is that you have the gamerule mobGriefing disabled. This means that endermen and creeper explosions won't wreck your builds; it also means that villagers won't plant or harvest crops, or pick up food items that you leave for them. This means that the only way they can become "willing" to breed is by a player trading with them (100% chance they will become willing the first time you perform a particular trade offer; 20% chance of success each time you perform that particular trade afterwards.) If you want them to breed automatically, you're gonna have to bite the bullet and enable mobGriefing.
Your world doesn't have commands enabled. You can enable them temporarily by pausing the game and select "Open to LAN". Select "Allow commands: Yes" and click "Ok." Type "/gamerule mobGriefing true" (watch the capital G in mobGriefing), then exit and restart the game. The commands will again be disabled, but any change(s) you made while they were in effect will remain, unless and until you change them back in the same manner.
If you want commands enabled permanently, you can download a tool called NBT Explorer, and use it to edit the "allowCommands" value in your world's level.dat file from 0 (false) to 1 (true).
I can sort-of understand why villager farmers removing crops might be covered by 'mob griefing", but I do not understand why it covers them picking up items (such as carrots).
My guess is that a player may find carrots or potatoes in a village and harvest them. But a villager may run by and pick them up before the player can, and then the player can't get them back, hence the "mob griefing" portion.
It's too rare to be a thing yet it most likely is anyways.
Rollback Post to RevisionRollBack
Watch out for the crabocalypse. Some say the day will never come. But it will.
Feel free to drop by for a chat whenever.
If you'd like to talk with me about other games, here are a few I play.
Team Fortress 2
Borderlands series (Borderlands 2 is my favorite game, ever. TPS combat is a lot of fun and makes up for the lower-quality story, in my opinion)
Elder Scrolls series
Warframe (IGN is something like That_One_Flesh_Atronach)
Pokémon series (HGSS forever)
Rocket League
Fallout series
Left 4 Dead 2 (Boomer files always corrupt though)
SUPERHOT (SUPERHOT is the most innovative shooter I've played in years!)
Dead Rising series (Dead Rising 2 is one of my favorite games, and the 3rd was a lot of fun. 1st has poor survivor AI and the 4th is bad)
Just Cause series
Come to think of it, I mainly play fighting-based games.
I tried to build a Villager Farm, but they don't breed. I check if the Village is in the dat Data and build exactly the same in other worlds. There it works. I downloaded the World from my server and tried it offline at different Positions. But villagers just don't want to breed in this world.
Someone has an Idea why?
What are you giving the villagers to breed? Players typically only give carrots and potatoes when breeding villagers—at the very least I've never heard of somebody breeding with bread.
Watch out for the crabocalypse. Some say the day will never come. But it will.
Feel free to drop by for a chat whenever.
If you'd like to talk with me about other games, here are a few I play.
Team Fortress 2
Borderlands series (Borderlands 2 is my favorite game, ever. TPS combat is a lot of fun and makes up for the lower-quality story, in my opinion)
Elder Scrolls series
Warframe (IGN is something like That_One_Flesh_Atronach)
Pokémon series (HGSS forever)
Rocket League
Fallout series
Left 4 Dead 2 (Boomer files always corrupt though)
SUPERHOT (SUPERHOT is the most innovative shooter I've played in years!)
Dead Rising series (Dead Rising 2 is one of my favorite games, and the 3rd was a lot of fun. 1st has poor survivor AI and the 4th is bad)
Just Cause series
Come to think of it, I mainly play fighting-based games.
I used carotes and it as i sad it works exakt this way in other maps.
If you put your world up for download, I can have a look around. Otherwise, have a look at the "village mechanics" guide linked in my signature, it should tell you all you need to know about villages and how they work.
Village Mechanics: A not-so-brief guide - Update 2017! Now with 1.8 breeding mechanics! Long-overdue trading info, coming soon!
You think magic isn't real? Consider this: for every person, there is a sentence -- a series of words -- which has the power to destroy them.
I realy checkt everything and watched multiple guids. I also checkt the NBT Data if the vilage gets createt and the Pop Size is 1 and the outher Viligers are still considert part of the vilage. Thats the Map: https://drive.google.com/file/d/0BwbOy51oE9h-VjdkbG9uMUxhN1U/view?usp=sharing
(I removed the region-data cause it woud be 3 GB outherwise)
Yes, as indicated by Herb in the post above mine, your problem is that you have the gamerule mobGriefing disabled. This means that endermen and creeper explosions won't wreck your builds; it also means that villagers won't plant or harvest crops, or pick up food items that you leave for them. This means that the only way they can become "willing" to breed is by a player trading with them (100% chance they will become willing the first time you perform a particular trade offer; 20% chance of success each time you perform that particular trade afterwards.) If you want them to breed automatically, you're gonna have to bite the bullet and enable mobGriefing.
Your world doesn't have commands enabled. You can enable them temporarily by pausing the game and select "Open to LAN". Select "Allow commands: Yes" and click "Ok." Type "/gamerule mobGriefing true" (watch the capital G in mobGriefing), then exit and restart the game. The commands will again be disabled, but any change(s) you made while they were in effect will remain, unless and until you change them back in the same manner.
If you want commands enabled permanently, you can download a tool called NBT Explorer, and use it to edit the "allowCommands" value in your world's level.dat file from 0 (false) to 1 (true).
Village Mechanics: A not-so-brief guide - Update 2017! Now with 1.8 breeding mechanics! Long-overdue trading info, coming soon!
You think magic isn't real? Consider this: for every person, there is a sentence -- a series of words -- which has the power to destroy them.
Thank you never thought it coud be this gamerule. thank you!
My guess is that a player may find carrots or potatoes in a village and harvest them. But a villager may run by and pick them up before the player can, and then the player can't get them back, hence the "mob griefing" portion.
It's too rare to be a thing yet it most likely is anyways.
Watch out for the crabocalypse. Some say the day will never come. But it will.
Feel free to drop by for a chat whenever.
If you'd like to talk with me about other games, here are a few I play.
Team Fortress 2
Borderlands series (Borderlands 2 is my favorite game, ever. TPS combat is a lot of fun and makes up for the lower-quality story, in my opinion)
Elder Scrolls series
Warframe (IGN is something like That_One_Flesh_Atronach)
Pokémon series (HGSS forever)
Rocket League
Fallout series
Left 4 Dead 2 (Boomer files always corrupt though)
SUPERHOT (SUPERHOT is the most innovative shooter I've played in years!)
Dead Rising series (Dead Rising 2 is one of my favorite games, and the 3rd was a lot of fun. 1st has poor survivor AI and the 4th is bad)
Just Cause series
Come to think of it, I mainly play fighting-based games.
Well the Basic rule States that NO Mobs can pick up items, so it is just consequent, but it is sttill a useless and anoying thing.
If Mojang realy woud have put a second thout to this theme they woud have 2 gamerules. 1 for Blocks and 1 for items.