So I'm assuming from the abundance of Endermen that I'm supposed to be hopping around the islands via throwing Ender Pearls, but the problem with this is that 9/10 times I throw an Ender Pearl at a distant island, it hits the side and I fall into the Void and die. Anyone have any tips on exploring this place? I'd kind of like to, but it's also kind of not the slightest bit worth it if I'm going to be falling into the Void constantly.
I've resorted to using End Stone to build extremely long, spindly bridges between the islands. It's excruciatingly boring and time consuming given that I'm yet to find anything on any of these islands but Chorus trees and gangs of Endermen, but at least I'm not dumping all of my enchanted gear into a hole in the ground every three minutes. For some reason I feel like I'm doing this all wrong.
Fair enough. Until then, I also made end stone bridges (plus Ender pearls when it looked like I was close enough). I know of no better way until you get an Elytra. But depending on how many Shulker boxes you want, you may still wind up doing a fair amount of exploration after that.
I hadn't thought about it, but does it seem strange that the means they provide for easily exploring the End is also the main reason you'd actually bother to do so?
As someone who has never found an elytra (closest I've come is encountering a glitched end city with the wrong half of the ship and I am still mad about it)...
LOL! Been there, done that, and I feel your pain. Stupid glitched city got me all excited, until I realized it was just a facade.
...the boring endstone bridges are the only way I'd suggest putting all your nice gear in an enderchest once you get out there and just carrying the chest with you. Wear cheap iron crap and look down all the time, or go naked with a pumpkin if you absolutely can't stop aggroing the endermen. Once you find an end city you can plop the ender chest down and get your good gear out to raid it.
Good suggestions. I also find that ender pearls are the best way to navigate end cities, so bring plenty. Not only do they help you get around while avoiding a lot of repetitive parkour nonsense, you can toss one under a roof to limit your levitation after getting hit by a shulker. Or you can intentionally get hit and levitate up enough to toss one into a room you are trying to reach.
As someone who has never found an elytra (closest I've come is encountering a glitched end city with the wrong half of the ship and I am still mad about it), the boring endstone bridges are the only way I'd suggest putting all your nice gear in an enderchest once you get out there and just carrying the chest with you. Wear cheap iron crap and look down all the time, or go naked with a pumpkin if you absolutely can't stop aggroing the endermen. Once you find an end city you can plop the ender chest down and get your good gear out to raid it.
Going minimalist with an ender chest sounds like a very good idea, thanks for that. And sorry about the game trolling you.
Might be a bit of a late reply but I just defeated the End Dragon for the fourth time and I am assuming that even when I get the 20 portals I still won't find anything without some good old exploring...
Not necessarily. The end gateways don't intentionally point to or avoid end cities. They just go to some seemingly random area in the outer end (although it's probably seed related). Sometimes you get lucky and pop out right near an end cty. In one of my worlds I landed on one of those tiny islands that was between two larger ones, with an end city on both.
I suggest nether racks or cobblestone (we all have plenty of those I assume) for bridge work, I will try it.
You can use anything, but end stone happens to be readily available in The End, so unless you are trying to avoid wearing out your pickaxe, I don't see much point in filling up your inventory with cobble or netherrack
Another thing to note is that I never go in the End with my main gear on. Not even any gear at all.
That's fine if you don't mind getting killed over and over again. Some of us would rather defeat the dragon on the first encounter. Will full enchanted diamond gear the dragon is actually pretty easy to kill. She's really a disappointing boss battle (especially for an end game boss).
Bring a stack or two of glass bottles to quickly collect the pools of lingering dragon's breath (which removes it as a threat).
If you want to wear a pumpkin, use night vision potions to make the dragon easier to see and track.
I like to use TNT for the caged crystals. I dump water near the base of the tower, pillar up, place and light the TNT and jump down. When the TNT goes off it will destroy the iron bars and the crystal.
For the other crystals, if the dragon is healing, try to destroy the crystal she is using, because that damages her. But really, you shouldn't waste a lot of time and effort attacking the dragon until all the crystals are destroyed, since the towers will heal her.
Once all the crystals have been destroyed, wait for the dragon to land on the portal, then run underneath her and whack away with an enchanted diamond sword or axe. You can do a lot of damage very quickly that way. I find that running in from behind at an angle between the tail and leg works best for me. Once you are standing in the portal underneath her you are pretty safe. As an added bonus, any endermen you aggroed will be killed by the dragon trying to get to you.
Beds are actually the fastest way to kill the dragon, but it takes some practice to pull it off without blowing yourself up. Stand in a relatively level, open area and wait for the dragon to swoop in low at you, then place a bed in front of her, and "use" it right before she passes over it. Trying to sleep in a bed in The End will cause it to blow up in a big way, and if you time it right it will do major damage to the dragon.
P.S. Recently, I killed the dragon, got elytra, and when I threw a pearl into the small portal to the outer island, it tp'd me into void (near the original End island). That was incredibly annoying; in future, I will have to take careful note of which direction to pearl back. Or perhaps make some structure around the portal to the outer islands, before I go through it.
My first end gateway portal spawned out in the void well beyond ender pearl range, so I built a bridge and stairs to reach it, and built a platform around it. I also used the dragon egg to break the bedrock over it so I can just walk into it now.
Exploring the outer End is difficult or time consuming. And sometimes both. Especially if you are lagging, in which you place a block and it disappears right away, dropping you down. Thanks, potato host. I've seen some flying machine designs before, but getting down can be a pain, and the resources may be hard to get back. Plus the machine may stop with you far over the void and a city in the distance, in which you better hope you brought enough blocks. Building is probably the safest way until you get elytra and fireworks.
Also, Why is "Elytra" counting as a typo on a minecraft forum?
... I've seen some flying machine designs before, but getting down can be a pain, and the resources may be hard to get back. Plus the machine may stop with you far over the void and a city in the distance, in which you better hope you brought enough blocks. Building is probably the safest way until you get elytra and fireworks.
I considered using flying machines to get to the outer islands in my older world, but I ended up building a rail bridge instead.
Takes about 2 minutes to ride across the void.
The bridge ended in the side of a large island.
There was no city on this island so I cranked up my render distance and looked around and found another large island.
I bridged across to that island and found...
First end city, and it has a ship!
I've been mapping the islands to keep track of where I've been.
Added 4 more maps to the wall today and returned with 4 shulker boxes full of loot (including 1.5 stacks of shulker shells).
In spite of the time it took to build the bridge, I found elytra faster in this world than in some others I've played. I mentioned above that in one of my SSP worlds the end gateway put me in between 2 end cities, but what I didn't say was that neither had a ship. I had to do a lot of hiking, bridging and ender pearling before I found a ship in that world.
Yep, that's what I did. But when I came back, the pearl sailed off into void, and I died.
That's odd. When I pearl through a gateway I just spawn on the other side. You can even control where you spawn by building a platform around the gate and placing 1 block higher.
When I exit through this gateway I always spawn on the crafting table.
Yep, that's what I did. But when I came back, the pearl sailed off into void, and I died.
Had it happen to me as well. Now, I take a screenshot every time I toss one in so I can prove I didn't miss my point-blank, dead-center throw. Thankfully, when it happened to me, I managed to rocket boost out of the void, but it was very nearly a death.
I'll note that rockets like to stall out and not fire when tumbling into the void. Both times I've recently fallen into the void, I saved myself with fireworks, but each time, the rockets wouldn't fire as I jack hammered my mouse button—then all shot off at once.
I want to plus one the flying machine for your first trip, if you don't have Elytra yet. After that, I'd say Elytra or still use the flying machine because it's actually difficult to fly in the End when you don't have a horizon to look at. I lost pair of Elytra once as a result of flying to low and just crashing into the bottom of the void. Very anti-climactic and sad way to lose Elytra.
I'm on a server with a bunch of folks who are some new to the game and many of us had a hard time initially with getting to and raiding end cities. But it's super worth it because the loot there is the best. So I made up a little guide for my friends. I'll post it here now.
1) Bring a silk touch pick axe and an ender chest. This is part of my normal inventory everywhere. It's even more important in the End.
2) Wear inexpensive gear. When you're traveling the outter islands, put all your armor in an ender chest. When you're in the end cities, wear whatever cursed and enchanted iron armor you got from a raid somewhere.
3) Wear a pumpkin on your head. It will keep you safe from drawing the attention of Endermen. They are neutral mobs but consider eye contact an aggressive action. The game really did a great job making these guys creepy. Wearing a pumpkin blurs your vision by default. This can be really annoying. You can opt to be careful about not putting your cross hairs on an Enderman or you can get my client mod texture pack that makes pumpkin blur go away. It's located here: https://github.com/mmachenry/happier-halloween
4) Bring a plane and stash it in your ender chest when you're in the city. 1 sticky piston, 2 piston, 2 redstone block, 1 rail, 1 minecart, 2 slime block, and plenty of replacement redstone blocks incase you can't get them back because it's easiest to start the machine by breaking the redsstone block. This one is huge. If you want the easy way to find an end city, this is it. You will only be able to go one direction but you'll eventually find something and it never takes that long for me. Travel at a good height, like Y=80 or 90 so you never hit islands and need to stop and rebuild higher.
5) Bring a shield. Shulker attacks can be blocked by shields. You need to be facing dead on to the attack but it's an essential tool for the end cities.
6) Bring an efficient pick axe. Maybe diamond efficiency V, unbreaking III, but skip the fortune. If you're going on a long trip to raid a few cities you're going to need to reup on blocks and there are plenty of endstone blocks to pick up.
7) Bring a nice sword. Looting III is crucial. You're going there in part to get shulker shells. Don't waste your time getting all the way there and going through all that raiding only to have a 50% chance on each shulker. While you're at it, put some sharpness and sweeping edge on that sword. It'll make the battle way easier. My sword is Sharpness V, Looting III, Sweeping Edge III, Mending, Unbreaking III
8) Bring plenty of food. Maybe golden apples as well. I bring two stacks of cooked meat of any kind and a few golden apples.
9) Also consider some potions of instant healing or invisibility or speed, in that order. I don't always do this but potions are easy to obtain and shulkers can't see you if you're invisible and it could be an easy way to raid. Instant health is great if you find yourself in a really bad fight.
10) Get feather falling on those boots. I know I said cheap equipment but feather falling is actually worth it. Some protection on the armor is good as well, but be prepared to lose what you have.
11) Bring wood, at least in your ender chest. It's always useful. Crafting tables, chests, ladders. Ladders are great for end cities and you'll need to craft them some how. Also if you want to make shulker boxes immediately to store your loot, you'll need to make chests or just pick up the ones you find in the end cities.
12) Consider sleeping in a bed in the end portal room. If you die in an end city that's not too hard to get back to, this will make it easier to go back and get your stuff. If you're exploring really far away, don't worry about it.
13) Bring 2-3 stacks of ender pearls. They will get you short jumps across islands in a pinch instead of flying or blocking over. They are also your primary defense against floating up to your death when fighting shulkers. Toss a pearl into an opening where you can get a roof over your head if you get hit by a shulker.
14) Once you have all that stuff, fill the rest of your inventory completely with blocks. I like to go grab netherrack because it's so easy to mass mine with an efficient pick axe. Blocks are necessary. They're the quickest way to get around in end cities and even if you're not bridging between islands, you'll need a way to get off your plane and to a city since it's rarely going to get you exactly there. Blocks are also great in end cities to build up barriers for fighting shulkers.
15) Set your video settings to load 32 chunks. You can see end cities further way if your server allows this. While you're flying you want to have good vision in both sideways directions so that you catch the maximal amount of opportunities.
16) Turn on closed captioning while you're in an end city. The shulker sounds a bit subtle and when you're clearing out the last few, they can be hard to find. Closed captioning with tell you definitively that you heard a shulker lurk and also give you an arrow to the direction so you know which wall to bash out looking for them.
17) Bring your Elytra + Fireworks if you have them and you know you're not going to lose them. You need some flying skill to fly without a horizon for a great distance. Maybe just always stay level instead of swooping up and down. It uses a lot more fireworks though.
18) Buckets of milk will cure you of the shulker floating syndrom. Problem is they don't stack so you can't really bring much. I don't bring any but if you want to give this a try, it's worth knowing about. It could safe you in a pinch when you absolutely need to get rid of the shulker floating and can't just wait because they keep hitting you with it. But I generally use ender pearls to get away.
19) Leave your shovel and axe at home, they're mostly useless in the end.
20) A bow can be nice in a pinch when you need to get rid of a hard-to-reach shulker for safety. But I tend to avoid this because bows don't have looting and killing a shulker with a bow is a bit of a waste probabilistically speaking. But if you can get the damage right, dealing your primary damage with the bow and last hitting the shulker with your looting III sword can actually be the perfect way to go about the raid. . Use BetterHUD client mod and enable the mob info so you can see a shulkers exact HP before deciding on whether to hit with a bow once more or approach with the sword.
20) A bow can be nice in a pinch when you need to get rid of a hard-to-reach shulker for safety. But I tend to avoid this because bows don't have looting and killing a shulker with a bow is a bit of a waste probabilistically speaking. But if you can get the damage right, dealing your primary damage with the bow and last hitting the shulker with your looting III sword can actually be the perfect way to go about the raid. . Use BetterHUD client mod and enable the mob info so you can see a shulkers exact HP before deciding on whether to hit with a bow once more or approach with the sword.
If you hold your bow in your off-hand, and your looting sword in your main hand, bow attacks will have the looting bonus.
If you hold your bow in your off-hand, and your looting sword in your main hand, bow attacks will have the looting bonus.
Holy crap! This is the best information I've heard all day. Seriously? That's amazing. This changes a lot, not only about my fighting in the end up playing the game in general. Thank you so much.
Holy crap! This is the best information I've heard all day. Seriously? That's amazing. This changes a lot, not only about my fighting in the end up playing the game in general. Thank you so much.
Just remember that if you have a flame bow, and it doesn't go down from a hit, make sure to shoot it again if you want the sword's looting to work. If it dies from the flames of the Flame enchantment, it doesn't work.
Rollback Post to RevisionRollBack
My short story-like journals; quick-and-easy reads:
Just remember that if you have a flame bow, and it doesn't go down from a hit, make sure to shoot it again if you want the sword's looting to work. If it dies from the flames of the Flame enchantment, it doesn't work.
That applies primarily to mobs in the overworld. Most nether mobs are immune to fire damage (with the exception of the occasional normal skeleton and reinforcement zombie), and shulkers don't take fire damage either. So you can blast away at shulkers from a distance with your bow in the off-hand and looting sword in the main, then go and collect the shells.
It's also a great way to get ghast tears, since almost every ghast seems to drop at least one tear when killed that way (if you can kill them over solid ground, anyway).
So I'm assuming from the abundance of Endermen that I'm supposed to be hopping around the islands via throwing Ender Pearls, but the problem with this is that 9/10 times I throw an Ender Pearl at a distant island, it hits the side and I fall into the Void and die. Anyone have any tips on exploring this place? I'd kind of like to, but it's also kind of not the slightest bit worth it if I'm going to be falling into the Void constantly.
I suggest Elytra and fireworks.
I've resorted to using End Stone to build extremely long, spindly bridges between the islands. It's excruciatingly boring and time consuming given that I'm yet to find anything on any of these islands but Chorus trees and gangs of Endermen, but at least I'm not dumping all of my enchanted gear into a hole in the ground every three minutes. For some reason I feel like I'm doing this all wrong.
I'd happily take your suggestion if I could actually find any Elytra.
Fair enough. Until then, I also made end stone bridges (plus Ender pearls when it looked like I was close enough). I know of no better way until you get an Elytra. But depending on how many Shulker boxes you want, you may still wind up doing a fair amount of exploration after that.
I hadn't thought about it, but does it seem strange that the means they provide for easily exploring the End is also the main reason you'd actually bother to do so?
LOL! Been there, done that, and I feel your pain. Stupid glitched city got me all excited, until I realized it was just a facade.
Good suggestions. I also find that ender pearls are the best way to navigate end cities, so bring plenty. Not only do they help you get around while avoiding a lot of repetitive parkour nonsense, you can toss one under a roof to limit your levitation after getting hit by a shulker. Or you can intentionally get hit and levitate up enough to toss one into a room you are trying to reach.
Going minimalist with an ender chest sounds like a very good idea, thanks for that. And sorry about the game trolling you.
Not necessarily. The end gateways don't intentionally point to or avoid end cities. They just go to some seemingly random area in the outer end (although it's probably seed related). Sometimes you get lucky and pop out right near an end cty. In one of my worlds I landed on one of those tiny islands that was between two larger ones, with an end city on both.
You can use anything, but end stone happens to be readily available in The End, so unless you are trying to avoid wearing out your pickaxe, I don't see much point in filling up your inventory with cobble or netherrack
That's fine if you don't mind getting killed over and over again. Some of us would rather defeat the dragon on the first encounter. Will full enchanted diamond gear the dragon is actually pretty easy to kill. She's really a disappointing boss battle (especially for an end game boss).
Bring a stack or two of glass bottles to quickly collect the pools of lingering dragon's breath (which removes it as a threat).
If you want to wear a pumpkin, use night vision potions to make the dragon easier to see and track.
I like to use TNT for the caged crystals. I dump water near the base of the tower, pillar up, place and light the TNT and jump down. When the TNT goes off it will destroy the iron bars and the crystal.
For the other crystals, if the dragon is healing, try to destroy the crystal she is using, because that damages her. But really, you shouldn't waste a lot of time and effort attacking the dragon until all the crystals are destroyed, since the towers will heal her.
Once all the crystals have been destroyed, wait for the dragon to land on the portal, then run underneath her and whack away with an enchanted diamond sword or axe. You can do a lot of damage very quickly that way. I find that running in from behind at an angle between the tail and leg works best for me. Once you are standing in the portal underneath her you are pretty safe. As an added bonus, any endermen you aggroed will be killed by the dragon trying to get to you.
Beds are actually the fastest way to kill the dragon, but it takes some practice to pull it off without blowing yourself up. Stand in a relatively level, open area and wait for the dragon to swoop in low at you, then place a bed in front of her, and "use" it right before she passes over it. Trying to sleep in a bed in The End will cause it to blow up in a big way, and if you time it right it will do major damage to the dragon.
My first end gateway portal spawned out in the void well beyond ender pearl range, so I built a bridge and stairs to reach it, and built a platform around it. I also used the dragon egg to break the bedrock over it so I can just walk into it now.
Exploring the outer End is difficult or time consuming. And sometimes both. Especially if you are lagging, in which you place a block and it disappears right away, dropping you down. Thanks, potato host. I've seen some flying machine designs before, but getting down can be a pain, and the resources may be hard to get back. Plus the machine may stop with you far over the void and a city in the distance, in which you better hope you brought enough blocks. Building is probably the safest way until you get elytra and fireworks.
Also, Why is "Elytra" counting as a typo on a minecraft forum?
I considered using flying machines to get to the outer islands in my older world, but I ended up building a rail bridge instead.
Takes about 2 minutes to ride across the void.
The bridge ended in the side of a large island.
There was no city on this island so I cranked up my render distance and looked around and found another large island.
I bridged across to that island and found...
First end city, and it has a ship!
I've been mapping the islands to keep track of where I've been.
Added 4 more maps to the wall today and returned with 4 shulker boxes full of loot (including 1.5 stacks of shulker shells).
In spite of the time it took to build the bridge, I found elytra faster in this world than in some others I've played. I mentioned above that in one of my SSP worlds the end gateway put me in between 2 end cities, but what I didn't say was that neither had a ship. I had to do a lot of hiking, bridging and ender pearling before I found a ship in that world.
That's odd. When I pearl through a gateway I just spawn on the other side. You can even control where you spawn by building a platform around the gate and placing 1 block higher.
When I exit through this gateway I always spawn on the crafting table.
Had it happen to me as well. Now, I take a screenshot every time I toss one in so I can prove I didn't miss my point-blank, dead-center throw. Thankfully, when it happened to me, I managed to rocket boost out of the void, but it was very nearly a death.
I'll note that rockets like to stall out and not fire when tumbling into the void. Both times I've recently fallen into the void, I saved myself with fireworks, but each time, the rockets wouldn't fire as I jack hammered my mouse button—then all shot off at once.
I actually really enjoyed my first trip to find elytra, detailed in my journal: My Quest for Elytra Complete! (Pic Intense, End-Game Spoilers)
My short story-like journals; quick-and-easy reads:
My Quest for Elytra Complete! (Pic Intense, End-Game Spoilers)
[Journal & Pics] After a Year and a Half, I Finally Found a Jungle
FrozenCore: Hardcore Death; 3/20/15 to 5/3/15; Eight Weeks on a Frozen World in Pictures
I want to plus one the flying machine for your first trip, if you don't have Elytra yet. After that, I'd say Elytra or still use the flying machine because it's actually difficult to fly in the End when you don't have a horizon to look at. I lost pair of Elytra once as a result of flying to low and just crashing into the bottom of the void. Very anti-climactic and sad way to lose Elytra.
I'm on a server with a bunch of folks who are some new to the game and many of us had a hard time initially with getting to and raiding end cities. But it's super worth it because the loot there is the best. So I made up a little guide for my friends. I'll post it here now.
1) Bring a silk touch pick axe and an ender chest. This is part of my normal inventory everywhere. It's even more important in the End.
2) Wear inexpensive gear. When you're traveling the outter islands, put all your armor in an ender chest. When you're in the end cities, wear whatever cursed and enchanted iron armor you got from a raid somewhere.
3) Wear a pumpkin on your head. It will keep you safe from drawing the attention of Endermen. They are neutral mobs but consider eye contact an aggressive action. The game really did a great job making these guys creepy. Wearing a pumpkin blurs your vision by default. This can be really annoying. You can opt to be careful about not putting your cross hairs on an Enderman or you can get my client mod texture pack that makes pumpkin blur go away. It's located here: https://github.com/mmachenry/happier-halloween
4) Bring a plane and stash it in your ender chest when you're in the city. 1 sticky piston, 2 piston, 2 redstone block, 1 rail, 1 minecart, 2 slime block, and plenty of replacement redstone blocks incase you can't get them back because it's easiest to start the machine by breaking the redsstone block. This one is huge. If you want the easy way to find an end city, this is it. You will only be able to go one direction but you'll eventually find something and it never takes that long for me. Travel at a good height, like Y=80 or 90 so you never hit islands and need to stop and rebuild higher.
5) Bring a shield. Shulker attacks can be blocked by shields. You need to be facing dead on to the attack but it's an essential tool for the end cities.
6) Bring an efficient pick axe. Maybe diamond efficiency V, unbreaking III, but skip the fortune. If you're going on a long trip to raid a few cities you're going to need to reup on blocks and there are plenty of endstone blocks to pick up.
7) Bring a nice sword. Looting III is crucial. You're going there in part to get shulker shells. Don't waste your time getting all the way there and going through all that raiding only to have a 50% chance on each shulker. While you're at it, put some sharpness and sweeping edge on that sword. It'll make the battle way easier. My sword is Sharpness V, Looting III, Sweeping Edge III, Mending, Unbreaking III
8) Bring plenty of food. Maybe golden apples as well. I bring two stacks of cooked meat of any kind and a few golden apples.
9) Also consider some potions of instant healing or invisibility or speed, in that order. I don't always do this but potions are easy to obtain and shulkers can't see you if you're invisible and it could be an easy way to raid. Instant health is great if you find yourself in a really bad fight.
10) Get feather falling on those boots. I know I said cheap equipment but feather falling is actually worth it. Some protection on the armor is good as well, but be prepared to lose what you have.
11) Bring wood, at least in your ender chest. It's always useful. Crafting tables, chests, ladders. Ladders are great for end cities and you'll need to craft them some how. Also if you want to make shulker boxes immediately to store your loot, you'll need to make chests or just pick up the ones you find in the end cities.
12) Consider sleeping in a bed in the end portal room. If you die in an end city that's not too hard to get back to, this will make it easier to go back and get your stuff. If you're exploring really far away, don't worry about it.
13) Bring 2-3 stacks of ender pearls. They will get you short jumps across islands in a pinch instead of flying or blocking over. They are also your primary defense against floating up to your death when fighting shulkers. Toss a pearl into an opening where you can get a roof over your head if you get hit by a shulker.
14) Once you have all that stuff, fill the rest of your inventory completely with blocks. I like to go grab netherrack because it's so easy to mass mine with an efficient pick axe. Blocks are necessary. They're the quickest way to get around in end cities and even if you're not bridging between islands, you'll need a way to get off your plane and to a city since it's rarely going to get you exactly there. Blocks are also great in end cities to build up barriers for fighting shulkers.
15) Set your video settings to load 32 chunks. You can see end cities further way if your server allows this. While you're flying you want to have good vision in both sideways directions so that you catch the maximal amount of opportunities.
16) Turn on closed captioning while you're in an end city. The shulker sounds a bit subtle and when you're clearing out the last few, they can be hard to find. Closed captioning with tell you definitively that you heard a shulker lurk and also give you an arrow to the direction so you know which wall to bash out looking for them.
17) Bring your Elytra + Fireworks if you have them and you know you're not going to lose them. You need some flying skill to fly without a horizon for a great distance. Maybe just always stay level instead of swooping up and down. It uses a lot more fireworks though.
18) Buckets of milk will cure you of the shulker floating syndrom. Problem is they don't stack so you can't really bring much. I don't bring any but if you want to give this a try, it's worth knowing about. It could safe you in a pinch when you absolutely need to get rid of the shulker floating and can't just wait because they keep hitting you with it. But I generally use ender pearls to get away.
19) Leave your shovel and axe at home, they're mostly useless in the end.
20) A bow can be nice in a pinch when you need to get rid of a hard-to-reach shulker for safety. But I tend to avoid this because bows don't have looting and killing a shulker with a bow is a bit of a waste probabilistically speaking. But if you can get the damage right, dealing your primary damage with the bow and last hitting the shulker with your looting III sword can actually be the perfect way to go about the raid. . Use BetterHUD client mod and enable the mob info so you can see a shulkers exact HP before deciding on whether to hit with a bow once more or approach with the sword.
Good luck and have fun!
If you hold your bow in your off-hand, and your looting sword in your main hand, bow attacks will have the looting bonus.
Holy crap! This is the best information I've heard all day. Seriously? That's amazing. This changes a lot, not only about my fighting in the end up playing the game in general. Thank you so much.
Just remember that if you have a flame bow, and it doesn't go down from a hit, make sure to shoot it again if you want the sword's looting to work. If it dies from the flames of the Flame enchantment, it doesn't work.
My short story-like journals; quick-and-easy reads:
My Quest for Elytra Complete! (Pic Intense, End-Game Spoilers)
[Journal & Pics] After a Year and a Half, I Finally Found a Jungle
FrozenCore: Hardcore Death; 3/20/15 to 5/3/15; Eight Weeks on a Frozen World in Pictures
That applies primarily to mobs in the overworld. Most nether mobs are immune to fire damage (with the exception of the occasional normal skeleton and reinforcement zombie), and shulkers don't take fire damage either. So you can blast away at shulkers from a distance with your bow in the off-hand and looting sword in the main, then go and collect the shells.
It's also a great way to get ghast tears, since almost every ghast seems to drop at least one tear when killed that way (if you can kill them over solid ground, anyway).
I didn't know shulkers were immune to fire (and don't see a good reason for them to be, either). Good to know.
My short story-like journals; quick-and-easy reads:
My Quest for Elytra Complete! (Pic Intense, End-Game Spoilers)
[Journal & Pics] After a Year and a Half, I Finally Found a Jungle
FrozenCore: Hardcore Death; 3/20/15 to 5/3/15; Eight Weeks on a Frozen World in Pictures