I recently had an idea for a challenge I could do. The basics are that I start a customized world with only desert biome (of course rivers spawn cuz Mojang, but I basically just ignore them). Villages are turned off and dirt has been made rare on the order of diamonds (though it can be found at all depths). I have spawned with a bonus chest. The rules I'm playing with include: I can't use any trees, so no farming them. I can't use any surface dirt or grass I find, only what I can find underground (that includes tallgrass).
Immediately, as I started the world I ran into the problem of food. The bonus chest had provided me with enough wood to get a crafting table, and included some tools to get me started, but contained very little sustenance. There was a Desert temple very close to me, which was lucky, but of course, those generally don't have food, only rotten flesh. Wood so far hasn't been a huge issue, since I can get sticks from dead bushes, but those won't last forever.
The only way I could think of to get food was to venture into the caves and hope I got a carrot or potato from a zombie. If I got a carrot, I could start breeding the rabbits (being the only farm animal to spawn in deserts). I explored for a long time, eventually getting fully geared in iron armor and finding two blocks of dirt. Then, I found the spawner. Unfortunately, it didn't have any beetroot seeds in the chest, but it did have some bread. I set up a very crude murder hole style mob grinder around the spawner so that I could farm rotten flesh. After farming it for a bit I did manage to get a carrot, and set up a tiny, two block farm on the surface. In order for it to be effective, I'm going to have to use a lot of bonemeal. I managed to create a tiny pen and lure some rabbits in as well.
That was as far as I got today, but I'm already liking the feel of the challenge. It still feels like I'm playing Minecraft, unlike some I've played, yet it is just difficult and different enough. It makes you think in new ways, since you really have to be creative on how you get your food and wood.
My goals for the future will be to find a skeleton spawner to fuel my microfarm, and also to find a mineshaft. If I can do that before my log supply runs out (I did use some for a bed), then I should be good on wood for a while. The bad thing is that even that will eventually run out. Either I'll have to keep venturing further and further to find wood, or it will eventually force me to relocate, leaving my old base behind.
I recently had an idea for a challenge I could do. The basics are that I start a customized world with only desert biome (of course rivers spawn cuz Mojang, but I basically just ignore them). Villages are turned off and dirt has been made rare on the order of diamonds (though it can be found at all depths). I have spawned with a bonus chest. The rules I'm playing with include: I can't use any trees, so no farming them. I can't use any surface dirt or grass I find, only what I can find underground (that includes tallgrass).
Immediately, as I started the world I ran into the problem of food. The bonus chest had provided me with enough wood to get a crafting table, and included some tools to get me started, but contained very little sustenance. There was a Desert temple very close to me, which was lucky, but of course, those generally don't have food, only rotten flesh. Wood so far hasn't been a huge issue, since I can get sticks from dead bushes, but those won't last forever.
The only way I could think of to get food was to venture into the caves and hope I got a carrot or potato from a zombie. If I got a carrot, I could start breeding the rabbits (being the only farm animal to spawn in deserts). I explored for a long time, eventually getting fully geared in iron armor and finding two blocks of dirt. Then, I found the spawner. Unfortunately, it didn't have any beetroot seeds in the chest, but it did have some bread. I set up a very crude murder hole style mob grinder around the spawner so that I could farm rotten flesh. After farming it for a bit I did manage to get a carrot, and set up a tiny, two block farm on the surface. In order for it to be effective, I'm going to have to use a lot of bonemeal. I managed to create a tiny pen and lure some rabbits in as well.
That was as far as I got today, but I'm already liking the feel of the challenge. It still feels like I'm playing Minecraft, unlike some I've played, yet it is just difficult and different enough. It makes you think in new ways, since you really have to be creative on how you get your food and wood.
My goals for the future will be to find a skeleton spawner to fuel my microfarm, and also to find a mineshaft. If I can do that before my log supply runs out (I did use some for a bed), then I should be good on wood for a while. The bad thing is that even that will eventually run out. Either I'll have to keep venturing further and further to find wood, or it will eventually force me to relocate, leaving my old base behind.
Hey just a tip for making rivers almost non-existent is to put in a custom number (don't use the slider), for example 16 would make them so rare unless you spawned near one you might never see one. I have to credit TheMasterCaver for this tip over in the Customized seeds forum.
Perhaps you can provide a preset for your challenge so that others can jump right in if interested.
Hey just a tip for making rivers almost non-existent is to put in a custom number (don't use the slider), for example 16 would make them so rare unless you spawned near one you might never see one. I have to credit TheMasterCaver for this tip over in the Customized seeds forum.
Perhaps you can provide a preset for your challenge so that others can jump right in if interested.
Thanks for the tip! Are you talking about putting in 16 for the seed? I'll provide the preset ASAP, not on the computer that has it ATM.
You have some serious balls to attempt this challenge. Well, good luck and I hope you have fun with this.
Lol, thank you. I actually am having a lot of fun so far. Hoping to get a server like this set up soon (with a slightly more complicated world generator).
Thanks for the tip! Are you talking about putting in 16 for the seed? I'll provide the preset ASAP, not on the computer that has it ATM.
No I'm talking about when making your customized world page over to the last page with the preset code and find river size and change it to something like 16. Contrary to what it sounds like, the 'River Size' setting actually makes the web of rivers that generates across a world more blown up or shrunk down. This makes the rivers either farther apart (and just slightly bigger) or more compact and all over.
What about oceans? What about the underground water fall things? Are those configured with the river setting as well? In the world I play on there are a ridiculous amount of mineshafts. In every mining area, except the very first one, we have found at least one and sometimes two. We now have more rails than we know what to do with and one of our players fell in lava with about 250 of them on him. Can you use bonemeal to get the dead bushes like you can for flowers and grass? I'm thinking that if you don't find some wood in mineshafts, storage might become an issue. You are braver than I am. That's for sure.
What about oceans? What about the underground water fall things? Are those configured with the river setting as well? In the world I play on there are a ridiculous amount of mineshafts. In every mining area, except the very first one, we have found at least one and sometimes two. We now have more rails than we know what to do with and one of our players fell in lava with about 250 of them on him. Can you use bonemeal to get the dead bushes like you can for flowers and grass? I'm thinking that if you don't find some wood in mineshafts, storage might become an issue. You are braver than I am. That's for sure.
The customized world is set to desert biome so the whole world is desert, there are no ocean biomes. I could be wrong but I don't think water lakes generate in deserts anymore, so I think the only sources of water would be desert wells, rivers, and single water water sources that generate underground in caves when the world is decorated.
Bonemeal only works on grassy dirt and only generates grass and biome appropriate flowers.
The customized world is set to desert biome so the whole world is desert, there are no ocean biomes. I could be wrong but I don't think water lakes generate in deserts anymore, so I think the only sources of water would be desert wells, rivers, and single water water sources that generate underground in caves when the world is decorated.
Bonemeal only works on grassy dirt and only generates grass and biome appropriate flowers.
Ah, yes. I wasn't thinking about the ocean as a biome. Silly me. I think that lakes can spawn in the M desert if I recall correctly.
What about oceans? What about the underground water fall things? Are those configured with the river setting as well? In the world I play on there are a ridiculous amount of mineshafts. In every mining area, except the very first one, we have found at least one and sometimes two. We now have more rails than we know what to do with and one of our players fell in lava with about 250 of them on him. Can you use bonemeal to get the dead bushes like you can for flowers and grass? I'm thinking that if you don't find some wood in mineshafts, storage might become an issue. You are braver than I am. That's for sure.
As far as storage goes, you're totally right, I had that thought last night. I'm not far enough in yet so that that is an issue, but it will be soon. However, I have found a few chests already, one in the zombie dungeon and the four in the desert temple, as well as the bonus chest.
I recently had an idea for a challenge I could do. The basics are that I start a customized world with only desert biome (of course rivers spawn cuz Mojang, but I basically just ignore them). Villages are turned off and dirt has been made rare on the order of diamonds (though it can be found at all depths). I have spawned with a bonus chest. The rules I'm playing with include: I can't use any trees, so no farming them. I can't use any surface dirt or grass I find, only what I can find underground (that includes tallgrass).
Immediately, as I started the world I ran into the problem of food. The bonus chest had provided me with enough wood to get a crafting table, and included some tools to get me started, but contained very little sustenance. There was a Desert temple very close to me, which was lucky, but of course, those generally don't have food, only rotten flesh. Wood so far hasn't been a huge issue, since I can get sticks from dead bushes, but those won't last forever.
The only way I could think of to get food was to venture into the caves and hope I got a carrot or potato from a zombie. If I got a carrot, I could start breeding the rabbits (being the only farm animal to spawn in deserts). I explored for a long time, eventually getting fully geared in iron armor and finding two blocks of dirt. Then, I found the spawner. Unfortunately, it didn't have any beetroot seeds in the chest, but it did have some bread. I set up a very crude murder hole style mob grinder around the spawner so that I could farm rotten flesh. After farming it for a bit I did manage to get a carrot, and set up a tiny, two block farm on the surface. In order for it to be effective, I'm going to have to use a lot of bonemeal. I managed to create a tiny pen and lure some rabbits in as well.
That was as far as I got today, but I'm already liking the feel of the challenge. It still feels like I'm playing Minecraft, unlike some I've played, yet it is just difficult and different enough. It makes you think in new ways, since you really have to be creative on how you get your food and wood.
My goals for the future will be to find a skeleton spawner to fuel my microfarm, and also to find a mineshaft. If I can do that before my log supply runs out (I did use some for a bed), then I should be good on wood for a while. The bad thing is that even that will eventually run out. Either I'll have to keep venturing further and further to find wood, or it will eventually force me to relocate, leaving my old base behind.
Hey just a tip for making rivers almost non-existent is to put in a custom number (don't use the slider), for example 16 would make them so rare unless you spawned near one you might never see one. I have to credit TheMasterCaver for this tip over in the Customized seeds forum.
Perhaps you can provide a preset for your challenge so that others can jump right in if interested.
by c0yote
I tried it with terrible results. I gave my wife my glasses for a second, a creeper showed up and now my wife is pregnant.
Stupid 3D..
Thanks for the tip! Are you talking about putting in 16 for the seed? I'll provide the preset ASAP, not on the computer that has it ATM.
You have some serious balls to attempt this challenge. Well, good luck and I hope you have fun with this.
Giant👏 Meteor👏 2020👏
Lol, thank you. I actually am having a lot of fun so far. Hoping to get a server like this set up soon (with a slightly more complicated world generator).
No I'm talking about when making your customized world page over to the last page with the preset code and find river size and change it to something like 16. Contrary to what it sounds like, the 'River Size' setting actually makes the web of rivers that generates across a world more blown up or shrunk down. This makes the rivers either farther apart (and just slightly bigger) or more compact and all over.
by c0yote
I tried it with terrible results. I gave my wife my glasses for a second, a creeper showed up and now my wife is pregnant.
Stupid 3D..
What about oceans? What about the underground water fall things? Are those configured with the river setting as well? In the world I play on there are a ridiculous amount of mineshafts. In every mining area, except the very first one, we have found at least one and sometimes two. We now have more rails than we know what to do with and one of our players fell in lava with about 250 of them on him. Can you use bonemeal to get the dead bushes like you can for flowers and grass? I'm thinking that if you don't find some wood in mineshafts, storage might become an issue. You are braver than I am. That's for sure.
The customized world is set to desert biome so the whole world is desert, there are no ocean biomes. I could be wrong but I don't think water lakes generate in deserts anymore, so I think the only sources of water would be desert wells, rivers, and single water water sources that generate underground in caves when the world is decorated.
Bonemeal only works on grassy dirt and only generates grass and biome appropriate flowers.
by c0yote
I tried it with terrible results. I gave my wife my glasses for a second, a creeper showed up and now my wife is pregnant.
Stupid 3D..
Ah, yes. I wasn't thinking about the ocean as a biome. Silly me. I think that lakes can spawn in the M desert if I recall correctly.
As far as storage goes, you're totally right, I had that thought last night. I'm not far enough in yet so that that is an issue, but it will be soon. However, I have found a few chests already, one in the zombie dungeon and the four in the desert temple, as well as the bonus chest.