So, I just started playing Minecraft again since a long break since Beta 1.7 or so. Back in the day, I remember mushroom stew beeing the go to source of food, since you could easily make a mushroom farm and bowls are no problem to get.
But now, food is stackable, and mushroom stew may not be the king of the hill any longer.
I would like to make a farm to have a reliable source of food, but I have some criteria:
- The farm should not be too complicated to make
- The food source should fill at least a couple of hunger bars (which leaves out melons)
- The food must be stackable (leaves out mushroom stew)
I'm not entirely sure how breeding works since it's a quite new feature, but is it possible to make a self-sustaining meat farm with pigs/cows/chicken who can provide food without too much effort?
Wheat farms is sort of "last resort" as it's a pain in the **** to replant the seeds after a harvest.
I would suggest going to a Mushroom Biome and milking the Mooshroom Cow's Stew with bowls. I think that's the best way to get food if you have a well established housing, and travel, and whatnot.
Pen in some type of animal (I prefer pigs) at least 2 of the same animal. Get some wheat from a wheat farm and breed them. Keep breeding until you have a pig army that can take over the world! (Forget the food, its not important)
Fence off a 7x10 plot of land- 7 blocks width-wise, 10 length-wise. Leave two rows on the sides and two rows in the middle- furrow three lanes one block deep to the 9th block length-wise. You should have a frame of blocks now. Fill in the lanes by placing water every other block for maximum efficiency. Build a hoe. Use the hoe on the up-rised lanes (Should be made of dirt) and plant seeds.
Later on you can put lilly-pads on the water lanes to walk across. Just farm the wheat.
Bread is the most effective source of food because of its infinite renew-ability.
Found myself a skeleton spawner a few blocks beneath the surface about 20 blocks away from my base, so I ended up building a full auto wheat harvester now that I have plenty of bonemeal available
If you're going for meat, it looks like cows are your best bet. Cooked chicken only heals 3 hunger bars, while cooked pork and steak heal 4 each. Cows drop 1-3 beef, and pigs drop 0-2 pork.
Even though chicken heals a lot less and each chicken only drops 1, chickens still might be a decent idea, though, since the random egg drops might allow you to save on a bit of wheat. The problem with chicken is that you absolutely MUST cook it, to avoid food poisoning.
Get two cows and rely on bread or fish for a while until you have plenty of coes. Then just kill some when needed and make sure to breed them constantly. Nor problem! And a backup is fishing,
Bread is easiest to get, and is descent. Meat is good, if you have a pig/cow/chicken farm. The new golden apple will probably take the top, do to it's awesome effects.
No, everyone, listen up. Chicken farms are the single best farm, hands down. No arguments. Let me explain why.
1. Two ways to get more chickens. Eggs and breeding. Incredibly speeds up the amount of animals you can have in a length of time.
2. Excellent control. Make a 5 x 5 grid and place 4 buckets of water, one at each corner. Make it so they can't hop out above. Put a hole in the center with a sign below it. Now things can fall (feathers/meat) but the chickens still stay afloat. Kill a chicken and the items simply fall down through the hole to be collected. So easy to control and farm.
3. Great experience. You can kill cows all you want, but you'll never get close to as much xp as a chicken farm will give. Heck, make four chicken farms and use them all.
Soon you'll have chests full of eggs and can constantly kill/breed/throw eggs/get xp/get meat/get feathers.
I use chickens and bread, trying to switch to just chickens though, just gotta wait for more eggs. I use chickens because I have an automatic chicken killer/cooking machine. I guess I could modify it to kill cows and cook them though
No, everyone, listen up. Chicken farms are the single best farm, hands down. No arguments. Let me explain why.
1. Two ways to get more chickens. Eggs and breeding. Incredibly speeds up the amount of animals you can have in a length of time.
2. Excellent control. Make a 5 x 5 grid and place 4 buckets of water, one at each corner. Make it so they can't hop out above. Put a hole in the center with a sign below it. Now things can fall (feathers/meat) but the chickens still stay afloat. Kill a chicken and the items simply fall down through the hole to be collected. So easy to control and farm.
3. Great experience. You can kill cows all you want, but you'll never get close to as much xp as a chicken farm will give. Heck, make four chicken farms and use them all.
Soon you'll have chests full of eggs and can constantly kill/breed/throw eggs/get xp/get meat/get feathers.
Best thing in the game.
Chickens.
After reading this, and trying it, I totally agree. Chickens
For me the fastest and best way to get a lot of food is to just get seeds and saplings and planting them everywhere and soon enough cows chickens and pigs all start to spawn and just kill them smelt the food and there you go a lot of food in like 5 minutes (but i do agree stew is a great way to go as well)
Chicken can be OK, but definitely late into the game. It takes a while to get a good one set up, especially since you basically need a wheat farm anyway right next to it.
Melons are space-convenient, but if you have a wheatfield design for a wheat farm then you can just rack up the wheat.
Of course, for the lulz i'll say cookies as well. They're actually easy to get, although they're not by any means 'effective'.
But now, food is stackable, and mushroom stew may not be the king of the hill any longer.
I would like to make a farm to have a reliable source of food, but I have some criteria:
- The farm should not be too complicated to make
- The food source should fill at least a couple of hunger bars (which leaves out melons)
- The food must be stackable (leaves out mushroom stew)
I'm not entirely sure how breeding works since it's a quite new feature, but is it possible to make a self-sustaining meat farm with pigs/cows/chicken who can provide food without too much effort?
Wheat farms is sort of "last resort" as it's a pain in the **** to replant the seeds after a harvest.
Later on you can put lilly-pads on the water lanes to walk across. Just farm the wheat.
Bread is the most effective source of food because of its infinite renew-ability.
Even though chicken heals a lot less and each chicken only drops 1, chickens still might be a decent idea, though, since the random egg drops might allow you to save on a bit of wheat. The problem with chicken is that you absolutely MUST cook it, to avoid food poisoning.
- Squarest of the Dogs
1. Two ways to get more chickens. Eggs and breeding. Incredibly speeds up the amount of animals you can have in a length of time.
2. Excellent control. Make a 5 x 5 grid and place 4 buckets of water, one at each corner. Make it so they can't hop out above. Put a hole in the center with a sign below it. Now things can fall (feathers/meat) but the chickens still stay afloat. Kill a chicken and the items simply fall down through the hole to be collected. So easy to control and farm.
3. Great experience. You can kill cows all you want, but you'll never get close to as much xp as a chicken farm will give. Heck, make four chicken farms and use them all.
Soon you'll have chests full of eggs and can constantly kill/breed/throw eggs/get xp/get meat/get feathers.
Best thing in the game.
Chickens.
After reading this, and trying it, I totally agree. Chickens
Chicken can be OK, but definitely late into the game. It takes a while to get a good one set up, especially since you basically need a wheat farm anyway right next to it.
Melons are space-convenient, but if you have a wheatfield design for a wheat farm then you can just rack up the wheat.
Of course, for the lulz i'll say cookies as well. They're actually easy to get, although they're not by any means 'effective'.