Is there anyway I can stop the villagers from breeding anymore even if they still have food? If I break the doors but then put them back will they start breeding again or will the village be permanently broken?
Breaking the doors should stop them breeding and replacing the doors should start it up again.
The only time you have to worry about replacing doors is with the op iron farms where the villages overlap, they have to be rebuilt in a very special way.
Build such a facility underground, with a skylight to provide sky access for the doors. Use sticky pistons to close or open the skylight. With the skylight open, the doors become "houses" and the village exists and the villagers breed. With the skylight closed, the doors cease to be "houses" and the village ceases to exist, so the villagers stop breeding. Now you can turn their breeding off and on with the flip of a switch.
If your breeder is above ground, yes, you can remove the doors to stop their breeding, or place a temporary roof extending 5-6 blocks in both directions from the doors, cutting them off from sky exposure. Either method works.
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Or move the villager next to the doors, either by minecart at least 16 blocks away or use a water elevator or drop shaft with water at the bottom to move him either up or down at least 7 blocks and then use the other to take him back again.
Build such a facility underground, with a skylight to provide sky access for the doors. Use sticky pistons to close or open the skylight. With the skylight open, the doors become "houses" and the village exists and the villagers breed. With the skylight closed, the doors cease to be "houses" and the village ceases to exist, so the villagers stop breeding. Now you can turn their breeding off and on with the flip of a switch.
That does work, I can verify this with a build of my own, however, there is an issue - when deactivating (skylights closed in above example) a village, the village wont actually register as deactivated until the chunks are reloaded, either by a trip to the Nether for 30 seconds or moving far enough away to unload the chunks. If its in the spawn chunks, I don't know if it would work at all.
That does work, I can verify this with a build of my own, however, there is an issue - when deactivating (skylights closed in above example) a village, the village wont actually register as deactivated until the chunks are reloaded, either by a trip to the Nether for 30 seconds or moving far enough away to unload the chunks. If its in the spawn chunks, I don't know if it would work at all.
Your method should work for spawn chunk breeders too, unless you have a chunk loader active there or if it is a server and there are people in the overworld keeping it loaded. Honestly I would be deathly afraid of building any kind of infinite breeder in the spawn chunks and definitely something I wouldn't do lightly.
Hi!
I have built this villager breeder:
Is there anyway I can stop the villagers from breeding anymore even if they still have food? If I break the doors but then put them back will they start breeding again or will the village be permanently broken?
Thanks!
Breaking the doors should stop them breeding and replacing the doors should start it up again.
The only time you have to worry about replacing doors is with the op iron farms where the villages overlap, they have to be rebuilt in a very special way.
Just testing.
Well, you could kill them
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Build such a facility underground, with a skylight to provide sky access for the doors. Use sticky pistons to close or open the skylight. With the skylight open, the doors become "houses" and the village exists and the villagers breed. With the skylight closed, the doors cease to be "houses" and the village ceases to exist, so the villagers stop breeding. Now you can turn their breeding off and on with the flip of a switch.
If your breeder is above ground, yes, you can remove the doors to stop their breeding, or place a temporary roof extending 5-6 blocks in both directions from the doors, cutting them off from sky exposure. Either method works.
Or move the villager next to the doors, either by minecart at least 16 blocks away or use a water elevator or drop shaft with water at the bottom to move him either up or down at least 7 blocks and then use the other to take him back again.
Just testing.
That does work, I can verify this with a build of my own, however, there is an issue - when deactivating (skylights closed in above example) a village, the village wont actually register as deactivated until the chunks are reloaded, either by a trip to the Nether for 30 seconds or moving far enough away to unload the chunks. If its in the spawn chunks, I don't know if it would work at all.
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Your method should work for spawn chunk breeders too, unless you have a chunk loader active there or if it is a server and there are people in the overworld keeping it loaded. Honestly I would be deathly afraid of building any kind of infinite breeder in the spawn chunks and definitely something I wouldn't do lightly.
by c0yote
I tried it with terrible results. I gave my wife my glasses for a second, a creeper showed up and now my wife is pregnant.
Stupid 3D..